Technical Artist

Tech Artist

We are recruiting for an awesome indie gaming team, who have a cult hit under their belts and are now working on their next title.

We are looking for a dedicated and skilled Tech Artist to join our team. As a Tech Artist, you will act as a bridge between our art and programming teams, helping to ensure that our visuals are not only stunning but also performant and technically optimized. You will play a key role in developing new tools, solving pipeline challenges, and ensuring that our game runs smoothly across multiple platforms.

Responsibilities:

• Collaborate closely with artists, designers, and programmers to create and maintain efficient, scalable art pipelines.

• Optimize art assets and scenes to ensure the best performance on PC, VR, PSVR2, PS5 and Xbox Series X/S.

• Develop tools to improve workflows and automate repetitive tasks within Unity.

• Investigate, identify, and solve visual and technical issues during development.

• Support the art team with shader creation, material setup, lighting, and VFX integration.

• Ensure that assets meet both artistic and technical standards and work seamlessly within Unity.

• Stay up to date with the latest tools, techniques, and best practices in real-time graphics and optimization.

• Participate in regular team meetings, providing technical insights and support to improve the game's visual quality and performance.

Requirements:

• Professional experience as a Tech Artist or similar role, on a shipped Unity title.

• Strong experience with Unity, including working with prefabs, lighting, shaders, materials, and asset optimization.

• Solid understanding of performance profiling and optimization for multi-platform games.

• Excellent programming skills in C#

• Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar).

• Strong communication skills, with the ability to explain technical processes to non-technical team members.

• Ability to work independently and collaboratively in a fast-paced environment.

• Passion for horror games.

• Eligibility to work in the UK.

Nice To Have

• Experience developing for VR and console platforms (especially PSVR2).

• Knowledge of shader languages such as HLSL or Shader Graph.

• Experience with VFX tools and techniques.

• Interest or background in real-time lighting and rendering pipelines.

• Experience with version control systems such as Git, Perforce and Plastic.

Benefits:

• Competitive salary

• 5% Employer Match Pension Scheme

• Regular social events

• Hybrid working

• Flexitime

• Opportunity to travel to events such as GDC, Gamescom, Twitch Con EU & US, EGX and Develop Brighton

• Relocation Package

• Annual performance bonus

• Employee of the month vouchers

• Personal wellbeing allowance

• Referral Scheme

• Training & Career Development

• Vitality Health Insurance that includes Vision, Dental and Travel

• Aviva Life Insurance

• 30 days holiday including birthday and wellbeing day

Company
Skillsearch
Location
Southampton, UK
Hybrid/Remote Options
Employment Type
Full-time
Posted
Company
Skillsearch
Location
Southampton, UK
Hybrid/Remote Options
Employment Type
Full-time
Posted