Liverpool, Lancashire, United Kingdom Hybrid / WFH Options
Techwaka
46k - £55k per annum We are seeking a passionate and creative Game Developer to join our client's innovative game development team. In this role, you will be responsible for designing, developing, and implementing engaging and high-quality games across various platforms. You will work collaboratively with artists, designers, and … other developers to create immersive gaming experiences that captivate players. Key Responsibilities: Design, develop, and maintain game features and mechanics using game engines such as Unity or Unreal Engine Collaborate with artists and designers to create visually stunning and engaging gameplay Write clean, efficient, and well-documented code for both client and server … to improve team practices and code quality Required Skills: Proficiency in programming languages such as C#, C++, or JavaScript Strong experience with game development frameworks and engines (Unity, Unreal Engine) Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D More ❯
Southampton, England, United Kingdom Hybrid / WFH Options
Kinetic Games
About the Company: Kinetic Games is a new video game development studio based in Southampton. We are a passionate team of developers using Unity to continuously improve and expand the horror experience of Phasmophobia, currently available on Steam, PS5 and Xbox Series X/S. About the Role: We are looking for a dedicated and skilled Tech … visuals are not only stunning but also performant and technically optimized. You will play a key role in developing new tools, solving pipeline challenges, and ensuring that our game runs smoothly across multiple platforms. Your expertise will help push the visual quality of Phasmophobia while maintaining efficient workflows. Responsibilities: Collaborate closely with artists, designers, and programmers to create … technical insights and support to improve the game's visual quality and performance. Requirements: Professional experience as a Senior Tech Artist or similar role, on a shipped Unity title. Strong experience with Unity, including working with prefabs, lighting, shaders, materials, and asset optimization. Solid understanding of performance profiling and optimization for multi-platform games. Excellent programming More ❯
Southampton, England, United Kingdom Hybrid / WFH Options
Kinetic Games
About the Company: Kinetic Games is a new video game development studio based in Southampton. We are a passionate team of developers using Unity to continuously improve and expand the horror experience of Phasmophobia, currently available on Steam, PS5 and Xbox Series X/S. About the Role: We are looking for an experienced and highly skilled … Responsibilities: Design, create, and maintain complex character, creature, camera and object rigs that are efficient, flexible, and easy to use. Implement and maintain animation systems and state machines within Unity, ensuring smooth and polished in-game animations. Develop tools to streamline animation pipelines and workflows. Work closely with artists and programmers to troubleshoot rigging, skinning, and implementation … and consoles. Ensure that animations meet technical standards for gameplay responsiveness and visual fidelity. Requirements: Professional experience as a Technical Animator or similar role on at least one shipped Unity title. Expertise with rigging, skinning, and creating animation control systems in a 3D software package (e.g., Blender, Maya). Strong experience implementing animation systems within Unity, including Animator More ❯
the needs of our people are at the heart of what we do, every day. Responsibilities: Full stack contribution: Contribute to the development and maintenance of both front-end (Unity) and back-end components (APIs, microservices, databases) that support AI-driven tools and automation workflows. Implement features and fixes following established patterns and best practices, under guidance from senior … developers. Unity tooling & integration: Assist in building and maintaining custom Unity editor tools to automate repetitive tasks (e.g., content creation workflows, build pipelines). Learn and apply APIs to integrate services and automate manual steps in development and live-ops processes. Backend & infrastructure support: Support the development and optimisation of server-side applications and microservices that power AI … Participate in discussions and contribute to CI/CD pipelines to automate testing and deployment processes. AI & automation learning: Support the integration of AI models and advanced techniques into Unity and backend systems, working with data scientists and AI specialists. Research and learn about emerging AI tools and frameworks, contributing to team discussions on their potential applications. Quality assurance More ❯
