Software Engineer
We're not a drone company.
We design and build mission systems.
Evolved Aerospace is growing its software team by 15 engineers across autonomy, AI, onboard flight systems, operator control, and simulation — scaling platforms from edge compute to mission-level decision-making.
All roles are full-time, onsite in Bristol. Global applicants welcome; relocation provided.
Roles across four core teams
Autonomy, AI & CCI
- AI Systems Engineer (Edge / MLOps)
- Computer Vision Engineer
- Sensor Fusion Engineer
- Autonomy Engineer (Planning & Behaviour)
- Distributed Systems Engineer
- Data Engineer (Simulation & Synthetic Data)
Onboard Autonomy
- Senior Embedded Systems Engineer / Tech Lead (Edge AI)
- Flight Control Systems Engineer
- GNC Engineer
- Perception Engineer
Ground C2
- Senior Full-Stack Engineer (C2 Lead)
- Backend Software Engineer (Real-time APIs)
- Geospatial Software Engineer
Infrastructure & Simulation
- Senior DevOps Engineer (Autonomy / Robotics)
- Simulation Engineer
Our stack spans real-time C++, PX4 / ArduPilot, Jetson & CUDA, autonomy & perception pipelines, distributed systems, and mission-critical operator software.
If you care about outcomes, not demos — and want your work deployed at scale — we should talk.
Apply here or contact Connor Hird directly on LinkedIn or email to
Evolved Aerospace is an equal opportunity employer and is committed to building an inclusive team.