able to work under own initiative • Good communication skill, team player Skills you might also have • Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal) • Knowledge of computer hardware • Understanding of real-time rendering techniques and game engine architecture • Experience with profiling and optimizing software or hardware More ❯
able to work under own initiative • Good communication skill, team player Skills you might also have • Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal) • Knowledge of computer hardware • Understanding of real-time rendering techniques and game engine architecture • Experience with profiling and optimizing software or hardware More ❯
able to work under own initiative • Good communication skill, team player Skills you might also have • Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal) • Knowledge of computer hardware • Understanding of real-time rendering techniques and game engine architecture • Experience with profiling and optimizing software or hardware More ❯
and architect various core engine systems Real-time rendering experience in the games industry a plus, with knowledge of modern graphics APIs such as DirectX 12 or Vulkan Experience profiling and optimizing a large codebase Demonstrated ability to reason about and debug large, interacting systems from the macro-level More ❯
development in a graphics-related field. In-depth knowledge of at least one modern 3D graphics API and its associated software ecosystems (e.g. Vulkan, DirectX, OpenGL ES, Metal). Demonstrable technical expertise in the optimisation of software targeting such ecosystems (e.g. game engines, visual effects, UI frameworks). Experience More ❯
trusting the innovators and driving execution through self-motivation. Desirable Experience of design and implementation of compression codecs, particularly MPEG2, H.264, HEVC. Experience developing DirectX applications. A good understanding of Agile Development and DevOps best practices to accelerate the adoption of Quality driven development. Knowledge of CI/CD More ❯
south west london, south east england, United Kingdom Hybrid / WFH Options
Huckleberry Sport
and Unity. Experience developing C++ native plugins for Unity. Experience of developing for iOS, Android, Switch. Familiarity with low-level graphics APIs such as DirectX 11/12, Metal, or Vulkan. Benefits of Working at Sports Interactive: A flexible working policy to best suit you and your team. 🏠 Subsidised More ❯
west london, south east england, United Kingdom Hybrid / WFH Options
Huckleberry Sport
and Unity. Experience developing C++ native plugins for Unity. Experience of developing for iOS, Android, Switch. Familiarity with low-level graphics APIs such as DirectX 11/12, Metal, or Vulkan. Benefits of Working at Sports Interactive: A flexible working policy to best suit you and your team. 🏠 Subsidised More ❯
Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to More ❯
have gained experience developing 3D graphics software (Drivers, Games, etc.). You will have hands on experience with modern graphics APIs (OpenGL, OpenGL ES, DirectX, Vulkan) and also any experience programming modern GPU APIs would be beneficial. You must have a successful track record managing teams of highly skilled More ❯
GPU Software Engineer - Vulkan/OpenGL/DirectX/Metal We're currently on the lookout for a GPU Software Engineer for a global technology giant in Cambridge. A true leader in research, development, and innovation, this global technology powerhouse invests heavily into R&D to make huge technological More ❯