Full-time Unity developer, working on development and implemention of game features in the Unityengine using C#. Social insurance Casual dress code A casual, friendly and inclusive atmosphere amongst those with a passion for working on games The ability to work from London or Tokyo offices for part of the working year, at … in Unity. The role also involves maintenance of the development environment working alongside other creative teams. Requirements 3+ years experience in a professional environment working with the Unitygameengine using C# Strong knowledge of high performance C# Knowledge of 3D development An interest in rhythm games with a keen attention to detail … quality and experience Business-level English with the ability to work within a fully English development team Experience with C# outside of the Unity environment Knowledge of iOS and Android SDKs Experience with game development Experience with GPU Shaders & Visual effects Experience with debugging applications and analyzing production crashes Full-time Unity developer, working on development More ❯
ID: Amazon Development Center (Romania) S.R.L. At Amazon Games, our ambition is to create bold new experiences that foster community in and around our games. Our team of game industry veterans is developing and publishing live service AAA multiplayer games and developing original IPs, including New World: Aeternum and an upcoming title based on The Lord of the … NCSOFT, and King of Meat from Glowmade, as well as the next major entry in the Tomb Raider series from Crystal Dynamics. We are looking for a Senior Engine Programmer who is as excited about games as we are. In this role, you will contribute to a technical mandate on a AAA multiplayer online battle arena game … we're on the lookout for talented folks to join us as we grow. BASIC QUALIFICATIONS - Experience in Games Industry (supporting title Development, Release, or Live Ops) - Experience with Unity, Unreal, CryEngine, Lumberyard or proprietary 3D gameengine, or industry-equivalent technology (3D animation, simulation, etc) - Significant experience in C++ PREFERRED QUALIFICATIONS - Experience with full More ❯
as Cinema 4D and After Effects. Have worked with rendering tools such as Redshift to create photorealistic animations Have experience using real-time rendering engines such as Unreal and Unity, as well as AR and VR technologies. Experience adapting and reworking existing assets- for example, adding animation to print advert, or reformatting a TV commercial to work on a More ❯
City of London, London, United Kingdom Hybrid / WFH Options
X4 Technology
as Cinema 4D and After Effects. Have worked with rendering tools such as Redshift to create photorealistic animations Have experience using real-time rendering engines such as Unreal and Unity, as well as AR and VR technologies. Experience adapting and reworking existing assets- for example, adding animation to print advert, or reformatting a TV commercial to work on a More ❯
Evertz). Knowledge of Dell EMC PowerScale (Isilon) storage infrastructure. Experience with Dante audio-over-IP systems and signal routing. Familiarity with real-time engines such as Unreal Engine and Unity. Ability to script or automate tasks using tools such as PowerShell or Python. Key Responsibilities Broadcast Infrastructure Support, maintain, configure, and upgrade the broadcast engineering environment to More ❯
Evertz). Knowledge of Dell EMC PowerScale (Isilon) storage infrastructure. Experience with Dante audio-over-IP systems and signal routing. Familiarity with real-time engines such as Unreal Engine and Unity. Ability to script or automate tasks using tools such as PowerShell or Python. Key Responsibilities Broadcast Infrastructure Support, maintain, configure, and upgrade the broadcast engineering environment to More ❯
in English High level proficiency in Substance Designer, Painter, Sampler, Stager etc. Strong knowledge of CGI Software (3ds Max, V-Ray, etc.) Strong knowledge of real-time software (Unreal, Unity) Self-motivated, well organized, rigorous, adaptable, inquisitive, passionate and fond of sharing your knowledge Architectural, Automotive, Product Design, Advertising background/experience is considered as an additional value At More ❯
the needs of our people are at the heart of what we do, every day. Responsibilities: Full stack contribution: Contribute to the development and maintenance of both front-end (Unity) and back-end components (APIs, microservices, databases) that support AI-driven tools and automation workflows. Implement features and fixes following established patterns and best practices, under guidance from senior … developers. Unity tooling & integration: Assist in building and maintaining custom Unity editor tools to automate repetitive tasks (e.g., content creation workflows, build pipelines). Learn and apply APIs to integrate services and automate manual steps in development and live-ops processes. Backend & infrastructure support: Support the development and optimisation of server-side applications and microservices that power AI … Participate in discussions and contribute to CI/CD pipelines to automate testing and deployment processes. AI & automation learning: Support the integration of AI models and advanced techniques into Unity and backend systems, working with data scientists and AI specialists. Research and learn about emerging AI tools and frameworks, contributing to team discussions on their potential applications. Quality assurance More ❯
