Southampton, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
through our user-centric interaction design process to create experiences which evoke emotion and connection unlike any other. Over the last three years we have launched over 100 augmented reality experiences in 11 countries, for clients such as Salesforce, Bupa, Spike Island, Grant Thornton and many more. This year we will open spatial storytelling to creators around the world … Oversee the architecture, development, and optimization of the platform, ensuring performance, scalability, and ease of use. Innovation & R&D: Stay ahead of industry trends in spatial computing, AR/VR/MR, AI-driven content generation, and real-time 3D rendering. Team Management & Growth: Recruit, mentor, and lead a high-performing engineering team across multiple disciplines (e.g., software engineering, 3D … in software development, including code reviews, testing, security, and deployment processes. The ideal candidate will have... Proven experience as a senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally More ❯
Southampton, England, United Kingdom Hybrid / WFH Options
Kinetic Games
to troubleshoot rigging, skinning, and implementation challenges. Collaborate with the programming team to define and improve the animation pipeline and runtime animation systems. Optimize animations for performance across PC, VR, PSVR2, and consoles. Ensure that animations meet technical standards for gameplay responsiveness and visual fidelity. Requirements: Professional experience as a Technical Animator or similar role on at least one shipped … work independently and proactively in a fast-paced environment. Passion for horror games. Knowledge and experience playing Phasmophobia. Eligibility to work in the UK. Nice To Have Experience with VR animation challenges (especially for hand and body tracking). Knowledge of motion matching, procedural animation, or physics-based animation systems. Experience with Unity DOTS or animation optimization techniques. Familiarity with More ❯
Southampton, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
code tools for rapid prototyping or demonstrations The ideal candidate will have... 5+ years of experience in product design, UX/UI, or digital experience roles ideally within AR, VR, 3D, or mobile app environments A degree in Digital Media, Interaction Design, Product Design, Interactive Digital Media, Human-Computer Interaction, or a related field A strong grasp of spatial UX … how people move through real-world spaces and how digital content should respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and More ❯
workflows. Responsibilities: Collaborate closely with artists, designers, and programmers to create and maintain efficient, scalable art pipelines. Optimize art assets and scenes to ensure the best performance on PC, VR, PSVR2, PS5, and Xbox Series X/S. Develop tools to improve workflows and automate repetitive tasks within Unity. Investigate, identify, and solve visual and technical issues during development. Support … independently and collaboratively in a fast-paced environment. Passion for horror games. Knowledge and experience playing Phasmophobia. Eligibility to work in the UK. Nice To Have Experience developing for VR and console platforms (especially PSVR2). Knowledge of shader languages such as HLSL or Shader Graph. Experience with VFX tools and techniques. Interest or background in real-time lighting and More ❯
Southampton, England, United Kingdom Hybrid / WFH Options
Kinetic Games
workflows. Responsibilities: Collaborate closely with artists, designers, and programmers to create and maintain efficient, scalable art pipelines. Optimize art assets and scenes to ensure the best performance on PC, VR, PSVR2, PS5 and Xbox Series X/S. Develop tools to improve workflows and automate repetitive tasks within Unity. Investigate, identify, and solve visual and technical issues during development. Support … independently and collaboratively in a fast-paced environment. Passion for horror games. Knowledge and experience playing Phasmophobia. Eligibility to work in the UK. Nice To Have Experience developing for VR and console platforms (especially PSVR2). Knowledge of shader languages such as HLSL or Shader Graph. Experience with VFX tools and techniques. Interest or background in real-time lighting and More ❯
Social network you want to login/join with: Project Xeno is a groundbreaking, immersive narrative experience currently in development at Maze Theory. Built for next-generation VR and MR platforms, the game fuses cinematic storytelling, innovative gameplay systems, and a deeply emotional scifi journey. This is a flagship IP in collaboration with a major movie, and a rare opportunity … to define the future of immersive storytelling. About Maze Theory Maze Theory is an award-winning immersive entertainment studio dedicated to crafting emotionally resonant, story-rich experiences across VR, MR, and interactive platforms. Our portfolio includes the critically acclaimed Peaky Blinders: The King’s Ransom, the immersive adventure Doctor Who: The Edge of Time, and our latest original mixed reality title The Infinite Inside. Most recently, we announced Thief VR, a reimagining of the legendary stealth franchise, bringing the iconic world of Thief into immersive reality for the first time. At Maze Theory, we’re a passionate team of storytellers, designers, and technologists committed to redefining what games can be. Project Xeno is our most ambitious IP yet More ❯
Southampton, Hampshire, South East, United Kingdom
JLA Resourcing Ltd
/UX Engineer Location - Remote, occasional travel to Southampton Salary - £55,000 to £65,000 Start - ASAP The Opportunity Join a pioneering start-up at the forefront of Augmented Reality (AR), Artificial Intelligence (AI), and Machine Learning (ML) innovation. This is a rare opportunity to become part of a mission-led team dedicated to revolutionising safety in engineering maintenance … A strong portfolio demonstrating user-centric design thinking, interaction design, and visual design skills. Experience with tools such as Figma, Sketch, Adobe XD, or similar. Familiarity with AR/VR platforms and mobile-first design principles is highly desirable. A solid understanding of front-end technologies (e.g., HTML, CSS, JavaScript) to collaborate effectively with developers. Excellent communication skills and a More ❯
experience of Phasmophobia, available on Steam, PS5, and Xbox Series X/S. About the Role: We are seeking a dedicated and detail-oriented Quality Assurance (QA) Tester with VR and PSVR2 experience to join our team. As a QA Tester, you will ensure the quality and functionality of our game, Phasmophobia, across multiple platforms. Your role involves working closely … with the development team to identify and report bugs, suggest improvements, and help deliver a polished gaming experience. Responsibilities: Conduct comprehensive testing of Phasmophobia on PC, focusing on VR and PSVR2 to identify bugs, exploits, and performance issues. Collaborate with developers to understand new features and ensure they meet quality standards. Manage bug reports, test cases, and documentation using Jira … meetings to discuss progress and suggest improvements. Requirements: Experience as a QA Tester or similar role on shipped titles, preferably within the horror game genre. Experience testing in PC VR and PSVR2 environments. Understanding of the game development process, especially for post-launch content. Strong communication, analytical, and problem-solving skills. Excellent attention to detail and a passion for high More ❯