Permanent Vulkan Jobs in the East Midlands

6 of 6 Permanent Vulkan Jobs in the East Midlands

Graphics Software Engineer, Rendering - Reality Labs Bellevue, WA +3 locations • AR/VR • Engine ...

Arnold, Nottinghamshire, United Kingdom
Meta
such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work from California if hired for this position, please click here for additional information. About Meta Meta builds More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Graphics Software Engineer - Pipeline/Tooling, Reality Labs (Avatars) Bellevue, WA +1 locations ...

Arnold, Nottinghamshire, United Kingdom
Meta
as lighting, effects, shaders and other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling in a game development context. Experience with real world node-graph optimization problems and/or Compiler problems. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior GPU Architect (Graphics Processors R&D for AI)

Leicester, UK
Hybrid / WFH Options
IC Resources
and experience with design and architecture of GPU IPs - Graphics Hardware Processors (5 - 10+ years' experience) Strong understanding of modern 3D graphics and/or compute APIs, such as Vulkan, D3D12 and OpenCL, CUDA etc. Definition of high-level GPU architecture/micro-architecture Confidence knowledge in the ASIC digital design flow Experience in R&D of the latest products More ❯
Employment Type: Full-time
Posted:

Senior GPU Architect (Graphics Processors R&D for AI)

Nottingham, UK
Hybrid / WFH Options
IC Resources
and experience with design and architecture of GPU IPs - Graphics Hardware Processors (5 - 10+ years' experience) Strong understanding of modern 3D graphics and/or compute APIs, such as Vulkan, D3D12 and OpenCL, CUDA etc. Definition of high-level GPU architecture/micro-architecture Confidence knowledge in the ASIC digital design flow Experience in R&D of the latest products More ❯
Employment Type: Full-time
Posted:

Senior GPU Architect (Graphics Processors R&D for AI)

Lincoln, Lincolnshire, UK
Hybrid / WFH Options
IC Resources
and experience with design and architecture of GPU IPs - Graphics Hardware Processors (5 - 10+ years' experience) Strong understanding of modern 3D graphics and/or compute APIs, such as Vulkan, D3D12 and OpenCL, CUDA etc. Definition of high-level GPU architecture/micro-architecture Confidence knowledge in the ASIC digital design flow Experience in R&D of the latest products More ❯
Employment Type: Full-time
Posted:

Senior GPU Architect (Graphics Processors R&D for AI)

Derby, Derbyshire, UK
Hybrid / WFH Options
IC Resources
and experience with design and architecture of GPU IPs - Graphics Hardware Processors (5 - 10+ years' experience) Strong understanding of modern 3D graphics and/or compute APIs, such as Vulkan, D3D12 and OpenCL, CUDA etc. Definition of high-level GPU architecture/micro-architecture Confidence knowledge in the ASIC digital design flow Experience in R&D of the latest products More ❯
Employment Type: Full-time
Posted: