Remote Network Programmer
- Hiring Organisation
- Wushu Studios
- Location
- Bristol, UK
Candidates must have worked directly on systems that needed robust multiplayer synchronisation. Networked Physics in UE: Practical experience handling physics-driven objects over a network, including dealing with edge cases like jitter correction, ownership transfers, and authority hand-offs in complex scenes. Network Optimisation: Demonstrated history of profiling … optimising network bandwidth and performance in UE-based multiplayer projects. Desirables Networked Vehicles in UE: Experience building or maintaining networked vehicle systems where vehicle control and replication fidelity are a key gameplay pillar. (e.g., racing, vehicle combat, or traversal-centric games). Physics Engine Integration: Familiarity with integrating ...