DemandTrendPermanent 3D Animation Jobs in London

2 of 2 DemandTrendPermanent 3D Animation Jobs in London

Motion Generation Algorithm Intern

london, south east england, united kingdom
Tencent
etc. What the Role Entails 1. Under the guidance of full-time staff, conduct research on motion-generation foundation models and gain hands-on experience in producing high-quality 3D animations from text, voice, video, and music inputs. 2. Participate in project discussions and contribute ideas for exploring physics-based interactive motion generation by integrating cutting-edge technologies such … as VLA and RL. 3. Work closely with full-time staff to seamlessly integrate the generated 3D motion assets into the game environment, thereby enhancing the player experience. 4. Conduct ongoing research and application of the latest trends and technologies in 3D motion generation. Who We Look For 1. Enrolled as a PhD student in Computer Vision, Computer … Graphics, Mathmatics, Game Design, Animation, Reinforcement Learning or a related field. 2. Related skills in VLA, RL, 3D pose estimation, motion generation or character animation. 3. Excellent communication skills with a proven record of effective collaboration in a team environment. Preferred: 1. Basic experience in 3D animation software (e.g., Motion Builder, Blender) and game engines (e.g. More ❯
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Motion Generation Algorithm Researcher, 2026 Graduate

london, south east england, united kingdom
Tencent
generation based on physics simulation, integrating cutting-edge technologies (such as VLA and RL) to enhance the expressiveness of generated motions. 3. Collaborate with cross-disciplinary teams to integrate 3D motion generation seamlessly into gaming environments, thereby enhancing player experience. 4. Conduct ongoing research and application of the latest trends and technologies in 3D motion generation. Who We … Look For Qualifications: 1.PhD degree in Computer Vision, Computer Graphics, Mathmatics, Game Design, Animation, Reinforcement Learning or a related field. 2.Extensive experience in pose estimation, multi-modal motion generation, RL and VLA. 3.Strong research ability with publications in top computer vision and graphics conferences and journals (such as CVPR, ICCV, ECCV, SIGGRAPH, SIGGRAPH Asia, NIPS, ICML, PAMI, IJCV, TOG … TVCG, ICRA, RSS, CoRL, etc.). 4.Demonstrated skills in VLA, RL, 3D pose estimation, motion generation or character animation. 5.Excellent communication skills with a proven record of effective collaboration in a team environment. Preferred: 1.Proficiency in 3D animation software (e.g., Motion Builder, Blender) and game engines (e.g., Unity, Unreal Engine). 2.A substantial portfolio or published work More ❯
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