Graphics Engineer
Role: Graphics Engineer Location: Central London (Hybrid 2-3 days per week preferred)Salary: Flexible, depending on experience
Our client - a VC-backed AI platform co-founded by ex-Meta leaders - is hiring a Graphics Engineer to help build a custom graphics engine from the ground up in Rust.
This is a high-impact role where you'll work on cutting-edge rendering and animation pipelines that power the core of their product, designed to help designers and non-designers alike generate personalised content across video, 2D, and 3D formats. You'll be joining a small, highly technical team during a period of hypergrowth, with early access to major funding and a product launching imminently.
Key Focus Areas:-
Design and implement a high-performance graphical engine in Rust
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Build and optimise real-time rendering pipelines for 3D, video, and infinite canvas environments
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Lead or support the export and compression of animations and visual assets
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Collaborate across a cross-functional team (Rust, C++, Node.js)
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Strong hands-on experience with Rust and graphics/rendering systems
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Proven experience in real-time rendering, game engines, or animation pipelines
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Background in video, 2D/3D graphics, or visualisation tools
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Bonus: Experience with WebAssembly, Node.js, C++, or compression/export tooling
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Leadership or ownership experience is a strong plus
- Company
- Harnham - Data & Analytics Recruitment
- Location
- London, South East, England, United Kingdom
Hybrid / WFH Options - Employment Type
- Full-Time
- Salary
- £110,000 - £180,000 per annum
- Posted
- Company
- Harnham - Data & Analytics Recruitment
- Location
- London, South East, England, United Kingdom
Hybrid / WFH Options - Employment Type
- Full-Time
- Salary
- £110,000 - £180,000 per annum
- Posted