Bromsgrove, Worcestershire, United Kingdom Hybrid / WFH Options
Talk Recruitment
/eligible to work in the UK). ROLE: As Audio Programmer/Audio Engineer your role will include: Seekinga skilled and innovative AudioEngineerto join our clients dedicated video gamedevelopment team. As an Audio Programmer, you will play a critical role in enhancing player immersion and engagement by designing, implementing, andoptimizingcutting-edgeaudio systems and features. Collaborating … closely with audio designers, game programmers, and other team members, you will contribute to the creation of immersive and captivating soundscapes that bring games to life. Responsibilities Collaborate with audio designers and technical leads to design and develop advanced audio systems that deliver dynamic and interactive soundscapes within the game. Utilise UE4 & UE5 tools to create audio systems for … and customize audio middleware solutions (e.g., Wwise, FMOD) to facilitate seamless integration of audio assets and dynamic audio behaviours. Implement real-time interactive audio features that respond to in-game events, player actions, and environmental changes, enhancing the player experience. Develop real-time audio processing algorithms for effects, spatialization, reverb, and other audio enhancements to create a rich and More ❯
Leamington Spa, Warwickshire, United Kingdom Hybrid / WFH Options
Hardlightstudio
Experienced Software Engineer We are looking for an Experienced Software Engineer who will be a key member of our gamedevelopment team here at SEGA HARDlight working across our live free-to-play mobile games. With our live titles no two days are the same, with a variety of challenges to keep you engrossed. We release regular … to the problems you come across. Responsibilities Job Seniority: Junior -> Experienced -> Senior -> Principal/Lead Work as a key member of the software engineering team to design and implement game systems & project features Collaborate with the Lead Software Engineering to conceive and maintain a high standard of technical architecture Assist with planning, work estimation, and task scheduling Work with … and code review software Desirable Enjoys free-to-play titles and has an appreciation of the technology that makes free-to-play games successful Experience in multiple areas of gamedevelopment technology Unity and Node.js experience is a bonus Experience with client/server technologies is beneficial, as well as with networking, database engines, and server infrastructure More ❯
future greats of the gaming industry. As a Tools Engineer, you will play a crucial role in developing and maintaining a suite of tools that empower the entire development team. You will work closely with other disciplines to understand their needs and create efficient and user-friendly tools to enhance their productivity. You will consistently strive for excellence … the latest industry trends and best practices in tool development Actively contribute to a positive and collaborative team culture Experience working as a Tools Engineer in the gamedevelopment industry Proficient in programming languages such as C++ Strong problem-solving and debugging skills Excellent communication and collaboration abilities Passion for gamedevelopment and a desire to create impactful tools Desirable Familiarity with game engines such as Unreal Engine or Unity Experience with scripting languages such as Python Knowledge of common DCC tools, such as Maya, 3DS Max, or Houdini Experience with version control systems like Git Experience working in an Agile development environment 25 Days Holiday, plus More ❯
C/C++ programming. Object-oriented and component-based design experience. Preferred Qualifications Experience delivering AAA Games or computer animated films, working on Asset Pipeline subsystems, performance optimizations, the Game experience, Tooling, or Middleware. Experience with low level performance profiling and optimization. Experience with character animation and behavior. Experience implementing 3D graphics features such as lighting, effects, shaders and … Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling in a gamedevelopment context. Experience with real world node-graph optimization problems and/or Compiler problems. Compensation $85.10/hour to $251,000/year + bonus + More ❯
staff turnover, Excellent sign that they look after their staff. -Exciting and diverse projects, working on Iconic projects on a variety of platforms. Role: Develop and deliver high-quality game code for AAA Unreal 4 projects Responsibilities Collaborate with the programming team to develop fully realised and working game systems Communicate and collaborate with the Programming & Design Team … to assist in delivering polished and immersive gaming experiences that meet design and technical requirements. Create and maintain game logic for gameplay mechanics and other supporting game play systems, including written automated tests. Work within the specification guidelines of the project and technology, keeping performance in mind as well as working with others to debug potential issues. Profiling … match design criteria. Is able to put together high quality production code for both single and multiplayer games. Understanding of sound programming practices. Practical problem solving applicable to 3D game development. In-depth knowledge of at least one of the following areas: Engine, AI, UI, Audio, Gameplay, Physics, Rendering, Multiplayer. REMUNERATION: The successful Programmer will receive: -Competitive Salary + More ❯
of the technical team. Build strong collaborative working relationships with all members of the team and studio,regardless of discipline or seniority. Understand the audience and core goals and game ethos. REQUIREMENTS: A passion for Unreal Engine compliant C++ and game architecture systems. Proven track record of debugging, performance analysis and optimisation in games development. Familiarity with version More ❯
Bromsgrove, Worcestershire, United Kingdom Hybrid / WFH Options
Talk Recruitment
