Avatars role at Meta . Reality Labs at Meta is building products that make it easier for people to connect with loved ones, enjoy top-notch, wire-free VR and mobile gaming, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the intersection of hardware, software, and content. … and enhance real-time animation and AI systems. Build tools and pipelines for generating high-quality digital representations of people. Collaborate with cross-functional teams to deliver AR/VR and mobile products. Write high-quality, performant, and maintainable code. Document and support graphics and tooling features. Minimum Qualifications: 5+ years of graphics software engineering experience or 2+ years with … find communities, and grow businesses. From Facebook to Messenger, Instagram, and WhatsApp, we empower billions worldwide. Moving beyond 2D screens, Meta is advancing into immersive experiences like AR and VR to shape the next evolution in social technology. Join us to help build a future beyond current digital connection limits. Additional Details: Individual compensation depends on skills, experience, and location. More ❯
Graphics Software Engineer, Rendering - Reality Labs Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free AR, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the intersection of hardware, software … and content. As a Graphics Software Engineer on the Reality Labs team at Meta, you can help build new, innovative software that radically redefine the way people work, play and connect. What we build today could one day be the norm. So to be here today is to truly be at the heart of change and the frontier of … as Spark AR and Horizon Document and support graphics features Developing high-quality, performant, and maintainable code Collaborate with cross-functional engineering teams to deliver innovation into AR/VR products Minimum Qualifications 5+ years of graphics software engineering experience or 2+ years of graphics software engineering experience with PhD Bachelor's degree in Computer Science, Computer Engineering, relevant technical More ❯
applicants Reality Labs at Meta is helping more people around the world come together and connect through world-class Augmented and Virtualreality (AR/VR) products. With global departments dedicated to research and development in computer vision, machine learning, digital humans, social interaction, and more, AR/VR is committed to driving the state of the … art forward through relentless innovation. The potential to change the world is immense - and we’re just getting started.Augmented and Virtualreality will transform the way people come together to work and play. By developing new hardware and software products that can understand human appearance, movement and expression, we aim to make it possible for people to feel … 3D engines (Unity, Unreal, etc). Experience in any of the following: developing 3D pipelines (processing models, scenes, textures, materials or animation), developing software within the game development, Augmented Reality or VirtualReality or experience building interactive real-time 3D products. 2+ years experience in any of the following: computer graphics, rendering, physics-based simulation, 3D character More ❯
necessary. Working together with external teams and freelancers Assisting in progress developments, liaison with AV integrators Development of interactive software for a range of new interactive exhibits, ranging from VR, AR to touchscreens Maintaining and improving our current workflow. Sharing knowledge, Collaborating with designers, producers, and other developers to deliver a successful project. Keeping up with latest digital and real … Experience with Unreal + Blueprints and/or C++ Glsls/Shaders Houdini Knowledge of a 3d DCC Physical application development experience Experience in Mobile platform deployment Experience with VR and AR Knowledge and experience of web technologies and platforms Outcomes Working together with the digital, creatives and producer team you will be involved on long term projects from start … Squint/Opera: Squint/Opera is Journey’s immersive design studio, bridging the digital and physical worlds through groundbreaking storytelling and emerging technologies such as Unreal Engine and virtual twins. We’re the innovators behind the Empire State Building Observatory’s digital reinvention, creating over 40 unique exhibits that transform 10,000 square feet into an interactive journey More ❯
London, England, United Kingdom Hybrid / WFH Options
TipTopJob
Work collaboratively with many different teams – design, artists, architects. - Deliver top-end immersive experiences using Unity and a real focus on 3D graphics. - Support pushing the boundaries of AR, VR & AI experiences. - Develop C# code across web and mobile platforms. - Begin to integrate AI and Machine Learning principals. - Work closely with stakeholders to understand requirements. - Be passionate about digital entertainment … experiences. - Happy in a fast-paced, innovative environment. Core Requirements - Good experience with Unity – 3D Graphics & Interactivity. - C# Development – Web & Mobile platforms. - Confident on the frontend with JavaScript & React. - VR & AR Development – ARCore, Arkit, Hololens. - Excellent problem solving skills and ability to lead change. - Confident collaborative skills working across different teams. - Good communicator and a self-starter mindset. - Bonus Skills More ❯
Full Time About Reality Labs at Meta Reality Labs at Meta is dedicated to connecting people worldwide through innovative Augmented and VirtualReality (AR/VR) products. Our research spans computer vision, machine learning, digital humans, and social interaction, aiming to push the boundaries of technology and transform how people work and play. Team and Role … 3D software using C/C++, C#, or similar languages. Experience with proprietary or commercial 3D engines like Unity or Unreal. Experience in 3D pipelines, game development, AR/VR, or interactive real-time 3D products. At least 2 years in computer graphics, rendering, physics simulation, 3D character animation, or related fields. Preferred Qualifications Over 5 years of experience with … Over 3 years of experience developing tooling for game developers. About Meta Meta develops technologies that connect people, foster communities, and grow businesses. From Facebook to immersive AR/VR experiences, we aim to build the next evolution of social technology beyond screens and physical limits. Equal Opportunity and Accommodations Meta is an Equal Employment Opportunity employer, committed to inclusivity More ❯
