Software Engineer III, TPU Compiler
Minimum qualifications:
- Bachelor’s degree or equivalent practical experience.
- 2 years of experience with software development in one or more programming languages, or 1 year of experience with an advanced degree.
- 1 year of experience with ML infrastructure (e.g., model deployment, model evaluation, optimization, data processing, debugging).
- Experience in C++.
- Experience with performance, systems data analysis, visualization tools, or debugging.
- Master's degree or PhD in Computer Science or related technical fields and 5 years of experience with data structures/algorithms.
- 2 years of experience with data structures or algorithms.
- Experience in Machine Learning and High Performance Computing (HPC).
- Experience optimizing distributed programs at large-scale and experience with Compilers and Compiler construction.
- Excellent debugging and programming concurrent/parallel computations, and excellent working on accelerators including but not limited to VLIW and Vector machines, GPUs, or DSPs.
- Write product or system development code for the TPU compiler (in C++).
- Participate in, or lead design reviews with peers and stakeholders to decide amongst available technologies.
- Contribute to a compiler which scales-out machine learning models across accelerators like TPU/Graphics Processing Unit (GPU) at Google and Cloud.
- Conduct static and runtime performance analysis of important large-scale production models.
- Design and implement performance optimizations and critical features, which increase the velocity of important production teams.