An exciting opportunity for a GraphicsEngineer has arisen with a global leader in high-end mobile devices, based in Surrey. As a GraphicsEngineer, you will contribute to the design and implementation of cutting-edge graphics frameworks, optimise the Android graphics stack, and ensure class-leading visual performance and power efficiency. This is … a hybrid role, requiring you onsite 3 days a week. Experience of the GraphicsEngineer will include: 1-10 years of experience with C++ Experience with multi-threading Experience with graphics APIs, e.g. OpenGL, Vulkan, Metal or DirectX Bonus: shader programming If you are a GraphicsEngineer looking to shape the future of mobile graphicsMore ❯
An exciting opportunity for a GraphicsEngineer has arisen with a global leader in high-end mobile devices, based in Surrey. As a GraphicsEngineer, you will contribute to the design and implementation of cutting-edge graphics frameworks, optimise the Android graphics stack, and ensure class-leading visual performance and power efficiency. This is … a hybrid role, requiring you onsite 3 days a week. Experience of the GraphicsEngineer will include: 1-10 years of experience with C++ Experience with multi-threading Experience with graphics APIs, e.g. OpenGL, Vulkan, Metal or DirectX Bonus: shader programming If you are a GraphicsEngineer looking to shape the future of mobile graphicsMore ❯
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … prototype GUI applications for authoring and editing animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3D graphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real … time tracking, projection mapping, and geometry-based visual algorithms. Background in simulation, graphics, or optimisation systems applied to physical prototypes. If you have graphics experience and you're looking for a new role within an exciting small company, please apply to learn more. If you're interested in this, or other opportunities across the UK, please contact Jack More ❯
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … prototype GUI applications for authoring and editing animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3D graphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real … time tracking, projection mapping, and geometry-based visual algorithms. Background in simulation, graphics, or optimisation systems applied to physical prototypes. If you have graphics experience and you're looking for a new role within an exciting small company, please apply to learn more. If you're interested in this, or other opportunities across the UK, please contact Jack More ❯
london (city of london), south east england, united kingdom
IC Resources
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … prototype GUI applications for authoring and editing animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3D graphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real … time tracking, projection mapping, and geometry-based visual algorithms. Background in simulation, graphics, or optimisation systems applied to physical prototypes. If you have graphics experience and you're looking for a new role within an exciting small company, please apply to learn more. If you're interested in this, or other opportunities across the UK, please contact Jack More ❯
As a Senior Engineer in the Staines-upon-Thames based Graphics Research Team, you will play a key role in developing high-performance graphics solutions for mobile devices. You will integrate solutions with new hardware platforms optimise the Android OS graphics stack, benchmark systems against competitors to ensure the best possible graphics on the market. … This is a fantastic opportunity to shape the future of mobile graphics and contribute to the next generation of mobile devices, while working with state-of-the-art technology. Key Responsibilities for the Senior Engineer Innovate and optimise real-time rendering pipelines for exceptional performance. Implement features and extensions for the Android Graphics stack (e.G., SurfaceFlinger, SKIA … HWUI). Analyse graphics workloads, identify bottlenecks, and improve performance and power efficiency. Develop middleware libraries based on graphics and compute APIs such as Vulkan and OpenGL ES. Evaluate new devices and collaborate with cross-functional teams to meet user experience requirements. Take technical ownership of significant project components, translating complex requirements into detailed designs and implementations. Required More ❯
As an Graphics (Android) Engineer you will: Develop innovations to optimise real-time rendering pipelines and deliver class-leading performance Implement standard features and extensions for the Android Graphics stack (SurfaceFlinger, SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and … implementation Required Skills A degree in Computer Science, Electronics, Natural Science, Mathematics, Engineering or any related discipline (an equivalent period of industrial experience may be substituted) Expertise in computer graphics with experience in the design and development of middleware based on Vulkan (preferred), OpenGL ES, OpenGL or DirectX Understanding of computer graphics pipelines and modern mobile GPU architectures …/synchronization, user/kernel mode interaction) Excellent communication and team work skills, with a results-oriented attitude Proficiency in problem solving and debugging Desirable Skills Experience of SKIA graphics library Experience designing and implementing GPU shader algorithms (in GLSL, HLSL or equivalent) Experience developing system software for Android OS Experience working on GPU Drivers Experience designing and implementing More ❯
