Unreal Engine Animation Programmer (Games)
Animation Programmer (Games) – Unreal Engine
Location: Remote, full-time.
For our Dubai-based game studio, we are looking for an experienced Animation Programmer with strong Unreal Engine skills to join our team. In this role, you will help build performant, gameplay-driven animation systems, working alongside designers, technical artists, and gameplay programmers.
What you will do:
- Design, implement, and optimize animation systems in Unreal Engine 5.
- Develop animation state machines, blend spaces, animation blueprints, and character movement systems.
- Integrate root motion, IK, Control Rig, and animation layers.
- Profile, debug, and optimize animation performance to ensure smooth and responsive gameplay in both single-player and multiplayer environments.
- Collaborate closely with gameplay programmers, designers, and artists to bring characters and gameplay to life.
What we need from you:
- 5+ years of Unreal Engine experience, ideally with shipped video games or previous gaming industry experience.
- Strong understanding of Unreal’s animation framework (AnimGraph, Animation Blueprints, state machines).
- Hands-on experience with character movement, locomotion systems, and gameplay-driven animation.
- Strong problem-solving skills and a proactive, collaborative approach.
- Passion for games and motivation to grow with a fast-moving, energetic studio team.
Good to have:
- Motion matching
- Gameplay Ability System (GAS)
- Lyra framework
- Multiplayer animation replication and prediction
- Control Rig and IK Rig
- Performance profiling and optimization experience
If this sounds like you, send your application and salary expectations to hr at ibloxx.com We look forward to speaking with you!