animation and behavior Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with any of DirectX/Vulkan/OpenGL/Metal Experience with AI and/or More ❯
animation and behavior. Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or More ❯
profiling and optimization Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect More ❯
proficiency in Python programming. Familiarity in Unreal Engine systems: Blueprints, Animation Blueprints, the UE Python API. Proven expertise with DCC software such as Maya, Houdini, Blender, and Substance Painter. Experience with version control systems like Perforce or Git. A solid understanding of SOLID principles and software engineering best practices … challenges, and devise solutions that align with production requirements. Provide expert technical guidance and develop tools for DCC software such as Unreal Engine, Maya, Houdini, Blender, and Substance Painter, ensuring seamless integration with the production pipeline. Work closely with render management tools to optimize and maintain the studio's More ❯
london, south east england, United Kingdom Hybrid / WFH Options
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and cloud infrastructure (AWS, GCP, or Azure) . Ability to work autonomously, solve complex problems, and iterate quickly. Bonus: Knowledge of creative production tools (Houdini, Nuke, DaVinci Resolve) or graph-based applications (ReactFlow). Why Join Us? Work on groundbreaking AI-driven products that are shaping the future of More ❯
in Unreal Experience in creating pipeline optimisation tools Blueprint/C++ logic Desirable Experience in Architecture, Engineering & Construction is desirable, but not a requirement Houdini VR/XR experience Experience with Unreal MRQ, and setting up cameras for cinematic rendering Editor Scriptable Tools Qualifications: Bachelor’s degree in a … production pitfalls based on experience; Propose, research, and assist with pipeline and technology improvements, including in relevant DCCs (such as 3ds, Blender, Rhino, Revit, Houdini); Test, deploy & support of packaged projects (online and on-prem as relevant More ❯