Permanent Animation Jobs in Haverhill

1 of 1 Permanent Animation Jobs in Haverhill

Technical Animator - Character - Maya / Blender

Haverhill, England, United Kingdom
PIE Recruitment
involves working closely with their Art Director, and 3D artists to deliver emotionally rich animations in Unity environments. As the sole animator, you will help define and drive our animation pipeline and performance benchmarks. This is a unique chance to work on cutting-edge real-time character performance systems, contributing directly to immersive, interactive, AI-powered experiences. Responsibilities: Create dynamic … full-body and facial animations using keyframe and MoCap workflows. Set up and refine character rigs for full-body and facial animation, working closely with the 3D art team. Perform skinning and weighting to ensure clean deformation during animation. Develop and refine facial performance using blend shapes, wrinkle maps, facial rigs, and visemes. Collaborate with 3D artists and developers to … ensure assets are animation-ready and optimised for real-time performance. Set up, refine, and integrate animations in Unity, including asset implementation, state machine and blend tree setup, and quality testing. Maintain high-quality animation deliverables on tight deadlines, contributing creative ideas to character performance and storytelling. Required Skills & Experience: Minimum of 4 years’ experience working as a real-time More ❯
Posted: