3 of 3 Permanent Clean Code Jobs in Dorset

Software Engineer

Hiring Organisation
Opulent Mind
Location
Bournemouth, Dorset, UK
Employment Type
Full-time
develop, and maintain scalable backend services and APIs that power high volume transactions. This position is ideal for an engineer with a passion for clean, maintainable code and a keen interest in financial technology and digital platforms. Key responsibilities Design, build, and maintain robust, scalable backend systems using … with cross functional teams including DevOps, Product, and QA to deliver high quality software. Ensure reliability, performance, and security of transaction systems. Participate in code reviews, testing, and production troubleshooting. Contribute to continuous improvement of software development practices and architecture patterns. Required skills and experience 5+ years of professional ...

Frontend Developer

Hiring Organisation
Aspire Personnel Ltd
Location
Poole, Dorset, United Kingdom
Employment Type
Permanent
Salary
£35000 - £40000/annum
fetching, error states, and client-side validation. Implement and uphold accessibility best practices (e.g. semantic HTML, keyboard navigation, ARIA) to meet agreed standards. Write clean, maintainable code with appropriate testing (unit/integration) and participate in code reviews. Collaborate with designers and product to iterate ...

Lead Gameplay Developer

Hiring Organisation
Couch Heroes
Location
Bournemouth, Dorset, UK
Employment Type
Full-time
discipline in cross-discipline leads meetings, production planning, and resourcing conversations. Advocate for team needs and capacity. Foster a team culture of technical rigour, clean code practices, and collaborative problem solving. Support hiring as the team grows: contribute to job descriptions, design technical assessments, and participate in interview … support for every change. Stay hands-on with C++ and Blueprint implementation. Build, profile, and iterate alongside your engineers, establishing technical quality benchmarks and code architecture patterns. Work with animation, VFX, and audio teams to integrate gameplay systems with presentation layers: ability visuals, hit feedback, audio cues ...