). Strong skills in video editing and motion design software (e.g., After Effects, Premiere Pro, DaVinci Resolve). Experience with real-time engines (Unreal Engine or Unity) for prototyping or content creation. Basic scripting/programming proficiency (Python, JavaScript, or similar) for pipeline and tool development. Understanding of digital production pipelines and post-production workflows. Highly More ❯
). Strong skills in video editing and motion design software (e.g., After Effects, Premiere Pro, DaVinci Resolve). Experience with real-time engines (Unreal Engine or Unity) for prototyping or content creation. Basic scripting/programming proficiency (Python, JavaScript, or similar) for pipeline and tool development. Understanding of digital production pipelines and post-production workflows. Highly More ❯
Solution Architect to join their central solutions team. This is a high-impact, remote role where you'll help define and implement scalable architecture across cloud-native systems and Unity-based mobile games. You'll also play a key role in shaping AI enablement and automation within a fast-paced, tech-forward environment. Key Responsibilities: Collaborate with stakeholders, engineers … and product managers to define architectural solutions. Design scalable, secure backend systems using microservices and Google Cloud. Ensure seamless integration of APIs and backend services into Unity-based game environments. Provide architectural oversight on AI enablement and automation initiatives. Create and maintain architecture diagrams, API specs (OpenAPI 3.0), and data flows. Promote best practices in system design … within Agile methodologies (Scrum/Kanban). Excellent communication and stakeholder management skills. Desirable: Previous experience in gaming or a strong passion for game development. Familiarity with Unitygame development and its backend integration. Hands-on experience with AI/ML frameworks (TensorFlow, PyTorch, etc.). Exposure to automation-focused architecture and delivery. To apply More ❯
efficient solutions across central projects, ensuring technical excellence and innovation. You will work closely with stakeholders, engineers, and product managers to define, build, and optimise architectural solutions within our Unity-based client and Google Cloud native backend ecosystem. Additionally, you will get a chance to work on AI enablement and automation solutions in a fast-growing mobile gaming environment … with backend developers and central technical partners to design microservices and scalable backend frameworks on Google Cloud. Ensure seamless integration of backend services, tools, and APIs into the existing Unity-based game architecture. Provide technical oversight and architectural guidance to drive AI enablement, ensuring AI-driven solutions align with central platform capabilities. Design and document architecture diagrams … both technical and non-technical stakeholders. Preferred Qualifications: Experience in automation projects. Previous experience in the gaming industry or a strong passion for game development. Proficiency in Unitygame development workflows and its integration with AI/automation solutions. Strong expertise in AI/ML frameworks (e.g., TensorFlow, PyTorch, OpenAI, or similar) and their application More ❯
heart of something great. Apart from that, you are an experienced, London-based software engineer who perfectly knows how game engines work and, specifically, who knows how Unity works. You are also not afraid to dig down and hack it if necessary. Additionally, you have experience or knowledge of how to deliver a product in Unity … to hear from you as well. LOCATION London, UK TYPE HYBRID ( OFFICE-FIRST ) Requirements Expert-level programming experience in C#, Python, and other applicable programming languages. Deep knowledge of Unityengine, being able to implement clean APIs interacting with game logic and making software applications. Experience in the development of Unity tools, 3rd party More ❯
