tradeoffs Familiarity with tools and libraries such as Boost, PlayReady, ALSA, DIAL a plus Experience with memory management and multi-threaded development Experience with OpenGL and DirectFB Media/Video knowledge such as codecs, media streaming, etc. would also be a plus Ideally, embedded and consumer electronics experience Ability to More ❯
Huawei Technologies Research & Development (UK) Ltd
technologies and graphics pipelines. Strong programming skills: C/C++, Python. Desired: Good understanding of mobile GPU architecture principles. Good understanding of Vulkan or OpenGL graphic API. Good written and verbal communication skills. Self-motivated, well organized, and a good team player. More ❯
GPU software architecture or driver development. - Strong programming skills in C++. - Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12. More ❯
GPU software architecture or driver development. - Strong programming skills in C++. - Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12. More ❯
GPU software architecture or driver development. - Strong programming skills in C++. - Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12. More ❯
of graphics algorithms and game rendering workflows. In-depth knowledge of computer graphics and rendering techniques. Hands-on experience with graphics APIs such as OpenGL, Metal, Vulkan, etc. Responsibilities: Collaborate with cross-functional teams to develop and integrate rendering algorithms for mobile platforms. Design and implement optimisation solutions at the More ❯
of graphics algorithms and game rendering workflows. In-depth knowledge of computer graphics and rendering techniques. Hands-on experience with graphics APIs such as OpenGL, Metal, Vulkan, etc. Responsibilities: Collaborate with cross-functional teams to develop and integrate rendering algorithms for mobile platforms. Design and implement optimisation solutions at the More ❯
of graphics algorithms and game rendering workflows. In-depth knowledge of computer graphics and rendering techniques. Hands-on experience with graphics APIs such as OpenGL, Metal, Vulkan, etc. Responsibilities: Collaborate with cross-functional teams to develop and integrate rendering algorithms for mobile platforms. Design and implement optimisation solutions at the More ❯
программной части игры; Code review и design review; Программирование и рефакторинг игровой логики. Наш стек: Языки: С++, для единичных задач Lua и Python; Графика: OpenGL ES и Metal; Собственный движок, похожий на Unity или Unreal, который мы постоянно развиваем (почитать о нашем движке); Продвинутый CI/CD, автоматическое тестирование, процессы More ❯
You'll Bring: A strong understanding of rendering technologies and graphics pipelines (rasterization & ray-tracing). Hands-on experience with one or more of OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and workloads, including gaming, XR, and machine learning. Excellent C++ development skills and More ❯
You'll Bring: A strong understanding of rendering technologies and graphics pipelines (rasterization & ray-tracing). Hands-on experience with one or more of OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and workloads, including gaming, XR, and machine learning. Excellent C++ development skills and More ❯
Huawei Technologies Research & Development (UK) Ltd
internal and external partners. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely to see, and thus what characteristics are … or more years of experience in GPU software architecture or driver development Hands-on experience with one or more of the following technologies: Vulkan, OpenGL ES, Metal, or DirectX11 or 12 Desired: Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing) Knowledge of neural rendering, raytracing and mesh shading More ❯
GPU Software Engineer - Vulkan/OpenGL/DirectX/Metal We're currently on the lookout for a GPU Software Engineer for a global technology giant in Cambridge. A true leader in research, development, and innovation, this global technology powerhouse invests heavily into R&D to make huge technological advancements … of a few years experience in GPU software architecture and/or driver development Experience with one or more of the following: Vulkan, Metal, OpenGL, DirectX11, DirectX12 or OpenCL I welcome your application if you'd like to find out more and if you know someone it would suit, we … offer a fantastic referral scheme which I would be happy to discuss. Keywords: Consumer Electronics/GPU/Architecture/OpenGL/Graphics/Vulkan/Metal/DirectX11/DirectX12/OpenCL #consumerelectronics #gpu #graphics #architecture By applying to this role you understand that we may collect your personal More ❯
GPU Software Engineer - Vulkan/OpenGL/DirectX/Metal We're currently on the lookout for a GPU Software Engineer for a global technology giant in Cambridge. A true leader in research, development, and innovation, this global technology powerhouse invests heavily into R&D to make huge technological advancements … of a few years experience in GPU software architecture and/or driver development Experience with one or more of the following: Vulkan, Metal, OpenGL, DirectX11, DirectX12 or OpenCL I welcome your application if you'd like to find out more and if you know someone it would suit, we … offer a fantastic referral scheme which I would be happy to discuss. Keywords: Consumer Electronics/GPU/Architecture/OpenGL/Graphics/Vulkan/Metal/DirectX11/DirectX12/OpenCL #consumerelectronics #gpu #graphics #architecture By applying to this role you understand that we may collect your personal More ❯
GPU Software Engineer - Vulkan/OpenGL/DirectX/Metal We're currently on the lookout for a GPU Software Engineer for a global technology giant in Cambridge. A true leader in research, development, and innovation, this global technology powerhouse invests heavily into R&D to make huge technological advancements … of a few years experience in GPU software architecture and/or driver development Experience with one or more of the following: Vulkan, Metal, OpenGL, DirectX11, DirectX12 or OpenCL I welcome your application if you'd like to find out more and if you know someone it would suit, we … offer a fantastic referral scheme which I would be happy to discuss. Keywords: Consumer Electronics/GPU/Architecture/OpenGL/Graphics/Vulkan/Metal/DirectX11/DirectX12/OpenCL #consumerelectronics #gpu #graphics #architecture By applying to this role you understand that we may collect your personal More ❯
Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
Arm Limited
including scheduling and memory management for Linux and Android OSs. You will provide the foundations that will make the Mali GPU implementation of Vulkan, OpenGL and OpenCL simply the best in the market. Responsibilities: Participating in all phases of software development - including design, implementation, testing, code review and documentation. Leading … with different testing/debugging tools and script languages. Familiar with Android system software development and debugging. Interest in graphics and compute APIs - Vulkan, OpenGL ES, OpenCL. Experience in software development for a commercial organisation. Experience in developing and contributing to open source software In return: We produce graphics processing More ❯