Permanent 3ds Max Jobs in London

6 of 6 Permanent 3ds Max Jobs in London

FX and Rendering Technical Director (Presenz)

London, United Kingdom
V-Nova Ltd
similar experience, thinking process, and vocabulary as the external target power users. After initial training on the V-Nova PresenZ authoring tools (Maya, 3DS Max, Arnold, V-Ray, Houdini, Nuke, and proprietary tools), the candidate will interact with teams both inside and outside the company. … teams Assisting with debugging and support for external teams Qualifications Strong knowledge of Houdini Experience with rendering engines like Arnold, V-Ray, Maya, 3DS Max, or similar Fluent in English, with excellent written and verbal communication skills (French is a bonus) Experience as a Technical More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Unreal Engine Specialist

london, south east england, United Kingdom
Dar
in Unreal Engine (Blueprints/C++, Level Design, Sequencer, Materials and Shaders). Strong understanding of 3D modeling, texturing, and rendering tools (e.g., 3ds Max, Blender, Revit, Rhino). Knowledge of Digital Twin frameworks and their integration with Unreal Engine. Familiarity with BIM tools like More ❯
Posted:

Senior Machine Learning Engineer

London, United Kingdom
Plutus
in Computer Science, Machine Learning, GenAI, or a related field. (Extra bonus!) Experience or familiarity with CAD or 3D modelling software (e.g., Blender, 3DS Max). Core Skills: Machine Learning, Deep Learning, Python, Docker, Data Warehousing Other Skills: Tensorflow, PyTorch, AWS Seniority: Senior, Lead More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Visual Effects Artist

London, United Kingdom
StudioB
technical aspects of CG work. Production experience with Houdini and at least one of the following: Karma, Redshift, VRay. Knowledge of USD render, 3ds Max, and Blender is a plus. Excellent attention to detail. Strong communication skills. Traditional arts background. Programming or scripting skills (e.g. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Hard Surface Artist

London, United Kingdom
Hybrid / WFH Options
Gunzilla Games
with creating PBR materials. Functional knowledge of articulation and mechanical aptitude. Proficiency in industry leading DCC tools such as Substance Painter, Maya, Blender, 3ds Max, ZBrush, Fusion 360, Mol, etc. Good communication and interpersonal skills and willingness to help everyone excel. Strong understanding of form More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Artist 3D Character Artist

London, United Kingdom
Hybrid / WFH Options
Side
Experience in the video game industry will be considered an advantage. Experience in team leadership and management. Excellent knowledge of 2D & 3D software (3DS Max, Zbrush, with excellent knowledge in Photoshop or other equivalent packages). Good knowledge of game engines. Strong artistic skills. Excellent More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:
3ds Max
London
25th Percentile
£55,000
Median
£65,000
75th Percentile
£75,000