websites. Rive empowers teams to iterate faster and build better products. We've seen tremendous organic growth over the last few years. Our innovative customers include tech giants, game studios, consumer apps with millions of users there are even Rive pixels in space! Rive is looking for an experienced C Graphics Engineer specialized in GPU rendering pipelines to … You will have the autonomy to create, dream, and implement features in conjunction with our roadmap. Work to advance Rive's gameengine integrations across Unity, Unreal, Defold, various C++ backends and future custom integrations. Work on existing graphics backends including Vulkan, Metal, D3D12, WebGL, and WebGPU. Optimize and ensure the quality of our existing … ve built your own gameengine, and know the rendering stack well, and/or have previously worked in several game engines: Unreal, Unity, Godot, other AAA engines, or your own. Proficiency in dev tooling and automation (GitHub CI, etc.) Bonus points for: Experience in WASM, WebGL, and/or WebGPU Prior experience More ❯
with the latest industry trends and best practices in tool development Actively contribute to a positive and collaborative team culture Experience working as a Tools Engineer in the game development industry Proficient in programming languages such as C++ Strong problem-solving and debugging skills Excellent communication and … collaboration abilities Passion for game development and a desire to create impactful tools Desirable Familiarity with game engines such as Unreal Engine or Unity Experience with scripting languages such as Python Knowledge of common DCC tools, such as Maya, 3DS Max, or Houdini Experience with version control systems like Git Experience working in More ❯
multiple platforms. 5+ years of software engineering work experience including hands-on technical management. 2+ years of technical people management experience. Preferred Qualifications Experience with game engines (Unity, Unreal, etc) and the game development process. Experience with devops, backend infrastructure, build systems, CI/CD. Experience with developer tooling and productivity. Experience with AR/ More ❯
ML pipelines involving video, image, or 3D data. Familiarity with distributed compute frameworks (e.g., Ray) or orchestration tools (e.g., Flyte). Familiarity with game engines (Unreal or Unity) Knowledge of vector databases and similarity search (e.g., LanceDB). Prior work in AI/ML research settings or startups. Contributions to open-source ML/data infrastructure projects. More ❯
solutions. A track record of providing technical input for pre-sales engagements, supporting proposal development by offering architectural insights. Knowledge of data governance tools and processes like Purview and Unity Catalogue. Why Join Us? At Ascent, you’ll be working with a passionate team of experts in Microsoft Fabric, AI, and data-driven transformation. You’ll have the opportunity More ❯
solutions. A track record of providing technical input for pre-sales engagements, supporting proposal development by offering architectural insights. Knowledge of data governance tools and processes like Purview and Unity Catalogue. Why Join Us? At Ascent, you’ll be working with a passionate team of experts in Microsoft Fabric, AI, and data-driven transformation. You’ll have the opportunity More ❯
systems. If you're looking for a place where your work has a real, tangible impact -SPAICE is that place. About the Role - Software Engineer (Virtual Worlds) Traditionally, game engines were used to build experiences for human players. In this role, you'll design virtual worlds where the player is not a human - but an algorithm. Specifically, a … might work on Designing and developing virtual worlds for drones and satellites , both terrestrial and orbital Integrating real-world datasets into simulation frameworks (e.g., terrain, satellite imagery) Combining game engines , physics simulators, and other tools (e.g., Unreal Engine, NVIDIA Omniverse, Simulink, Gazebo) Building custom tools and SDKs to enable faster iteration for autonomy testing Interfacing simulation … with control engineers, AI researchers, and aerospace experts Bonus: Familiarity with sensor simulation (e.g., LiDAR, cameras, radar) or synthetic data generation Bonus: Experience with ROS , Isaac Sim , AirSim , or Unity in robotics or autonomous systems contexts Perks & Benefits Competitive salary, based on your experience and impact. Equity options - you are going to be part of our journey from the More ❯
systems. If you're looking for a place where your work has a real, tangible impact –SPAICE is that place. About the Role – Software Engineer (Virtual Worlds) Traditionally, game engines were used to build experiences for human players. In this role, you’ll design virtual worlds where the player is not a human – but an algorithm. Specifically, a … might work on Designing and developing virtual worlds for drones and satellites , both terrestrial and orbital Integrating real-world datasets into simulation frameworks (e.g., terrain, satellite imagery) Combining game engines , physics simulators, and other tools (e.g., Unreal Engine, NVIDIA Omniverse, Simulink, Gazebo) Building custom tools and SDKs to enable faster iteration for autonomy testing Interfacing simulation … with control engineers, AI researchers, and aerospace experts Bonus: Familiarity with sensor simulation (e.g., LiDAR, cameras, radar) or synthetic data generation Bonus: Experience with ROS , Isaac Sim , AirSim , or Unity in robotics or autonomous systems contexts Perks & Benefits Competitive salary, based on your experience and impact. Equity options – you are going to be part of our journey from the More ❯
