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3 of 3 Permanent User Experience Jobs in Leamington Spa
royal leamington spa, midlands, united kingdom Lighthouse Games
Responsibilities: Design, implement and optimize engine systems to meet the demands of game performance and visual fidelity. Collaborate with interdisciplinary teams to integrate engine features that enhance gameplay and user experience. Mentor junior engineers and promote best coding practices throughout the engineering team. Conduct code reviews, ensuring high-quality standards and maintainability of the codebase. Stay current with industry … trends and emerging technologies that can be leveraged to improve game development processes. Requirements Experience as an Engine or Rendering Engineer in the gaming industry with shipped AAA titles. Strong proficiency in C++ and experience with engine architecture Thorough understanding of performance profiling tools and optimisation techniques Experience with large-scale game projects, including planning, execution, and … work collaboratively in a team-oriented environment. A passion for video games and a strong desire to work on high-quality, innovative projects. Familiarity with current-generation console architectures. Experience with Unreal Engine (4 or 5). Desirable Experience working on open-world titles Keen interest in emerging game technologies and trends. Experience with data-orientated design More ❯
royal leamington spa, midlands, united kingdom Lighthouse Games
regional considerations). Translate high-level design goals into clear economy specs, data tables, and configuration templates with acceptance criteria and rollback plans. Collaborate with design, engineering, UI/ UX, and analytics teams to develop, test, and deploy live economy updates safely and efficiently. Specify telemetry requirements for tracking key performance indicators such as retention, progression pacing, and player engagement. … Requirements Significant experience designing or tuning in-game economies, progression systems, or meta layers, with at least one shipped title or live update supported post-launch. Strong craft in systems and economy design: currencies, pacing, reward loops, and player motivation. Proven ability to identify and correct economic imbalances (inflation, reward loops, drop rate tuning). Experience delivering scalable … modelling). A strong sense of player empathy and value perception across different audiences and regions. Desirable Background in behavioural economics, or formal training in micro/macro-economics. Experience working with first-party platforms, regional pricing, and entitlement systems. Familiarity with live service pipelines, telemetry systems, and rollback planning. Exposure to content pipelines and localisation workflows. Basic SQL More ❯
royal leamington spa, midlands, united kingdom Lighthouse Games
live pillars into shippable features and event templates. Produce clear specs, configs and wireframes with acceptance criteria, edge cases and rollback plans Work cross-functionally (game design, UI/ UX, engineering, analytics) to shape and ship live features end-to-end. Plan fail-safes and rollout via CMS/feature flags Specify telemetry requirements for core loops and KPIs (DAU … ARPDAU, retention, funnel) so impact is measurable Requirements Significant experience in live/meta/game systems design, with at least one shipped live update you supported post-launch Strong systems, meta, rewards and balance craft. You turn design intent into bands, templates and clear specs Proven economy design & tuning: currencies, sources/sinks, XP pacing, pricing heuristics. You … ve fixed inflation/deflation and can operate within price/XP/drop bands Proven experience delivering live meta progression (events, seasonal progression, milestone goals) and collection or cosmetic systems, including setting up templates and configuration to scale them A modular, systems-first mindset. You create reusable tools, templates and configuration that keeps content velocity healthy and safe More ❯
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