Senior Software Engineer Unity Runtime/XR Platforms Senior Software Engineer Unity Runtime/XR Platforms This range is provided by Principle. Your actual pay will be based on your skills and experience talk with your recruiter to learn more. Base pay range Direct message the job poster from Principle Technology & Engineering Division Senior Advisor Were hiring a … IR35 - PAYE - paid on a weekly basis 3 Days onsite - Hybrid work model - offices based in Central London What you'll do: Tackle system reliability issues across a complex Unity/C#/C++ stack Build tools and diagnostics to improve performance and stability Work on the runtime engine powering multiplayer, spatial transitions, and real-time rendering … Collaborate with global engineering teams and ship code at scale What we're looking for: 10+ years engineering experience system/product generalist mindset Deep hands-on experience with Unity (C#) in non-game contexts Solid C++ and Windows dev experience Proven work on runtime engines, performance tooling, or infrastructure for 3D apps Strong debugging, profiling, and More ❯
customers. And we have fun in the meantime! We are a friendly bunch and pride ourselves in having a strong culture and adhering to our values of empathy, ambition, unity, and integrity. We really value work/life balance and we embrace a flat hierarchy structure company-wide. Join us and you'll learn fast about cutting-edge tech … us! Cycle-to-Work Scheme - Save on commuting costs while staying active. BorrowMyDoggy Access - Love dogs? Spend time with a furry friend through this unique perk. Weekly Board Game Nights & Social Budget - Unwind with weekly board games or plan your own socials, supported by a company budget. Job offers may be withdrawn if candidates do not meet our More ❯
London - Hybrid working - 3 days on site Senior Software Engineer XR Runtime (C#/Unity) Location: London (3 days onsite, Kings Cross) Duration: 6 months (contract) Hours: 40 hours/week Start Date: ASAP Join one of the most innovative companies shaping the future of augmented and virtual reality. Were seeking a Senior Software Engineer to support the development … and optimization of immersive social experiences on a large-scale XR platform. If youre a generalist engineer with deep C#/Unity expertise and a passion for performance and reliability, this role is for you. What Youll Be Doing: Enhance the runtime stability and performance of a cutting-edge VR platform. Work on Unity/C#/C++ … Improve internal telemetry, incident diagnostics, and CI/CD pipelines. Contribute to the core infrastructure behind multiplayer and creator tools. What Were Looking For: Strong experience with C# and Unity in a Windows development environment. Experience with C++, systems debugging, and runtime optimization. Familiarity with internal build tools (e.g., Buck, Bazel) and CI/CD systems. Prior experience in More ❯
London - Hybrid working - 3 days on site Senior Software Engineer - XR Runtime (C#/Unity) Location: London (3 days onsite, Kings Cross) Duration: 6 months (contract) Hours: 40 hours/week Start Date: ASAP Join one of the most innovative companies shaping the future of augmented and virtual reality. We're seeking a Senior Software Engineer to support the … development and optimization of immersive social experiences on a large-scale XR platform. If you're a generalist engineer with deep C#/Unity expertise and a passion for performance and reliability, this role is for you. What You'll Be Doing: Enhance the runtime stability and performance of a cutting-edge VR platform. Work on Unity/… internal telemetry, incident diagnostics, and CI/CD pipelines. Contribute to the core infrastructure behind multiplayer and creator tools. What We're Looking For: Strong experience with C# and Unity in a Windows development environment. Experience with C++, systems debugging, and runtime optimization. Familiarity with internal build tools (e.g., Buck, Bazel) and CI/CD systems. Prior experience in More ❯
systems. If you're looking for a place where your work has a real, tangible impact SPAICE is that place. About the Role Software Engineer (Virtual Worlds) Traditionally, game engines were used to build experiences for human players. In this role, youll design virtual worlds where the player is not a human but an algorithm. Specifically, a Spatial … might work on Designing and developing virtual worlds for drones and satellites , both terrestrial and orbital Integrating real-world datasets into simulation frameworks (e.g., terrain, satellite imagery) Combining game engines , physics simulators, and other tools (e.g., Unreal Engine, NVIDIA Omniverse, Simulink, Gazebo) Building custom tools and SDKs to enable faster iteration for autonomy testing Interfacing simulation … with control engineers, AI researchers, and aerospace experts Bonus: Familiarity with sensor simulation (e.g., LiDAR, cameras, radar) or synthetic data generation Bonus: Experience with ROS , Isaac Sim , AirSim , or Unity in robotics or autonomous systems contexts Perks & Benefits Competitive salary, based on your experience and impact. Equity options you are going to be part of our journey from the More ❯
