HLSL Jobs in the South East

6 of 6 HLSL Jobs in the South East

Lead Technical Artist

Slough, England, United Kingdom
Hybrid / WFH Options
JR United Kingdom
C++, etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as More ❯
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Senior Technical Artist

Southampton, England, United Kingdom
JR United Kingdom
and experience playing Phasmophobia. Eligibility to work in the UK. Nice To Have Experience developing for VR and console platforms (especially PSVR2). Knowledge of shader languages such as HLSL or Shader Graph. Experience with VFX tools and techniques. Interest or background in real-time lighting and rendering pipelines. Experience with version control systems such as Git, Perforce, and Plastic. More ❯
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Senior Technical Artist

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
and experience playing Phasmophobia. Eligibility to work in the UK. Nice To Have Experience developing for VR and console platforms (especially PSVR2). Knowledge of shader languages such as HLSL or Shader Graph. Experience with VFX tools and techniques. Interest or background in real-time lighting and rendering pipelines. Experience with version control systems such as Git, Perforce and Plastic. More ❯
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Senior Technical Artist

Portsmouth, England, United Kingdom
JR United Kingdom
and experience playing Phasmophobia. Eligibility to work in the UK. Nice To Have Experience developing for VR and console platforms (especially PSVR2). Knowledge of shader languages such as HLSL or Shader Graph. Experience with VFX tools and techniques. Interest or background in real-time lighting and rendering pipelines. Experience with version control systems such as Git, Perforce and Plastic. More ❯
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Senior Graphics Programmer (Steel Hunters)

Guildford, Surrey, United Kingdom
Wargaming
DirectX 12, Vulkan, or console-specific APIs. Understanding of current real-time rendering techniques. Expert-level C++ skills and comfort working close to the hardware. Experience writing shaders in HLSL, GLSL, CG, or similar. Proven ability to profile and optimize both GPU and Render Thread performance using tools such as RenderDoc, PIX, NSight, Unreal Insights, etc. Strong debugging skills, especially More ❯
Employment Type: Permanent
Salary: GBP Annual
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Technical Artist

Horsham, England, United Kingdom
SEGA
in at least 1 game development cycle to title release Has experience writing code in any language. (preferably python/C#) Knowledge and/or experience of shader creation HLSL and/or node based. Strong understanding of 3D modelling and texturing process. Working knowledge of industry-standard 3d content creation package(s) (e.g. 3dsmax, Maya, Blender) Excellent problem-solving More ❯
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