4 of 4 Permanent Blender Jobs in London

Senior 3D Real-time Environment Artist

Hiring Organisation
FourPointZero Recruitment Ltd
Location
NW1, Camden Area, Greater London, United Kingdom
Employment Type
Permanent
Salary
£50000 - £65000/annum + Package + Benefits
with Unreal Engine experience, including environment assembly, asset import pipelines, LOD setup, material optimisation and real-time lighting Working proficiency in Maya, Houdini or Blender for asset preparation and build support Portfolio demonstrating cinematic lighting, composition and environment work with photoreal materials Ability to communicate technical constraints to non-technical ...

Senior Software Engineer | Computer Vision | C++ | Python | 3D | OpenGL | Hybrid, London

Hiring Organisation
Enigma
Location
London Area, United Kingdom
advanced rendering techniques (ray tracing, global illumination) Experience with computer-vision libraries (OpenCV) Tech Stack: Languages: C++, Python Graphics: OpenGL, GLSL 3D Tools: Blender, Unreal Formats: Alembic, USD, glTF/GLB, OpenImageIO, OpenEXR Optimization: OpenMP, CUDA IPC: ZeroMQ (cppzmq/pyzmq) Build: CMake, Conda, Git, CI/CD Platforms: Windows ...

Software Engineer: Third-Party Dependencies and Tooling

Hiring Organisation
Lumirithmic
Location
London Area, United Kingdom
tooling and dependencies are shared across multiple teams. This creates a complex ecosystem of external software that must be stable, compliant, and well-maintained. Blender is our core, mission-critical tool for data creation, supported by an extended stack of open-source components. The reliability and predictability of this ecosystem … high stability across the pipeline. What You’ll Do Third-Party Ownership & Compliance Serve as one of the primary responsible engineers for third-party Blender and related essential packages (e.g., OSL, OpenVDB, OpenUSD ). Ensure strict compliance with internal third-party rules and regulations, including correct versioned layouts and required ...

Senior Software Engineer | 3D Graphics • Photogrammetry • Material Capture

Hiring Organisation
M-XR
Location
London Area, United Kingdom
C++ • Python • OpenGL • Blender • Desktop Applications • Games Pipelines London preferred | Full-time | Visa sponsorship available Our Vision From blockbuster films and AAA games to immersive experiences, the demand for photoreal 3D content has never been higher - but creating photorealistic assets is slow, expensive, and manual with no current scalable solution … Marso Measure, our desktop material capture application for Windows. You'll work across the full product from 3D asset support, geometry processing, OpenGL rendering, Blender integration, backend connectivity, to Windows releases. At M-XR we developed Marso Measure as a way to capture real-world PBR material data alongside conventional ...