systems. If you're looking for a place where your work has a real, tangible impact SPAICE is that place. About the Role Software Engineer (Virtual Worlds) Traditionally, game engines were used to build experiences for human players. In this role, youll design virtual worlds where the player is not a human but an algorithm. Specifically, a Spatial … might work on Designing and developing virtual worlds for drones and satellites , both terrestrial and orbital Integrating real-world datasets into simulation frameworks (e.g., terrain, satellite imagery) Combining game engines , physics simulators, and other tools (e.g., Unreal Engine, NVIDIA Omniverse, Simulink, Gazebo) Building custom tools and SDKs to enable faster iteration for autonomy testing Interfacing simulation … with control engineers, AI researchers, and aerospace experts Bonus: Familiarity with sensor simulation (e.g., LiDAR, cameras, radar) or synthetic data generation Bonus: Experience with ROS , Isaac Sim , AirSim , or Unity in robotics or autonomous systems contexts Perks & Benefits Competitive salary, based on your experience and impact. Equity options you are going to be part of our journey from the More ❯
systems. If you're looking for a place where your work has a real, tangible impact -SPAICE is that place. About the Role - Software Engineer (Virtual Worlds) Traditionally, game engines were used to build experiences for human players. In this role, you'll design virtual worlds where the player is not a human - but an algorithm. Specifically, a … might work on Designing and developing virtual worlds for drones and satellites , both terrestrial and orbital Integrating real-world datasets into simulation frameworks (e.g., terrain, satellite imagery) Combining game engines , physics simulators, and other tools (e.g., Unreal Engine, NVIDIA Omniverse, Simulink, Gazebo) Building custom tools and SDKs to enable faster iteration for autonomy testing Interfacing simulation … with control engineers, AI researchers, and aerospace experts Bonus: Familiarity with sensor simulation (e.g., LiDAR, cameras, radar) or synthetic data generation Bonus: Experience with ROS , Isaac Sim , AirSim , or Unity in robotics or autonomous systems contexts Perks & Benefits Competitive salary, based on your experience and impact. Equity options - you are going to be part of our journey from the More ❯
passion for building human-centric AI. Desirables- Experience with LLMs and conversational AI frameworks (e.g., Rasa, LangChain). Knowledge of emotion detection, prosody modeling, or affective computing. Familiarity with Unity, Unreal Engine, or WebGL for avatar rendering. More ❯
passion for building human-centric AI. Desirables- Experience with LLMs and conversational AI frameworks (e.g., Rasa, LangChain). Knowledge of emotion detection, prosody modeling, or affective computing. Familiarity with Unity, Unreal Engine, or WebGL for avatar rendering. More ❯
Senior Software Engineer – XR Runtime (C#/Unity) 📍 Location: London (3 days onsite, Kings Cross) 📅 Duration: 6 months (contract) 💼 Rate: £ 66.83p/h PAYE 🕒 Hours: 40 hours/week 📌 Start Date: ASAP Join one of the most innovative companies shaping the future of augmented and virtual reality . We're seeking a Senior Software Engineer to support the development … and optimization of immersive social experiences on a large-scale XR platform. If you're a generalist engineer with deep C#/Unity expertise and a passion for performance and reliability, this role is for you. 🔧 What You’ll Be Doing: Enhance the runtime stability and performance of a cutting-edge VR platform. Work on Unity/C# … incident diagnostics, and CI/CD pipelines. Contribute to the core infrastructure behind multiplayer and creator tools. ✅ What We’re Looking For: Essential Skills: Strong experience with C# and Unity in a Windows development environment. Experience with C++ , systems debugging, and runtime optimization. Familiarity with internal build tools (e.g., Buck, Bazel) and CI/CD systems. Prior experience in More ❯
Senior Software Engineer – XR Runtime (C#/Unity) 📍 Location: London (3 days onsite, Kings Cross) 📅 Duration: 6 months (contract) 💼 Rate: £ 66.83p/h PAYE 🕒 Hours: 40 hours/week 📌 Start Date: ASAP Join one of the most innovative companies shaping the future of augmented and virtual reality . We're seeking a Senior Software Engineer to support the development … and optimization of immersive social experiences on a large-scale XR platform. If you're a generalist engineer with deep C#/Unity expertise and a passion for performance and reliability, this role is for you. 🔧 What You’ll Be Doing: Enhance the runtime stability and performance of a cutting-edge VR platform. Work on Unity/C# … incident diagnostics, and CI/CD pipelines. Contribute to the core infrastructure behind multiplayer and creator tools. ✅ What We’re Looking For: Essential Skills: Strong experience with C# and Unity in a Windows development environment. Experience with C++ , systems debugging, and runtime optimization. Familiarity with internal build tools (e.g., Buck, Bazel) and CI/CD systems. Prior experience in More ❯
