Principal Graphics Software Engineer (England)

🚀 About the Role ~

At Lumina Platforms , we’re reimagining the future of content creation — blending intuitive design, powerful editing tools, and AI-native capabilities into a single seamless, agentic, co-creative experience. Our platform will empower creators, marketers, and teams to produce professional-grade video content with unprecedented ease, speed, and intelligence.

We’re looking for a Principal Software Engineer to play a lead role in building the next-generation platform orchestrated through a DOM-like structure written in Rust. We’re looking for engineers who obsess over correctness, performance, and building expressive tools that scale beautifully.

You’ll be at the heart of our technical architecture — shaping the core experience and symbiotic relationship between AI & Platform that will transform creativity in the coming years.

🛠️ What You’ll Do ~

  • Lead architecture and development of our interactive video creation platform
  • Design and implement performant systems for real-time video editing, animation, and rendering
  • Collaborate with product and design to bring a fluid, intelligent, canvas-like creative experience to life
  • Stay ahead of the curve in emerging AI and video tech, helping us build not just for now, but for what’s next
  • Set high standards for code quality, performance, scalability, and team collaboration
  • Prototype and integrate AI-powered features such as:
  • Smart editing suggestions
  • Auto-generated captions, voiceovers, or transitions
  • Dynamic scene assembly or auto-layout tools

đź’ˇ What You Bring ~

Technical Expertise

  • 7+ years of software engineering experience, ideally across both frontend and backend
  • Deep experience with React , TypeScript and custom rendering (Canvas/WebGL/WebGPU)
  • Experience working with Rust and Python stacks
  • Experience building creative or design tools (e.g., video editors, animation UIs, timelines)
  • Strong systems thinking, capable of owning complex technical decisions across the stack

AI-Forward Thinking

  • Familiarity with current and emerging AI/ML trends in video and media
  • Foundation models, generative video/image (e.g., Stability, Runway, OpenAI, etc.)
  • Transcription and speech-to-text (e.g., Whisper, Deepgram)
  • Vector embeddings, retrieval-augmented generation, or on-device inference
  • Curiosity and imagination around how AI can amplify creativity , not just automate tasks

Nice to Have

  • Experience with FFmpeg , media pipelines, GPU compute, or cloud rendering infrastructure
  • Knowledge of WebRTC, WebSockets, or real-time collaboration tooling
  • Open-source contributions in creative tech, media processing, or AI frameworks

✨ Why Join Us? ~

  • Lead the platform — you’ll have a pivotal role in defining how the entire product works
  • Work on bleeding-edge tech at the intersection of creativity, video, and AI
  • Join a small, high-caliber team with a product-first mindset and design obsession
  • High impact, strong ownership, and equity upside in a fast-growing space
  • Help shape a product that could empower millions to tell better stories

📬 How to Apply ~

Tell us a bit about yourself — what drives you as a builder and how you think AI will shape the future of creative tools. Send along:

  • Your portfolio or projects you’ve worked on (personal or professional)
  • GitHub, LinkedIn, or anything else you’d like to share
Company
Lumina platforms
Location
England, UK
Employment Type
Part-time
Posted
Company
Lumina platforms
Location
England, UK
Employment Type
Part-time
Posted