via Birmingham or Worcester, and parking is freely available both onsite and roadside. For the right experience remote work will also be considered. Role: Develop and deliver high-quality game code for AAA Unreal 4 projects Responsibilities Collaborate with the programming team to develop fully realised and working game systems Communicate and collaborate with the Programming & Design Team … to assist in delivering polished and immersive gaming experiences that meet design and technical requirements. Create and maintain game logic for gameplay mechanics and other supporting game play systems, including written automated tests. Work within the specification guidelines of the project and technology, keeping performance in mind as well as working with others to debug potential issues. Profiling … match design criteria. Is able to put together high quality production code for both single and multiplayer games. Understanding of sound programming practices. Practical problem solving applicable to 3D game development. In-depth knowledge of at least one of the following areas: Engine, AI, UI, Audio, Gameplay, Physics, Rendering, Multiplayer. Experienced with giving and receiving code reviews Eligible to More ❯
have developed multiple award-winning titles, including: Warhammer 40,000: Freeblade, Warhammer Age of Sigmar: Realm War; and we’re now excited to be exclusively working on a new game, unlike ANYTHING we’ve done previously! As a forward thinking and innovative studio we are always looking for new technologies and techniques to develop and use in our games … join us on our ambitious journey! The Role: We are now looking for a seasoned and strategic Production Director to lead the production efforts on an ambitious, large-scale gamedevelopment project. This is a senior-level position reporting directly to the VP of Development, with a central focus on streamlining production processes, overseeing resource … will come equipped with experience across pre-launch and live-operation phases, and a strong track record of managing complex, multi-team projects, ideally within large-scale, service-based gamedevelopment environments. You will also be well-versed with Agile and Scrum methodologies, with hands-on experience implementing them across teams to improve efficiency and collaboration. With More ❯
after their staff. -Exciting and diverse projects, working on Iconic projects on a variety of platforms. DUTIES: Collaborating with the design and content creation teams to develop and refine game mechanics. Building and supporting game systems and the wider programming team. Delivering engaging player experiences through technical innovation, creative thinking and efficient working practices. Sharing knowledge of game systems, and mentoring others in best practices for game development. COMPANY: Based in the midlands my client is a fast-growing gaming developer working on exciting projects with a long-term pipeline of work to fuel further growth of the business and your career. REQUIREMENTS: To be considered for this Programmer role you must meet the following criteria … Directly contributed to support and development of complex gameplay. - Strong programming skills using C++ in a large codebase. - Team programming experience working within a component-based game object/entity architecture. - Proven cross-discipline collaboration with game designers and content creators. - Previous employment as a Programmer working for a game developer. - A strong work ethic More ❯
desire to focus and specialise your technical skills further, working with our teams to innovate and drive programming expertise. Third Kind Games is one of the largest independently owned gamedevelopment studios in the UK, based in Royal Leamington Spa. We also have remote studios in Poland and Spain. Our three studios have been built on the … same original spirit and values since our beginning. Founded in 2016 by nine leaders in the industry, with extensive experience in the development of critically acclaimed titles such as Guitar Hero Live and DiRT, we've been growing ever since. Today we work with some of the biggest names in the games industry such as Blizzard, Amazon, Microsoft … by example and using your knowledge to support the development, mentoring and performance of fellow programmers. Working with a highly experienced team on all areas of the game, both client and server. Fully owning complex systems through design and development, working closely with the Programmers and other disciplines to realise their visions. Helping to drive More ❯
3D Stylized Environment Artist Project Lead Room 8 Studio is an international art production and gamedevelopment outsourcing company that provides external services worldwide! We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create exceptional projects, bringing the gamedevelopment industry to a new level of quality and creativity. We cover a wide range of high-end solutions, from mobile and console game porting to AAA game art, television, and film animation. Locations: Argentina; Bulgaria; Czech Republic; Estonia; Georgia; Latvia; Lithuania; Moldova; Poland; Portugal; Romania; Slovakia; Turkey; Ukraine Cooperation: Remote Next great challenge is coming: We … evaluate team members' work objectively and provide constructive feedback; Sociability and teamwork skills; Intermediate English level or higher; You're a rockstar if you have Experience building scenes in game engines (Unreal Engine 4/5, Unity, etc); Strong skills in creating materials in Substance Designer; Knowledge of rendering in VRay, Arnold, and others. As part of Room More ❯
of football with EA SPORTS FC and welcome everyone to the club! The Role As a Technical UI Designer you will create UI content for the EA Sports FC game, partnering with game designers, programmers and artists to develop features in the game using the Frostbite engine. Responsibilities: Work with the team to structure, plan, estimate, and … implement features that align with the game's goals, accessibility, and technical standards. Work with engineers, scripters, UX designers, and UI artists to implement UI features such as 2D and 3D layouts, menu logical flows, animations, AR, HUDs, and more. Use visual programming language to implement UI logic. Improve implementation based on feedback, design requirements, art, and creative direction. … Report to technical directors and project managers. Have a collaborative and inclusive attitude. Qualifications: 1+ years of professional gamedevelopment experience working with game engines. Implemented UI screens, widgets, logic, and data flows in collaboration with other game disciplines. Experience in rapid prototyping to test the feasibility of concepts, taking an idea from start to More ❯