London, the college can offer the post on full time basis to start in September. They are looking a Games Design Teacher with experience in 2D and 3D game production pipelines, understanding of underlying game design principles and a wider knowledge of the creative media production industries. This is an exciting opportunity to contribute to a … links and work with over 100 creative sector employers. Technical skills required for a Games Design Teacher Programming experience - C# Visual scripting/basic programming skills - Bolt or similar Unity for 3D game production 3D Modelling and texturing - Blender Experience with Photoshop - concept art/textures for games Game design industry planning and research skills More ❯
Responsibilities Designing, prototyping, and developing server-based multiplayer game systems. Working across synchronous and asynchronous gameplay, tournaments and events, matchmaking, leaderboards, DLC, and more. Collaborating closely with designers, programmers, and other disciplines to create a high-quality, scalable, secure, and performant online user experience. Expanding our multiplayer services into new areas across upcoming titles, utilizing the latest technology … reliability, latency minimization, and security. A passion for the latest Web technologies; interest in gaming is a plus. Bonus points Experience in the games industry and/or with Unity is desirable but not essential. Benefits Our HQ is located in Shoreditch, London, with additional offices in Dundee and Nova Scotia. We are an agile, creative team that values … reduction. Flexible working hours and remote work options (2 days/week). Competitive salary, private healthcare, enhanced parental leave, mental health support, and development opportunities. Social events, game launch parties, and free snacks and drinks. Our Values Transparent Humble Collaborative Driven Adaptable We are an equal opportunity employer and encourage applications from all qualified candidates regardless of More ❯
results including reduced site travel, faster approvals, cost savings, and lower carbon emissions. Igloo's Core Engine software works effortlessly with standard industry tools-like BIM, CAD, Unity/Unreal, Matterport, PowerPoint, Excel-to power collaborative, data-rich shared environments in real time. And its True Perspective feature delivers automatically corrected, realistic visualisation-crucial for AEC professionals More ❯
results including reduced site travel, faster approvals, cost savings, and lower carbon emissions. Igloo's Core Engine software works effortlessly with standard industry tools-like BIM, CAD, Unity/Unreal, Matterport, PowerPoint, Excel-to power collaborative, data-rich shared environments in real time. And its True Perspective feature delivers automatically corrected, realistic visualisation-crucial for AEC professionals More ❯
Wandsworth, Greater London, UK Hybrid / WFH Options
2K
Overview: We are looking for an independent, dedicated Senior or Staff Machine Learning Engineer to join the Visual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCGs mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and streaming … quality and latency. What youll be doing: Develop and improve core generative models for graphics and video processing for a variety of applications, such as live video streaming, game rendering, etc. Research and prototyping of new methods for graphics or video enhancement, and data generation pipelines from generative models Collaborate with team members on drafting publications and patent … and ray tracing Experience in image processing theory and methods, evidenced by the development of practical designs in this area Some experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc. Benefits: Discretionary bonus opportunity Hybrid Working (within Flexmodes) Private Medical Insurance Dental Scheme 25 days holiday per More ❯
Whetstone, Greater London, UK Hybrid / WFH Options
Sony Interactive Entertainment
Overview: We are looking for an independent, dedicated Senior or Staff Machine Learning Engineer to join the Visual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCGs mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and streaming … quality and latency. What youll be doing: Develop and improve core generative models for graphics and video processing for a variety of applications, such as live video streaming, game rendering, etc. Research and prototyping of new methods for graphics or video enhancement, and data generation pipelines from generative models Collaborate with team members on drafting publications and patent … and ray tracing Experience in image processing theory and methods, evidenced by the development of practical designs in this area Some experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc. Discretionary bonus opportunity Hybrid Working (within Flexmodes) Private Medical Insurance 25 days holiday per year On Site More ❯