systems. If you're looking for a place where your work has a real, tangible impact –SPAICE is that place. About the Role – Software Engineer (Virtual Worlds) Traditionally, game engines were used to build experiences for human players. In this role, you’ll design virtual worlds where the player is not a human – but an algorithm. Specifically, a … might work on Designing and developing virtual worlds for drones and satellites , both terrestrial and orbital Integrating real-world datasets into simulation frameworks (e.g., terrain, satellite imagery) Combining game engines , physics simulators, and other tools (e.g., Unreal Engine, NVIDIA Omniverse, Simulink, Gazebo) Building custom tools and SDKs to enable faster iteration for autonomy testing Interfacing simulation … with control engineers, AI researchers, and aerospace experts Bonus: Familiarity with sensor simulation (e.g., LiDAR, cameras, radar) or synthetic data generation Bonus: Experience with ROS , Isaac Sim , AirSim , or Unity in robotics or autonomous systems contexts Perks & Benefits Competitive salary, based on your experience and impact. Equity options – you are going to be part of our journey from the More ❯
Bromsgrove, Worcestershire, United Kingdom Hybrid / WFH Options
Talk Recruitment
Senior Backend Programmer/Engineer - Computer/AAA Video Game Studio - REMOTE COMPANY Fantastic opportunity for a Senior Backend Engineer/Programmer to join a growing AAA Gaming Developer. Based in the midlands my client is a reputable gaming developer with over 100+ staff and growing, working on exciting projects with a long-term pipeline of work to … gaming infrastructure. You will be responsible for designing, developing, and maintaining high-performance backend services that support real-time online games and applications. You will work closely with game teams to establish service requirements to deliver secure, scalable and engaging multiplayer experiences. Responsibilities: Oversee the implementation, configuration, and maintenance of backend services and on demand deployment of servers … Eligible to work in the UK. Desirable Skills: Technologies such as Zookeeper, Terraform, Ansible, Cassandra, RabbitMQ, Kafka, Spark, Redis, MongoDB, CosmoDB, Xsolla Backend(AcceleratXR), Pragma, Playfab, Epic Online Services, UnityGame Services, Firebase, Edgegap, Photon Gameengine experience with Unreal or Unity Web application development experience (NodeJS, JavaScript, TypeScript) Proficiency in Linux More ❯
Bromsgrove, Worcestershire, United Kingdom Hybrid / WFH Options
Talk Recruitment
Senior Backend Programmer/Engineer - Computer/AAA Video Game Studio - REMOTE COMPANY Fantastic opportunity for a Senior Backend Engineer/Programmer to join a growing AAA Gaming Developer. Based in the midlands my client is a reputable gaming developer with over 100+ staff and growing, working on exciting projects with a long-term pipeline of work to … gaming infrastructure. You will be responsible for designing, developing, and maintaining high-performance backend services that support real-time online games and applications. You will work closely with game teams to establish service requirements to deliver secure, scalable and engaging multiplayer experiences. Responsibilities: Oversee the implementation, configuration, and maintenance of backend services and on demand deployment of servers … Eligible to work in the UK. Desirable Skills: Technologies such as Zookeeper, Terraform, Ansible, Cassandra, RabbitMQ, Kafka, Spark, Redis, MongoDB, CosmoDB, Xsolla Backend(AcceleratXR), Pragma, Playfab, Epic Online Services, UnityGame Services, Firebase, Edgegap, Photon Gameengine experience with Unreal or Unity Web application development experience (NodeJS, JavaScript, TypeScript) Proficiency in Linux More ❯
Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
Arm Limited
understanding of Arm architecture and embedded platforms (Android, Linux). Experience in graphics driver development, GPU bring-up, and GPU-based compute. Familiar with game engines like Unity and Unreal, with exposure to XR and custom display pipelines. Knowledge of power/performance optimization in mobile and embedded systems. Exposure to machine learning inference on GPU pipelines More ❯
