shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with any of DirectX/Vulkan/OpenGL/Metal Experience with AI and/or AI tooling in a game development context Experience with Unity and/ More ❯
shaders and other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling in a game development context. Experience with real world node More ❯
effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work from California if hired for this position, please click More ❯
/C++ and Python programming skills; Good knowledge of cross-platform development practices (Windows, Linux, Android); Experience with API development; Experience with CUDA, OpenGL, DirectX, Vulkan, C#, Unity; Experience with version control systems (Git, svn, etc); Strong problem-solving abilities and a drive to deliver promptly. Applicants who can More ❯
Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to More ❯
or similar subject. Good social and communication skills. Willingness to learn from others and contribute to the team. You might also have Experience with DirectX, OpenGL, Vulkan, Metal or similar graphics API. Experience with Unity or similar games engine. Experience writing shaders. Experience with common graphics debugging and profiling More ❯
development in a graphics-related field. In-depth knowledge of at least one modern 3D graphics API and its associated software ecosystems (e.g. Vulkan, DirectX, OpenGL ES, Metal). Demonstrable technical expertise in the optimisation of software targeting such ecosystems (e.g. game engines, visual effects, UI frameworks). Experience More ❯
graphics programming experience Proficient in shader languages (HLSL, GLSL, CG, etc.) Solid understanding of modern GPU architecture and pipelines Experience with modern graphics APIs (DirectX, Vulkan, console APIs, etc.) Experience implementing, debugging, and optimizing graphics systems and shaders Bonus Shipped at least one multi-platform game on PC and More ❯
understanding of computer architecture A comprehension of hardware design principles You might also have: An understanding of computer graphics and OpenGL/Vulkan/DirectX Knowledge of build systems (Make, CMake) and scripting languages (Python) Experience with concurrent systems Familiarity with SystemC Who we are Imagination is a UK More ❯
Cambridge, England, United Kingdom Hybrid / WFH Options
Arm
Experience : Proven industry experience in graphics engineering, with a strong focus on optimization and debugging. Deep expertise in modern graphics APIs (Vulkan, OpenGL ES, DirectX, Metal). Proficient in C/C++ and shading languages (GLSL/HLSL). Skilled in GPU performance profiling and debugging using tools like More ❯
AAA or high-quality AA production environments. Ability to communicate clearly to enable collaboration across disciplines. Solid experience with modern graphics APIs such as DirectX 12, Vulkan, or console-specific APIs. Understanding of current real-time rendering techniques. Expert-level C++ skills and comfort working close to the hardware. More ❯
have: At least 3 years of application development experience in C++ At least 2/3 years of experience with modern graphics APIs: Vulkan, DirectX or Metal Excellent C++11 and above programming skills Experience with CMake and other build-system oriented languages Excellent GPU profiling and debugging skills for More ❯
Hartlepool, England, United Kingdom Hybrid / WFH Options
Tanglewood Games
features on game projects. Strong understanding of shader debugging tools such as Renderdoc, PIX, Nvidia NSight. Use of Console specific graphics APIs or Vulkan, DirectX 12, OpenGL etc. Experience with Ray Tracing and Lumen Global Illumination. Co-founded in 2017 by veteran programmers Chris and Terence, Tanglewood Games is More ❯
AAA or high-quality AA production environments. Ability to communicate clearly to enable collaboration across disciplines. Solid experience with modern graphics APIs such as DirectX 12, Vulkan, or console-specific APIs. Understanding of current real-time rendering techniques. Expert-level C++ skills and comfort working close to the hardware. More ❯
Stratford-upon-Avon, England, United Kingdom Hybrid / WFH Options
Sega Europe
and Unity. Experience developing C++ native plugins for Unity. Experience of developing for iOS, Android, Switch. Familiarity with low-level graphics APIs such as DirectX 11/12, Metal, or Vulkan. Benefits of Working at Sports Interactive: A flexible working policy to best suit you and your team. Subsidised More ❯
able to work under own initiative • Good communication skill, team player Skills you might also have • Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal) • Knowledge of computer hardware • Understanding of real-time rendering techniques and game engine architecture • Experience with profiling and optimizing software or hardware More ❯
Social network you want to login/join with: col-narrow-left Client: European Tech Recruit Location: Job Category: Other - EU work permit required: Yes col-narrow-right Job Views: 4 Posted: 24.04.2025 Expiry Date: 08.06.2025 col-wide Job Description More ❯
Leeds, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
Unreal Engine, mainly on console gaming platforms. Requirements: Experience with Unreal Engine and C++ Shader programming skills Experience with APIs such as Vulkan and DirectX Previous work on console game development and shipped projects If interested and qualified, please reach out! #J-18808-Ljbffr More ❯
Manchester, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements More ❯
Aberdeen, Scotland, United Kingdom Hybrid / WFH Options
JR United Kingdom
optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements More ❯
Oxford, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements More ❯
Bath, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements More ❯
York, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements More ❯
Colchester, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements More ❯
Stevenage, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements More ❯