Technical Artist

Technical Artist

UK Remote

Contract: Until December 2026

Job Description

In this role is responsible for making sure the game looks the best it can while running smooth.

Your ability to creatively combine technical and artistic skills will directly contribute to the top tier visuals of Beat Saber.

5+ years of experience with Unity

2+ years of experience in a TA role

Responsibilities include:

Help to Improve and define our Environment and VFX workflows, tooling and shaders

Coming up with creative solutions to deliver polished and performant VR visuals

Identify and use wide range of Unity and standalone tools that best fit each task

Contribute to our hand-written HLSL über-shaders, ensuring they remain clean, optimized, and efficient

Create visual effects for Gameplay and UI and help teammates do the same

Resolve technical, visual and performance issues

Minimum qualifications:

Extensive experience with Unity toolset - Animations, Timelines, Particle Systems, VFX Graph, Nested Prefabs, Material Property Blocks, etc

Experience creating technical 3D and 2D assets in procedural DCC tools (e.g. baking arbitrary data into textures and mesh properties)

Deep knowledge of Forward & Built-in rendering pipelines and mobile/VR optimizations

Experience using hand-written shaders to create unique visuals

Job Details

Company
LANCESOFT LTD
Location
London, South East, England, United Kingdom
Employment Type
Contractor
Salary
£35.70 per hour
Posted