Manchester, Lancashire, United Kingdom Hybrid / WFH Options
Independent Games Developers Association Limited (TIGA)
Unity Developer - New Mobile Title - 4 day working week A Manchester-based Games studio are currently looking for a Unity Developer to work on a new title on mobile platforms. The studio founders have a long history in developing franchises which have been downloaded in the high millions and are working on something new and fresh, which brings … together competitive gameplay in a fun strategic setting. As the Unity Developer, you will work on developing gameplay systems and maintaining and improving their in-game physics. As a member of the core team, you will collaborate with other client programmers, designers and artists to assist with code design and the creation of development tools. This would … rapid prototyping. The game they're building is still early in development, so there will be plenty to develop and design. The studio is looking for this Unity Developer to contribute to a game, which is ever changing, with fun gameplay and heavy customisation mechanics at its core. In addition to a fantastic work environment More ❯
high-quality 3D models and textures to be used in-engine. Ownership of the 3D asset pipeline, from initial modeling, texturing, material setup, and final integration into the game engine. Ensure proper asset management, strong organisation, consistent naming conventions. Collaborate closely with the Technical Art and Development team to maintain model and shader requirements, optimise assets for engine … accurately estimate workloads for 3D art tasks and ensure timely delivery of assets. What We're Looking For Proven experience working as a 3D Artist in a 3D game environment. Exceptional 3D Artistry, a strong portfolio showcasing outstanding skills in 3D modeling, texturing and shading, with a keen eye for detail. A portfolio that demonstrates exceptional understanding of … who thrives in a collaborative environment and is receptive to critical feedback. Excellent communication, presentation, and collaboration skills, capable of clearly articulating ideas. Nice to Have Experience working with Unity in a professional game development setting. Understanding of Substance Painter. Experience working in Virtual World platforms. Experience developing VR games, understanding the unique technical and artistic challenges More ❯
3D Stylized Environment Artist Project Lead Room 8 Studio is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create exceptional projects, bringing the game development industry to a new level of quality and creativity. We cover a wide range of high-end solutions, from mobile and console game porting to AAA game art, television, and film animation. Locations: Argentina; Bulgaria; Czech Republic; Estonia; Georgia; Latvia; Lithuania; Moldova; Poland; Portugal; Romania; Slovakia; Turkey; Ukraine Cooperation: Remote Next great challenge … teamwork skills; Intermediate English level or higher; You're a rockstar if you have Experience building scenes in game engines (Unreal Engine 4/5, Unity, etc); Strong skills in creating materials in Substance Designer; Knowledge of rendering in VRay, Arnold, and others. As part of Room 8 Studio, you will Manage projects related to More ❯
Southampton, England, United Kingdom Hybrid / WFH Options
Kinetic Games
Developer, artists, developers, and external partners to develop rich, disturbing narratives that resonate with players and viewers alike. This is a rare opportunity to influence both our in-game storytelling and our cross-media universe. Responsibilities: Develop compelling lore, unique characters, and environmental storytelling for Phasmophobia Write in-game narrative content: ghost and character backstories, location … scripts, item descriptions, overall world building and more Collaborate with the design and art teams to deliver narrative through level design, mechanics, and gameplay Define and maintain the game’s tone, voice, and thematic direction across all mediums Assist with the story and script development for the Phasmophobia movie adaptation, in collaboration with external screenwriters and producers Assist … Eligibility to work in the UK. Due to our office location, the ability to drive is highly recommended Nice To Have: Experience working directly in-engine (preferably Unity) Previous work on co-op or emergent gameplay titles Passion for the paranormal, ghost stories, or the supernatural Benefits: Competitive salary 5% Employer Match Pension Scheme Regular social events More ❯