3 of 3 Unreal Engine Jobs in Cardiff

Remote Principal Graphics Programmer: MSquared

Hiring Organisation
Improbable
Location
Cardiff, UK
Principal Rendering Engineer in MSquared you will be responsible for maintaining and improving world leading technology. Areas for Impact Develop and maintain core graphics engine systems and tools. Optimize rendering performance, ensuring high framerates and efficient GPU/CPU memory usage across multiple hardware platforms and operating systems. Collaborate … closely with gameplay, engine teams and customers to deliver seamless and visually stunning experiences. Research and implement advanced, forward-looking rendering techniques to keep our technology at the industry’s forefront. Profile, diagnose, and resolve graphics-related bottlenecks and issues. We’d love to hear from ...

Remote Principal Mechanics Design Engineer

Hiring Organisation
Spliced
Location
Cardiff, UK
will help redefine what a game is and how players interact with it. Key Responsibilities: As part of the Design department, use scripting and Unreal Engine Blueprints to develop exciting and compelling game mechanics and systems, taking them from prototypes to a polished, shippable state. Take ownership … title as a Senior. 5+ years of professional programming or scripting experience on multi-discipline teams. 5+ years of experience working with Unreal Engine 4+, with extensive knowledge of UE blueprints and animation notifiers. Experience with working on combat mechanics and systems. Passionate about creating games and delivering ...

Remote Senior Technical Animator - Studio Elevation (Remote within the UK)

Hiring Organisation
Ndreams Limited
Location
Cardiff, UK
develop and maintain animation systems, tools, and workflows. You’ll play a key role in ensuring animation content is efficiently integrated into the engine, while mentoring junior team members and driving technical innovation. The rundown: 12-month fixed term contract Full time (37.5 hours per week) Fully remote within … practices. Contribute to long-term planning of animation tech and tools. The skills you’ll need: Experience with animation systems in game engines (e.g., Unreal, Unity). Proficiency in Python, MEL, or similar scripting languages. Solid understanding of rigging, skinning, and animation principles. Experience with DCC tools like Maya ...