graphics performance. Requirements: Bachelor’s degree in Electrical Engineering (BSEE) or Computer Science (BSCS); advanced degrees (MS/PhD) preferred. Strong expertise in graphics algorithms and familiarity with game rendering workflows. Hands-on experience with graphics APIs (Vulkan, OpenGLES, Metal) and solid understanding of GPU architecture. Experience with advanced rendering algorithms and neural rendering techniques (e.g., 3DGS … Neural Radiance Caching, Neural Textures) is a plus. Knowledge of mobile GPU architecture, frame generation and upscaling methods, and top-tier game engines (Unreal Engine, Unity). If this role is of interest please apply directly on LinkedIn or send a copy of your CV to alex@eu-recruit.com. By applying to this role you More ❯
graphics performance. Requirements: Bachelor’s degree in Electrical Engineering (BSEE) or Computer Science (BSCS); advanced degrees (MS/PhD) preferred. Strong expertise in graphics algorithms and familiarity with game rendering workflows. Hands-on experience with graphics APIs (Vulkan, OpenGLES, Metal) and solid understanding of GPU architecture. Experience with advanced rendering algorithms and neural rendering techniques (e.g., 3DGS … Neural Radiance Caching, Neural Textures) is a plus. Knowledge of mobile GPU architecture, frame generation and upscaling methods, and top-tier game engines (Unreal Engine, Unity). If this role is of interest please apply directly on LinkedIn or send a copy of your CV to alex@eu-recruit.com. By applying to this role you More ❯
SoC levels Collaborate closely with GPU architects and software engineers to explore next-generation rendering technologies What they're looking for: A solid background in graphics algorithms and game rendering flows Strong knowledge of Vulkan, OpenGL ES, or Metal, with a deep understanding of GPU … architecture Experience in advanced rendering or neural rendering techniques such as 3D Gaussian Splatting, Neural Radiance Caching, or Neural Textures Bonus points for experience with Unreal Engine, Unity, or mobile GPU optimization Why join them? Work on real innovations that power billions of devices Collaborate with world-class researchers and engineers in a truly global team Drive More ❯
SoC levels Collaborate closely with GPU architects and software engineers to explore next-generation rendering technologies What they're looking for: A solid background in graphics algorithms and game rendering flows Strong knowledge of Vulkan, OpenGL ES, or Metal, with a deep understanding of GPU … architecture Experience in advanced rendering or neural rendering techniques such as 3D Gaussian Splatting, Neural Radiance Caching, or Neural Textures Bonus points for experience with Unreal Engine, Unity, or mobile GPU optimization Why join them? Work on real innovations that power billions of devices Collaborate with world-class researchers and engineers in a truly global team Drive More ❯
Cambridge, Cambridgeshire, East Anglia, United Kingdom
Microtech Global Ltd
and develop new algorithms for real-time rendering applications, especially for 3D games. You should have a strong understanding of graphics algorithms used in game engines (Unreal, Unity), e.g., deferred shading/lighting, physics based rendering, advanced image processing, voxel-based global illumination, screen space reflection, occlusion culling, shadow algorithms, anti-aliasing algorithms, etc. Experience in global … or 12 and/or OpenCL. Excellent programming skills using C or C++ Desired: PhD in relevant field Experience in rendering algorithms used in game engines (Unreal, Unity, CryEngine) is highly desirable More ❯