life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our … London, England, United Kingdom 3 weeks ago Speculative Applications - Electric Square Greater London, England, United Kingdom 1 month ago London, England, United Kingdom 2 weeks ago Software Engineer, Gameplay - Reality Labs London, England, United Kingdom 2 weeks ago Member of Technical Staff, AI Multimodal London, England, United Kingdom 2 weeks ago Greater London, England, United Kingdom 1 week ago More ❯
Ability to work independently and in a team environment. Preferred Qualifications: Experience with multiplayer game development. Familiarity with version control systems (e.g., Git). Experience in mobile, console, or VR development. Shipped at least one game title. #J-18808-Ljbffr More ❯
life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our More ❯
London, England, United Kingdom Hybrid / WFH Options
Nexus Studios
for solving creative-technical challenges Comfort working in a highly experimental, rapid-prototyping environment. Preferred Experience : Experience working across both native and engine-based pipelines Familiarity with AR/VR/XR development or spatial computing SDKs Prior work in experiential design, or visual R&D teams Understanding of PBR workflows and mobile GPU performance tradeoffs Scripting skills (e.g., C# More ❯
astounding experiences at the intersection of world-class creativity, cutting-edge technology and impeccable craftsmanship. Built from a multidisciplinary team of visionaries, we are experts in experience - skilled across: Virtual and Hybrid experiences, Augmented Reality, Film & Animation, Product Design, Experiential, Emerging technologies, Digital, Gaming and Experience Design. It's why AdAge crowned us Production Company of the Year … methods. - Creative technologies experience: ability to blend innovation, design, and technical expertise to develop immersive, interactive, and engaging solutions. This includes leveraging emerging technologies such as AI, AR/VR, IoT, and interactive media to bridge the gap between creativity and functionality, delivering impactful user experiences across various platforms. - Communication: Strong client-facing skills, with the ability to clearly articulate … a multidisciplinary environment and values diverse perspectives. - Adaptability: Comfort working on a variety of projects, from websites and webAR, to apps and immersive experiences, AI integration and AR/VR products. - Passion: A genuine interest in innovation, emerging technologies, and creating transformative digital experiences - Stamina: we work in a fast paced industry and our projects often have limited timelines. Being More ❯
London, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
through our user-centric interaction design process to create experiences which evoke emotion and connection unlike any other. Over the last three years we have launched over 100 augmented reality experiences in 11 countries, for clients such as Salesforce, Bupa, Spike Island, Grant Thornton and many more. This year we will open spatial storytelling to creators around the world … Oversee the architecture, development, and optimization of the platform, ensuring performance, scalability, and ease of use. Innovation & R&D: Stay ahead of industry trends in spatial computing, AR/VR/MR, AI-driven content generation, and real-time 3D rendering. Team Management & Growth: Recruit, mentor, and lead a high-performing engineering team across multiple disciplines (e.g., software engineering, 3D … in software development, including code reviews, testing, security, and deployment processes. The ideal candidate will have... Proven experience as a senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally More ❯
Hounslow, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
through our user-centric interaction design process to create experiences which evoke emotion and connection unlike any other. Over the last three years we have launched over 100 augmented reality experiences in 11 countries, for clients such as Salesforce, Bupa, Spike Island, Grant Thornton and many more. This year we will open spatial storytelling to creators around the world … Oversee the architecture, development, and optimization of the platform, ensuring performance, scalability, and ease of use. Innovation & R&D: Stay ahead of industry trends in spatial computing, AR/VR/MR, AI-driven content generation, and real-time 3D rendering. Team Management & Growth: Recruit, mentor, and lead a high-performing engineering team across multiple disciplines (e.g., software engineering, 3D … in software development, including code reviews, testing, security, and deployment processes. The ideal candidate will have... Proven experience as a senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally More ❯
London, England, United Kingdom Hybrid / WFH Options
myGwork - LGBTQ+ Business Community
to match the constantly evolving demands of our clients and the industry Collaborating in small teams to ship client projects on a variety of platforms, including desktop, AR and VR headsets, mobile, WebGL, and more. Working directly with clients, developers, designers, artists, and management both locally and remotely. You can bring your whole self to work. At Capgemini equity, diversity … C# or another programming language You might also have: Experience with commercial/industrial data (CAD, BIM, GIS, LIDAR, point clouds, etc.) Production experience with developing headset AR/VR applications Product/studio lighting Rendering performance & optimization techniques Strong understanding of PBR workflows Experience working with Unreal engine Don’t meet every single requirement? Studies have shown women and … positive work-life balance. Our hybrid-first way of working means we embed hybrid working in all that we do and make flexible working arrangements the day-to-day reality for our people. All UK employees are eligible to request flexible working arrangements. You will reimagine what’s possible: creating value for the world’s leading organisations through technology More ❯
