Head of Game Design
Here at Pentasia, we are currently assisting a key client of ours on a Crucial and exciting Head of Game Design role for a brand new studio based in Manchester.
Responsibilities and requirements
Design and deliver online slot games from concept to release, combining creative vision with mathematical rigour. Core responsibilities span:
Game Design – Full documentation: mechanics, UX/UI flows, feature specs, and product requirements
Maths & Simulation – Build C++/C# simulators to validate RTP, volatility, hit frequency; produce developer-ready maths docs
Creative Leadership – Define game loops, design pillars, and creative vision in collaboration with Product and Art leads
Iteration – Playtest, analyse live data, and optimise performance across the product lifecycle
Communication – Align art, engineering, and production teams; support scope and delivery management
Must-haves: 5+ years game design experience, hands-on slot maths and simulator development, strong C++/C#, Excel proficiency, agile experience, portfolio of released products.
Nice-to-haves: Regulatory knowledge (UKGC/MGA/US/CA), Unity/Unreal, analytics tools, player psychology, live ops, AI tooling, mentoring experience.