.* Qt mobile GUI development skills using Qt, Qt Quick, or QML.* Experience developing apps on Windows, with Visual Studio utilising Xamarin.* Experience in 2D/3D graphics, including OpenGL, Shaders, OpenSceneGraph, or Vulkan.* Knowledge of GIS mapping toolkits or components such as GDAL, ESRI, MapBox, or Google Maps.* Familiarity with Apple App Store developer processes, including code signing and More ❯
ray tracing or global illumination algorithms. Excellent GPU shader programming skills using GLSL or HLSL, etc. Hands-on experience with one or more of the following graphics API: Vulkan, OpenGL, Metal, DirectX11 or 12 and/or OpenCL. Excellent programming skills using C or C++ Desired: PhD in relevant field Experience in rendering algorithms used in game engines (Unreal, Unity More ❯
you onsite 3 days a week. Experience of the Graphics Performance Optimisation Engineer includes: Strong proficiency in C++ and real-time embedded software development Experience with Graphics APIs, e.g. OpenGL, Vulkan, with a focus on performance Experience with Machine Learning and how ML models are built Understand of Android OS at framework level (operating systems, threads, CPUs) If you are More ❯
SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGL ES) Bring-up and evaluate new devices, working with other teams to define and implement new UX requirements Have technical responsibility for one or more significant sections of an assigned … for mobile devices – with a good understanding of the latest development environments Expertise in computer graphics with experience in the design and development of middleware based on Vulkan (preferred), OpenGL ES, OpenGL or DirectX Understanding of computer graphics pipelines and modern mobile GPU architectures Expert proficiency in C and C++ programming languages System level performance analysis and strong OS fundamentals More ❯
Egham, Surrey, South East, United Kingdom Hybrid / WFH Options
Microtech Global Ltd
SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGL ES) Bring-up and evaluate new devices, working with other teams to define and implement new UX requirements Have technical responsibility for one or more significant sections of an assigned … for mobile devices with a good understanding of the latest development environments Expertise in computer graphics with experience in the design and development of middleware based on Vulkan (preferred), OpenGL ES, OpenGL or DirectX Understanding of computer graphics pipelines and modern mobile GPU architectures Expert proficiency in C and C++ programming languages System level performance analysis and strong OS fundamentals More ❯
you onsite 3 days a week. Experience of the Graphics Engineer will include: 1-10 years of experience with C++ Experience with multi-threading Experience with graphics APIs, e.g. OpenGL, Vulkan, Metal or DirectX Bonus: shader programming If you are a Graphics Engineer looking to shape the future of mobile graphics and user experiences, please apply today to learn more. More ❯
communication skills and experience in customer-facing technical roles Hands-on engineering aptitude (hardware/software integration, fault-finding, etc.) Experience with software tools or programming - graphics libraries (e.g. OpenGL) and object-oriented languages (e.g. C++ or similar) Ability and willingness to travel across the UK and abroad Full right to work in the UK, with a full driving licence More ❯
communication skills and experience in customer-facing technical roles Hands-on engineering aptitude (hardware/software integration, fault-finding, etc.) Experience with software tools or programming - graphics libraries (e.g. OpenGL) and object-oriented languages (e.g. C++ or similar) Ability and willingness to travel across the UK and abroad Full right to work in the UK, with a full driving licence More ❯
and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for animation synthesis and optimization-based cloth simulation. Build OpenGL/Compute shaders and GPU kernels for performance-critical 3D applications. Requirements: Degree in Computer Science, Engineering, Mathematics, or related field, or equivalent experience in 3D graphics or ML systems. … Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). Solid grasp of optimization, linear algebra, computer vision, and numerical methods. Skilled in multithreading, memory management, and profiling for high-performance applications. More ❯
e.G., SurfaceFlinger, SKIA, HWUI). Analyse graphics workloads, identify bottlenecks, and improve performance and power efficiency. Develop middleware libraries based on graphics and compute APIs such as Vulkan and OpenGL ES. Evaluate new devices and collaborate with cross-functional teams to meet user experience requirements. Take technical ownership of significant project components, translating complex requirements into detailed designs and implementations. … Mathematics, Engineering, or equivalent industrial experience. Proven experience in real-time embedded software development, preferably in mobile devices. Expertise in computer graphics, with middleware development experience using Vulkan (preferred), OpenGL ES, or OpenGL. Strong understanding of computer graphics pipelines and modern GPU architectures. Expert-level proficiency in C and C++ programming languages. System-level performance analysis skills and strong OS More ❯
Stevenage, Hertfordshire, South East, United Kingdom Hybrid / WFH Options
MBDA
We have a fantastic opportunity for you to join our Electro-Optical (EO) Seekers & Sensors Department within our Scene Generation Team, working as a Scene Generation Modelling Engineer. Salary : £35,000 - £45,000 depending on experience Dynamic (hybrid) working : 3 More ❯