Lead UI Artist

DescriptionLead UI Artist | Art | London | PermanentWe’re Hutch, a mobile games developer & publisher with studios in central London, Dundee and Canada. Our mission is to build the most diverse and engaged automotive gaming community on mobile. Our games have been played by over 300 million people, with new titles in development.We believe in putting our people first. Here you can make games without sacrificing quality time with family and friends. We strive to ensure our people are happy and healthy. Our teams are small and empowered, they have the independence to take on creative and technical challenges together, to work collaboratively, to make great games and have fun along the way. We believe in; Looking after our people, small empowered teams, complete transparency, test, learn repeat, community at the core and the freedom to focus on what truly makes a difference to our players.We’re driven by our players! Come and Join the mission!Lead UI ArtistHutch is looking for a Lead UI Artist to join the team in London to own and deliver visually impressive free to play gaming experiences. We really value our players and you will be a key part of defining how they interact with our games. You will have a strong understanding of UI Art and Design and have an ability to lead and create sleek, clean and stylish user interfaces. You should be collaborative, working in partnership with UX, Art Director and Design with the ability to quickly understand, translate and lead UI requirements into beautiful user experiences.ResponsibilitiesHead up, lead and be the focal point of the UI team, partnering with Art Direction, UX, Design and Product to prepare excellent UI designs including pitching ideas and partnering with the visual direction taking day to day ownershipCreate and maintain style & brand guides, asset language & naming and project structure(s) within Figma and Unity, adhere to IP licensing and IP requirementsCreate high quality UI artwork and the associated source assets to match the high quality visual style of our game(s)Ensure visual consistency and quality is maintained throughout the project and maintaining a design system in partnership with the teamSupport and mentor the team, identify training needs, guiding career progression and creative improvementsManage 360 communications, relationships and expectations across the teamsWork with client engineers to implement performant, well functioning and bug free UI within Unity, keep abreast of new technologies, pipelines and industry trendsBe required to lead team presentations and meetings and attend regular design meetingsPlanning, costing and scheduling work alongside production, balancing scope against milestones and deliveryWork with and promote cross collaboration with the wider company and other project teamsProactively drive and advance project-level UI design decisions in close collaboration with key stakeholdersRequirementsProven UI Art leadership experience within the games industry on multiple titles, in particular on a live productHigh quality visual art and design pieces within portfolio with proven visual design skills Experience in creating, maintaining and evolving a design system for a digital productExperience of the design workflow, starting from concept level, through wireframes to functioning prototypesThe ability to demonstrate a practical understanding of UX/communication design conventions and how they affect player behaviour and be aware of current and emerging trendsHave an excellent sense of visual language and messaging, keeping consistency across multiple areas of a projectUnity experience with the ability to implement assets and aid technical improvementsExcellent, proven skills with Figma & Adobe Creative Cloud softwareStrong understanding with AI tools and AI generated imageryExperience in working with 3rd party IP brand holders & licensing teams A desire to have a big impact within a small empowered teamExcellent communication and presentation skillsExperience with version control (Unity VCS/Plastic a bonus)Bonus PointsAt Hutch we have very varied roles, so we’d welcome any of the additional skills but it is not a requirementExperience in VFX, 2D animation and motion graphicsExperience with 3D art software such as 3DS Max, Maya, Blender or SubstanceExperience with re branding, working with and evolving existing IP’s Experience in creating ASO, UA, Social and MarketingTechnical art skillsBenefitsLife at HutchOur HQ is in the heart of Shoreditch in central London. We have additional offices in Dundee and Mahone Bay, Nova Scotia. We're an agile, creative team with people at the core of our values. We reward our employees with;Hutch is a 4-Day Work Week company*Flexible working hoursRemote working 2 days per weekExcellent salaryPrivate health careEnhanced Maternity (18 weeks) and Paternity leave (6 weeks)Access to mental health initiatives such as private mental health coachingSupport to learn, develop and progress within HutchFree snacks and drinksSocial events, game launch parties, Thursday night drinks and much more*This will mean that Hutch employees will work a maximum of 4 days per week (30 hours/week) Mon-Thurs, with zero reductions in pay (compared to a 5 day working week).Our ValuesTransparent - Being transparent and open helps us to be trusted and fosters integrity.Humble - When we are humble we show humility, we let go of egos and we are self-aware.Collaborative - We value teamwork, the spirit of collaboration and the results of working together.Driven - We have drive and ambition and always push for the best results rather than settling.Adaptable - Demonstrating the ability to adapt ultimately helps us grow and helps us thrive in different situationsWe value diversity and as an equal opportunity employer we encourage applications from all suitable applicants. All applicants will be considered for employment without attention to race, colour, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status.Please see Hutch Privacy Policy for details on how Hutch uses your personal data.Come and find out more about Hutch. We make racing games, but it’s not the only thing that drives us - Job SummaryID: B4A97D39E0Department: ArtType: full time

Job Details

Company
Hutch Games
Location
London, UK
Posted