45k - £55k per annum Our client, a leading architectural visualization studio, is looking for a talented and detail-oriented Interactive TechnicalArtist to join their dynamic team. Renowned for producing top-tier visuals, interactive experiences, VR, and films in collaboration with the world's top architects and property developers, they value inclusivity and respect for artistry from diverse … creative backgrounds. About the Role: As an Interactive TechnicalArtist, you will play a key role in shaping and enhancing art pipelines. Your deep understanding of the Unreal Engine 5 content creation pipeline, coupled with knowledge of computer hardware specifications, will be pivotal in driving performance goals and optimizations for projects. Essential Skills: Unreal Engine 5 content creation … expertise BlueP Proficiency in HLSL and computer hardware specifications Experience shaping and evolving art pipelines Strong problem-solving ability with attention to detail Effective communication skills, balancing Creative and Technical requirements Desirable Skills: TechnicalArtist experience (highly advantageous) Experience with Unreal Insights, Substance suite, VR design and deployment, Niagara, Blueprints, and C++ (advantageous) Knowledge of architecture (desirable More ❯
access to equal opportunity. We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours! 3D Growth Team, TechnicalArtist, EMEA Based in Europe Our company Substance is the leader in 3D texture and material creation technologies. More than 350,000 monthly users in the domains of … digital content. Clients include Activision, Sony Computer Entertainment, Electronic Arts, Ubisoft, Double Negative, Naughty Dog, Foster+Partners, Gensler, Louis Vuitton, Mercedes, etc. The Opportunity: Adobe 3D&I is seeking a TechnicalArtist to join the Adobe Sales team in Europe. The successful candidate will be motivated, resourceful and must love using our Substance software. This person will be responsible … for visiting and supporting clients, creating technical demonstrations for future clients and helping construct workflow solutions for some of the largest companies in the world. What you'll do: Training and demonstrating Substance 3D tools to existing and future clients Producing visuals for still images, videos, and immersive 3D experiences Producing 3D materials and textures (using Substance Designer, Sampler More ❯
talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible. The Role Technical Artists within our pre-production department sit at the intersection of art and technology, working closely with developers, visualisation, and VFX teams to create high-quality real-time content … for feature films and episodic productions. As a Realtime TechnicalArtist, you'll work with Supervisors to deliver high-quality real-time assets in Unreal Engine, focusing on shaders, lighting, and particle effects. Collaborating with character and environment artists, you'll contribute to asset creation and look development while ensuring best practices in lighting techniques. You'll be … processes and tools Develop in-engine tools to empower artists and increase workflow efficiency Help to create, maintain and document the Unreal pipeline What we're looking for: Demonstrable technical knowledge and strong creative and artistic skills Hands-on experience with look development, lighting, and rendering Complete understanding of Unreal Engine Experience developing with Blueprints Strong communication and organisational More ❯