CUDA kernels). Background in scalable algorithm design for real-time or interactive applications. Experience integrating machine learning models with complex production pipelines, including 3D graphics or AR/VR systems. Contributions to open-source research codebases or prior collaboration with academic/industry research labs. Key Responsibilities Develop and optimize state-of-the-art generative models (GANs, diffusion models More ❯
Significant hands-on experience in Kotlin development and an understanding of how to best structure codebases for live product experiences. Have built or scaled real-time systems, AR/VR/XR applications, or other immersive platforms. Know how to integrate and extend third-party SDKs within live services. Are confident managing ambiguity, prioritizing stability, and communicating tradeoffs. Understand how More ❯
life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our More ❯
London, England, United Kingdom 2 weeks ago London, England, United Kingdom 6 days ago London, England, United Kingdom 1 month ago London, England, United Kingdom 1 day ago Senior VR Product Designer at FundamentalVR in London United Kingdom London, England, United Kingdom 2 weeks ago London, England, United Kingdom 2 weeks ago London, England, United Kingdom 2 weeks ago London More ❯
London, England, United Kingdom Hybrid / WFH Options
nDreams
are re-establishing the boundaries of VR. We’re looking for an exceptionally talented Technical Director to help us explore, create, and deliver world leading innovation in software and VR hardware. With our first title nearing release and a second in early planning stages, it’s a great time to join our fully remote, VR-first studio. As Technical Director … coaching and mentoring. Experience required: Programming in the games industry in a professional context, working on at least three titles that are released on a current-generation console, PC, VR (VirtualReality) headset or mobile. Personal responsibility for the technical design, implementation and maintenance of entire game projects, or areas of a large project that required multiple staff … to avoid burn-out or underutilisation. Calm under pressure. You can stay optimistic and professional as project circumstances change, remaining consistent and approachable to the wider team. Enthusiasm for VR as a technology and industry. You know what makes a great VR game and hold a vision for the future of the medium. You can act as a guardian and More ❯
London, England, United Kingdom Hybrid / WFH Options
nDreams
are re-establishing the boundaries of VR. We're looking for an exceptionally talented Technical Director to help us explore, create, and deliver world leading innovation in software and VR hardware. With our first title nearing release and a second in early planning stages, it's a great time to join our fully remote, VR-first studio. As Technical Director … coaching and mentoring Experience required: Programming in the games industry in a professional context, working on at least three titles that are released on a current-generation console, PC, VR (VirtualReality) headset or mobile Personal responsibility for the technical design, implementation and maintenance of entire game projects, or areas of a large project that required multiple staff … to avoid burn-out or underutilisation Calm under pressure. You can stay optimistic and professional as project circumstances change, remaining consistent and approachable to the wider team Enthusiasm for VR as a technology and industry. You know what makes a great VR game and hold a vision for the future of the medium. You can act as a guardian and More ❯
degree in Computer Science, Engineering, or related field • Minimum of 3 years of experience working with emerging technologies such as AI, machine learning, blockchain, Internet of Things (IoT), or virtual/augmented reality • Strong understanding of software development principles and experience working with programming languages such as Python, Java, or C++ • Experience with data analytics and visualization tools More ❯
production environments Familiarity with digital marketing, advertising, and metrics across Consumer Packaged Goods market. Familiar with creative ideation and brainstorm sessions with internal and external partners Familiarity with Augmented Reality, VirtualReality, Alexa, Voice Design, WebGL and creative frontend. Familiarity with using the Bash scripting/shell and SSH. BS/MS in computer science, technology, design More ❯
London, England, United Kingdom Hybrid / WFH Options
Imvizar
Direct message the job poster from Imvizar Transforming Immersive Experiences with Spatial Storytelling & Augmented Reality About us... At Imvizar, it is our vision to revolutionise storytelling through truly immersive, storytelling experiences. We are pushing the boundaries through our user-centric interaction design process to create experiences which evoke emotion and connection unlike any other. Over the last three years … code tools for rapid prototyping or demonstrations The ideal candidate will have... 5+ years of experience in product design, UX/UI, or digital experience roles ideally within AR, VR, 3D, or mobile app environments A degree in Digital Media, Interaction Design, Product Design, Interactive Digital Media, Human-Computer Interaction, or a related field A strong grasp of spatial UX … how people move through real-world spaces and how digital content should respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and More ❯
the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtualreality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that More ❯
Duration - 12 months As a software engineer working on AR/VR, you'll be driving efforts to develop and prototype computer-vision based experiences that provide creativity and social play experiences for people connecting through AR or VR products. This includes building the infrastructure that supports the development of these experiences, and prototyping and optimizing them to explore and … define the future of online social interaction. Job Responsibilities * Design, build and launch efficient & reliable data pipelines * Develop prototypes for future AR/VR experiences, cutting edge research, drive continued development, or integrate robust solutions into products * Code using primarily C++ and Python. * Conduct design and code reviews. * Analyze and improve efficiency, scalability, and stability of various system resources. * Complete More ❯