programming and design; object oriented design; C++ standard library or Boost libraries. GUI development using Qt; Qt Creator; Qt Designer, Qt Quick; QML. 3D graphics toolkits experience; OpenGL or OpenSceneGraph or Q3D or Vulkan or Shaders. More ❯
mobile GUI development skills using Qt, Qt Quick, or QML. Experience developing apps on Windows, with Visual Studio utilising Xamarin. Experience in 2D/3D graphics, including OpenGL, Shaders, OpenSceneGraph, or Vulkan. Knowledge of GIS mapping toolkits or components such as GDAL, ESRI, MapBox, or Google Maps. Familiarity with Apple App Store developer processes, including code signing and deployment using More ❯
is a plus: 3D model/terrain modeling packages such as Autodesk Maya, Autodesk 3D Max, or Blender Foundation Blender; image manipulation programs such as GIMP; content development for OpenSceneGraph or gaming engines; version control tools such as Subversion, ClearCase or GIT. Experience working with Presagis/Argenium TerraVista version 16 or newer. Knowledge of flight simulation and visual database More ❯
is a plus: 3D model/terrain modeling packages such as Autodesk Maya, Autodesk 3D Max, or Blender Foundation Blender; image manipulation programs such as GIMP; content development for OpenSceneGraph or gaming engines; version control tools such as Subversion, ClearCase or GIT. Experience working with Presagis/Argenium TerraVista version 16 or newer. Knowledge of flight simulation and visual database More ❯
is a plus: 3D model/terrain modeling packages such as Autodesk Maya, Autodesk 3D Max, or Blender Foundation Blender; image manipulation programs such as GIMP; content development for OpenSceneGraph or gaming engines; version control tools such as Subversion, ClearCase or GIT. Experience working with Presagis/Argenium TerraVista version 16 or newer. Knowledge of flight simulation and visual database More ❯
is a plus: 3D model/terrain modeling packages such as Autodesk Maya, Autodesk 3D Max, or Blender Foundation Blender; image manipulation programs such as GIMP; content development for OpenSceneGraph or gaming engines; version control tools such as Subversion, ClearCase or GIT. Experience working with Presagis/Argenium TerraVista version 16 or newer. Knowledge of flight simulation and visual database More ❯
is a plus: 3D model/terrain modeling packages such as Autodesk Maya, Autodesk 3D Max, or Blender Foundation Blender; image manipulation programs such as GIMP; content development for OpenSceneGraph or gaming engines; version control tools such as Subversion, ClearCase or GIT. Experience working with Presagis/Argenium TerraVista version 16 or newer. Knowledge of flight simulation and visual database More ❯
is a plus: 3D model/terrain modeling packages such as Autodesk Maya, Autodesk 3D Max, or Blender Foundation Blender; image manipulation programs such as GIMP; content development for OpenSceneGraph or gaming engines; version control tools such as Subversion, ClearCase or GIT. Experience working with Presagis/Argenium TerraVista version 16 or newer. Knowledge of flight simulation and visual database More ❯
is a plus: 3D model/terrain modeling packages such as Autodesk Maya, Autodesk 3D Max, or Blender Foundation Blender; image manipulation programs such as GIMP; content development for OpenSceneGraph or gaming engines; version control tools such as Subversion, ClearCase or GIT. Experience working with Presagis/Argenium TerraVista version 16 or newer. Knowledge of flight simulation and visual database More ❯
is a plus: 3D model/terrain modeling packages such as Autodesk Maya, Autodesk 3D Max, or Blender Foundation Blender; image manipulation programs such as GIMP; content development for OpenSceneGraph or gaming engines; version control tools such as Subversion, ClearCase or GIT. Experience working with Presagis/Argenium TerraVista version 16 or newer. Knowledge of flight simulation and visual database More ❯
is a plus: 3D model/terrain modeling packages such as Autodesk Maya, Autodesk 3D Max, or Blender Foundation Blender; image manipulation programs such as GIMP; content development for OpenSceneGraph or gaming engines; version control tools such as Subversion, ClearCase or GIT. Experience working with Presagis/Argenium TerraVista version 16 or newer. Knowledge of flight simulation and visual database More ❯