Newcastle upon Tyne, Northumberland, United Kingdom
Confidential
Lead Unreal Developer Newcastle - Hybrid Salary £80,000 - £100,000 dep on experience The Role Im looking for an experienced and team oriented Lead Unreal Developer or Senior Unreal Developer whos looking for their next challenge, to join a outstanding team. Your Responsibilities: Act as the primary more »
Brighton, England, United Kingdom Hybrid / WFH Options
Super Glitch Games
application to games. Understand the nuances of mobile and game interfaces. Proven track record of designing, developing, and implementing high-quality UI. Expert in Unreal's UMG editor. Strong 2d art and animation skill set. Responsibilities Be the point of contact for all things UI/UX at Super more »
oxford district, south east england, United Kingdom Hybrid / WFH Options
Rebellion
developed in Rebellions games. Not only particle effects, but screen post effects, material effects, mesh destruction effects and UI effects developed in Rebellions propriety engine "Asura". You will be assisting the VFX lead in creating project specific processes and industry beating VFX for an exciting brand new I.P. … a great example to your team regulars and juniors Requirements Extensive professional experience and knowledge of: 3D Studio Max Maya Blender Another VFX tool (Unreal/Unity/Proprietary) Photoshop Simulation software (EmberGen, Houdini, Cinema 4d, etc.) After Effects Great written and verbal communication is a must Be fully more »
Lead Unreal/Unity Developer Remote Salary £80,000 - £100,000 dep on experience The Role Im looking for an experienced and team oriented Lead Unreal/Unity Developer or Senior Unreal/Unity Developer whos looking for their next challenge, to join a outstanding team. Your more »
Lead Unreal/Unity Developer Remote Salary £80,000 - £100,000 dep on experience The Role Im looking for an experienced and team oriented Lead Unreal/Unity Developer or Senior Unreal/Unity Developer whos looking for their next challenge, to join a outstanding team. Your more »
Systems, Pose Based Animation Systems, Loco/IK). Experience with performance analysis and runtime optimization of game content. Familiarity with visual scripting (e.g. Unreal Blueprints, Schematics). Frostbite, Unreal or Unity Game Editor general experience. A passion for playing and making games. "Ceci ne s’applique pas more »