As an Graphics (Android) Engineer you will: Develop innovations to optimise real-time rendering pipelines and deliver class-leading performance Implement standard features and extensions for the Android Graphics stack (SurfaceFlinger, SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and … implementation Required Skills A degree in Computer Science, Electronics, Natural Science, Mathematics, Engineering or any related discipline (an equivalent period of industrial experience may be substituted) Expertise in computer graphics with experience in the design and development of middleware based on Vulkan (preferred), OpenGL ES, OpenGL or DirectX Understanding of computer graphics pipelines and modern mobile GPU architectures …/synchronization, user/kernel mode interaction) Excellent communication and team work skills, with a results-oriented attitude Proficiency in problem solving and debugging Desirable Skills Experience of SKIA graphics library Experience designing and implementing GPU shader algorithms (in GLSL, HLSL or equivalent) Experience developing system software for Android OS Experience working on GPU Drivers Experience designing and implementing More ❯
Egham, Surrey, South East, United Kingdom Hybrid / WFH Options
Microtech Global Ltd
We need talented engineers with a strong low-level graphics and GPU development background on the Android platform, ideally with experience of working in the consumer electronics industry. This contract will be hybrid (3 days a week onsite, 2 remote), based near Egham. Its within IR35 but offering a good rate to offset that! The successful candidate will contribute … to new, high-performance graphics solutions, integrate our solutions with new hardware platforms, optimise the Android OS graphics stack, benchmark our systems against competitors, work with 3rd party software developers and generally ensure that we have the best possible graphics experience on the market. Role and Responsibilities Develop innovations to optimise real-time rendering pipelines and deliver … class-leading performance Implement standard features and extensions for the Android Graphics stack (SurfaceFlinger, SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGL ES) Bring-up and evaluate new devices, working with other teams to define More ❯
We need talented engineers with a strong low-level graphics and GPU development background on the Android platform, ideally with experience of working in the consumer electronics industry. This contract will be hybrid (3 days a week onsite, 2 remote), based near Egham. Its within IR35 but offering a good rate to offset that! The successful candidate will contribute … to new, high-performance graphics solutions, integrate our solutions with new hardware platforms, optimise the Android OS graphics stack, benchmark our systems against competitors, work with 3rd party software developers and generally ensure that we have the best possible graphics experience on the market. Role and Responsibilities Develop innovations to optimise real-time rendering pipelines and deliver … class-leading performance Implement standard features and extensions for the Android Graphics stack (SurfaceFlinger, SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGL ES) Bring-up and evaluate new devices, working with other teams to define More ❯
We need talented engineers with a strong low-level graphics and GPU development background on the Android platform, ideally with experience of working in the consumer electronics industry. This contract will be hybrid (3 days a week onsite, 2 remote), based near Egham. Its within IR35 but offering a good rate to offset that! The successful candidate will contribute … to new, high-performance graphics solutions, integrate our solutions with new hardware platforms, optimise the Android OS graphics stack, benchmark our systems against competitors, work with 3rd party software developers and generally ensure that we have the best possible graphics experience on the market. Role and Responsibilities Develop innovations to optimise real-time rendering pipelines and deliver … class-leading performance Implement standard features and extensions for the Android Graphics stack (SurfaceFlinger, SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGL ES) Bring-up and evaluate new devices, working with other teams to define More ❯
As a Senior Engineer in the Staines-upon-Thames based Graphics Research Team, you will play a key role in developing high-performance graphics solutions for mobile devices. You will integrate solutions with new hardware platforms optimise the Android OS graphics stack, benchmark systems against competitors to ensure the best possible graphics on the market. More ❯