best practices (Git workflow, CI/CD, clean code, unit testing) Desirable Skills: Python development, especially involving AI/ML Graphics APIs such as Vulkan, DirectX, or Metal Experience with 3D tools (e.g., Blender, Maya) or 2D tools (e.g., Photoshop) C/C++ development for systems or embedded programming Knowledge More ❯
best practices (Git workflow, CI/CD, clean code, unit testing) Desirable Skills: Python development, especially involving AI/ML Graphics APIs such as Vulkan, DirectX, or Metal Experience with 3D tools (e.g., Blender, Maya) or 2D tools (e.g., Photoshop) C/C++ development for systems or embedded programming Knowledge More ❯
Degree in Electronics Engineering, Computer Science, or a related field. Proven experience in video processing or similarly performance-critical applications. Hands-on experience with Vulkan or other modern GPU APIs. Strong background in C/C++ development, both in building new systems and enhancing existing ones. Genuine enthusiasm for new More ❯
Degree in Electronics Engineering, Computer Science, or a related field. Proven experience in video processing or similarly performance-critical applications. Hands-on experience with Vulkan or other modern GPU APIs. Strong background in C/C++ development, both in building new systems and enhancing existing ones. Genuine enthusiasm for new More ❯
london, south east england, United Kingdom Hybrid / WFH Options
microTECH Global LTD
Degree in Electronics Engineering, Computer Science, or a related field. Proven experience in video processing or similarly performance-critical applications. Hands-on experience with Vulkan or other modern GPU APIs. Strong background in C/C++ development, both in building new systems and enhancing existing ones. Genuine enthusiasm for new More ❯
timescale estimation, task prioritisation and design accuracy. Qualifications Experience of working in video processing or equivalent performance sensitive or high-performance applications. Experience developing Vulkan software, or other modern GPU APIs. Significant experience in developing C/C++ code from the ground up and enhancing established code bases. Willingness to More ❯
and energy-efficient compute platforms for modern AI workloads. You'll be working on a flagship GPU and AI platform supporting PyTorch, OpenCL, and Vulkan, designed to bring scalable, efficient AI capabilities to developers and researchers across the industry . Role Overview: As a Software Engineer - AI Framework, you'll More ❯
Motivated, able to work under own initiative • Good communication skill, team player Skills you might also have • Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal) • Knowledge of computer hardware • Understanding of real-time rendering techniques and game engine architecture • Experience with profiling and optimizing software or hardware More ❯
Motivated, able to work under own initiative • Good communication skill, team player Skills you might also have • Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal) • Knowledge of computer hardware • Understanding of real-time rendering techniques and game engine architecture • Experience with profiling and optimizing software or hardware More ❯
Familiarity with set-top box development and specialized SoCs from manufacturers like Broadcom, MediaTek, SigmaTel, etc. Graphics experience with OpenGL/EGL, OpenGL ES, Vulkan, Metal, etc. Cross device dependency management Game engines and game engine technologies Internals of browser technology such as Webkit, WPE, Chromium, Cobalt The hiring range More ❯
compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance More ❯
Architects to join their engineering teams. You must have demonstrated experience with some of the following technologies: Computer graphics APIs such as OpenGL or Vulkan RTL design in Verilog ARM/RISC-V architecture concepts Modern software design practices in C++ Knowledge of compilers and tool chains Computer architectures Docker More ❯
compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance More ❯
compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance More ❯
workloads on cutting-edge GPU architectures. About you: 6 years+ as a driver engineer Strong C++ or C programming skills Experience with OpenCL or Vulkan (other graphics APIs are also fine) Strong knowledge of GPU development Full details are available. Please don't hesitate to get in touch with (email More ❯
core engine systems Real-time rendering experience in the games industry a plus, with knowledge of modern graphics APIs such as DirectX 12 or Vulkan Experience profiling and optimizing a large codebase Demonstrated ability to reason about and debug large, interacting systems from the macro-level to the micro-level More ❯
trust Strong C++ skills and the ability to code and architect low-level rendering systems Broad knowledge of graphics APIs such as D3D11, D3D12, Vulkan, Metal and console platforms Great debugging and profiling skills Deep understanding of GPUs Excellent communication and interpersonal skills Unreal Engine experience is ideal This role More ❯
learning, and who can help bring technical features to life through engaging, real-world examples. Key Responsibilities: Develop graphics demos and performance benchmarks using Vulkan Create AI/ML applications and demos using PyTorch integration Implement and tune performance benchmarks for diverse workloads Design and build showcase applications to highlight … usability feedback to engineering teams on APIs and features Requirements: 3+ years of experience in graphics programming or technical demo development Strong knowledge of Vulkan or other modern graphics APIs Experience with PyTorch or comparable ML frameworks A strong sense of design, UI/UX, and visual presentation Proficiency in More ❯
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain … Vulkan drivers tailored to our custom GPU architecture Ensure full conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers … and environments Contribute to internal documentation and developer-facing resourcesRequirements A minimum of 5 years' experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working More ❯
south west london, south east england, united kingdom
Microtech Global Ltd
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain … Vulkan drivers tailored to our custom GPU architecture Ensure full conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers … and environments Contribute to internal documentation and developer-facing resourcesRequirements A minimum of 5 years' experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working More ❯
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain … Vulkan drivers tailored to our custom GPU architecture Ensure full conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers … and environments Contribute to internal documentation and developer-facing resourcesRequirements A minimum of 5 years' experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working More ❯