Game Development Jobs in Oxford

3 Game Development Jobs in Oxford

Senior Network Programmer - Tech Team

Oxford, England, United Kingdom
Hybrid / WFH Options
Rebellion
to existing codebase, including low/mid-level systems to support pipelines and higher-level programmers- Respond to feature requests and bug reports from game development staff. Research new tools, techniques and processes and how they can benefit Rebellion- Collaborate productively, communicating ideas and issues clearly across … work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being. We are actively recruiting for a more »
Posted:

Senior DevOps Engineer (AWS/Azure) - Tech Team

Oxford, England, United Kingdom
Hybrid / WFH Options
Rebellion
infrastructure, implementing automation frameworks, establishing robust CI/CD pipelines, and optimizing performance and security measures. Your expertise will be crucial in driving our game development workflows, ensuring reliability, scalability, and efficiency. This could also be an excellent opportunity for a highly experienced mid-level DevOps Engineer … work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being. We are actively recruiting for a more »
Posted:

VFX Artist - Strategic Shooter

Oxford, England, United Kingdom
Hybrid / WFH Options
Rebellion
on the lookout for an experienced VFX Artist to join our passionate and growing VFX Team, to work on a co-op strategy shooter game in development. The VFX team is responsible for all visual effects developed in Rebellions games. Not only particle effects, but screen post effects, material … debugging to fix the issues raised by testers Fully realise a space with the assets available to tell an interesting and varied story Reference game design documents to develop an understanding of the environments, objectives, atmospheres, story, and style of the project Apply best practices, production pipelines and workflows … Effects Easily able to translate concept and reference artwork into real-time particle effects Extensive knowledge and understanding of production pipelines and the video game development process Able to complete work independently with some direction Able to respond and adapt to changing circumstances Able to give and more »
Posted:
Game Development
Oxford
25th Percentile
£31,500
Median
£35,000
75th Percentile
£38,500