Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
Arm Limited
success. Required Skills and Experience : Proven industry experience in graphics engineering, with a strong focus on optimization and debugging. Deep expertise in modern graphics APIs (Vulkan, OpenGLES, DirectX, Metal). Proficient in C/C++ and shading languages (GLSL/HLSL). Skilled in GPU performance profiling and debugging using tools like RenderDoc, Nsight, and Arm More ❯
experience in GPU software architecture or driver development. - Strong programming skills in C++. - Hands-on experience with one or more of the following API's: Vulkan, OpenGLES, Metal, DirectX11 or DirectX12. More ❯
experience in GPU software architecture or driver development. - Strong programming skills in C++. - Hands-on experience with one or more of the following API's: Vulkan, OpenGLES, Metal, DirectX11 or DirectX12. More ❯
Huawei Technologies Research & Development (UK) Ltd
implications to internal and external partners. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGLES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely to see, and thus what characteristics are important, in different scenarios such … discipline 5 or more years of experience in GPU software architecture or driver development Hands-on experience with one or more of the following technologies: Vulkan, OpenGLES, Metal, or DirectX11 or 12 Desired: Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing) Knowledge of neural rendering, raytracing and mesh shading pipeline is plus. Creativity and More ❯
Intern GPU Software Engineer : Develop groundbreaking GPU software using C/C++ programming, computer architecture knowledge and experience with 2D/3D graphics standards like Direct3D 12, Vulkan, OpenGL, or OpenGL ES. Location: Raanana, Israel. Department: Software Engineering. Our Global Ecosystem With offices around the world, Arm is a global ecosystem of true diversity, innovation, and More ❯
Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
Arm Limited
driver for GPU hardware, including scheduling and memory management for Linux and Android OSs. You will provide the foundations that will make the Mali GPU implementation of Vulkan, OpenGL and OpenCL simply the best in the market. Responsibilities: Participating in all phases of software development - including design, implementation, testing, code review and documentation. Leading software designs in coordination … with ARM embeddedsystems, including performance optimization and hardware bring-up. Familiar with Android system software development and debugging. Interest in graphics and compute APIs - Vulkan, OpenGLES, OpenCL. Experience in developing production-grade software for commercial organizations, with an emphasis on high-quality, maintainable code. Arm GPU Engineering Group: We produce graphics processing hardware and software More ❯
Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
Arm Limited
resolution. Required Skills and Experience : Demonstrated and proven experience in GPU driver, graphics application development, and technical support roles. Proficiency in graphics APIs such as Vulkan, OpenGLES, and Direct3D, and familiarity with graphics application development processes Experience in Linux kernel driver development. Strong knowledge of operating system kernel such as Android, Linux kernel, and Windows Excellent More ❯
Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
Arm Limited
issue resolution. Required Skills and Experience : Proven experience in GPU driver, graphics application development, and technical support roles. Proven experience in graphics APIs such as Vulkan, OpenGLES, and Direct3D, and familiarity with graphics application development processes Experience in Linux kernel driver development. Good communication skills for collaborating with remote teams across different time zones. "Nice To More ❯
BSEE/BSCS required, MS/PhD preferred). Expertise in graphics algorithms and a deep understanding of game rendering pipelines. Strong knowledge of graphics APIs such as Vulkan, OpenGLES, Metal. Excellent team player with a self-motivated and results-driven mindset. Desirable: Experience in advanced rendering algorithm development . Hands-on experience with 3D Gaussian Splatting and game frame More ❯