Staff Graphics Software Engineer
We're partnering with a global visual-collaboration platform on a Staff-level Graphics Engineer hire to help evolve the core canvas and rendering engine that powers millions of collaborative workshops, diagrams, and AI-driven experiences worldwide.
This is a highly senior, technical IC role focused on real-time graphics, rendering engines, and collaborative editing systems - perfect for engineers who love performance-critical UI platforms and complex client-side architecture.
Why this role?-
Own and shape the core graphics & canvas platform
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Work on a custom rendering engine built on Canvas2D
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Influence company-wide technical direction as a Staff-level IC
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Fully remote working
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Salary up to £145,000 + 5% bonus
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Lead the technical vision for the canvas and rendering platform
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Design and ship new capabilities across the editor and real-time collaboration layer
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Own performance, reliability, and developer experience for internal APIs
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Prototype and deliver major platform improvements
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Mentor engineers and drive engineering best practices
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Influence architecture across multiple teams
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Expert JavaScript/TypeScript with React/Node
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Deep graphics experience - scene graphs, geometry, layout engines, rendering pipelines
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Background in real-time systems or collaborative editors
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10+ years building large-scale production systems
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Proven technical leadership across complex platforms
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Strong performance-engineering mindset
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Interest in AI-assisted development workflows