Graphics Software Engineer - Metaverse Avatars Join us to apply for the Graphics Software Engineer - Metaverse Avatars role at Meta . Reality Labs at Meta is building products that make it easier for people to connect with loved ones, enjoy top-notch, wire-free VR and mobile gaming, and push the future of computing platforms. We are … a team of world-class experts developing and shipping products at the intersection of hardware, software, and content. As a Graphics Software Engineer on the Reality Labs (Avatars) team at Meta, you will help push the boundaries of how people represent themselves and work, play, and connect. Connecting with others is at the heart of the metaverse, and … we're helping to define what that means. Responsibilities: Develop innovative graphics frameworks, algorithms, and tools to maximize avatar quality and performance. Partner with infrastructure and product teams across Meta on camera, graphics, hardware, media, and real-time rendering architecture. Optimize GPU performance across servers and mobile devices at web scale. Develop and enhance real-time animation and More ❯
London, England, United Kingdom Hybrid / WFH Options
Sports Interactive Limited
Location: SI HQ, Here East, London/Remote Reporting to: Lead Software Engineer (Graphics) The gaming studio behind: Football Manager. Founded in 1994, Sports Interactive (‘SI’) became a wholly owned subsidiary of SEGA Europe in 2006. Based at the Here East technology hub in Stratford, East London, the SI team continues to expand as we bring our titles … your individual potential. Position Overview Continually improving the visual quality and performance of Football Manager is one of our main goals, and we are looking for an experienced, passionate graphics software engineer to join our team. In this role you will collaborate with peers in the Graphics Team as well as work closely with the Art Department … Collaborate with artists and engineers to create scalable, high-quality rendering solutions. Knowledge, Skills, and Experience Extensive professional experience using C# as the main language. Significant experience as a graphics software engineer, having shipped at least one game using Unity on multiple platforms. Strong knowledge of Unity URP, including customization via Render Graph and SRP. Proficiency in HLSL More ❯
Software Engineer III, Pixel Graphics, GPU Software Join to apply for the Software Engineer III, Pixel Graphics, GPU Software role at Google Software Engineer III, Pixel Graphics, GPU Software 5 days ago Be among the first 25 applicants Join to apply for the Software Engineer III, Pixel Graphics, GPU Software role at … operating systems. Preferred qualifications: Master's degree or PhD in Computer Science or a related technical field. Experience developing and debugging native code on Android. Experience writing low-level graphics API code. Experience analyzing GPU-accelerated applications like games, image processing or GPGPU applications. Experience writing or contributing to graphics drivers. Knowledge of the OpenGL ES, Vulkan, or … scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. More ❯
PhD in Computer Science or a related technical field. 1 year of experience in a technical leadership role. Experience developing accessible technologies. Experience in the development or contribution to graphics drivers, demonstrating a strong understanding of shader compilation processes and low-level graphics API interactions. Familiarity with compiler technologies (particularly LLVM) and shader ecosystems, including high-level languages … scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. … includes bringing together the best of Google’s artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world. Responsibilities Develop GPU graphics and compute technologies spanning the full GPU software stack. Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in More ❯
operating systems. Preferred qualifications: Master's degree or PhD in Computer Science or a related technical field. Experience developing and debugging native code on Android. Experience writing low-level graphics API code. Experience analyzing GPU-accelerated applications like games, image processing or GPGPU applications. Experience writing or contributing to graphics drivers. Knowledge of the OpenGL ES, Vulkan, or … scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. … includes bringing together the best of Google’s artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world. Responsibilities Develop GPU graphics and compute technologies spanning the full GPU software stack. Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in More ❯
JUser: :_load: Unable to load user with ID: 992 Job Summary Senior GraphicsEngineer Country: United Kingdom Location: London Sector: Software Engineer Job Type: Permanent Technologies: 3D Graphics Programming Direct X Architecture Direct X 12 Shader Programming Programming C/C++ Rendering Vulkan Virtual Reality Maths Computer Science SDK GI/Ray Tracing PC/Console … graphics API's API Gaming Consoles developer SENIOR GRAPHICSENGINEER/London/C++/Gaming Endeavour has an excellent opportunity for result-driven Senior GraphicsEngineer to work for a global and reputable client in the Technology and entertainment sector, in a permanent position. The successful applicant will work on game oriented graphics technology and/or associated tools, to aid programmers in producing next-generation games. Essential Technical Background and skills required for the role: Experience of 3D graphics programming with DirectX or equivalent Understanding of computer architecture, modern CPUs and GPUs. Experience of programming in C/C++ Experience of rendering techniques Experience of low level programming and optimization More ❯
PhD in Computer Science or a related technical field. 1 year of experience in a technical leadership role. Experience developing accessible technologies. Experience in the development or contribution to graphics drivers, demonstrating a strong understanding of shader compilation processes and low-level graphics API interactions. Familiarity with compiler technologies (particularly LLVM) and shader ecosystems, including high-level languages … scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google's needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. … includes bringing together the best of Google's artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world. Responsibilities Develop GPU graphics and compute technologies spanning the full GPU software stack. Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in More ❯
Senior Machine Learning GraphicsEngineer United Kingdom, London Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and … our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. The role We are seeking an experienced machine learning engineer to join our team and use ML in real-time computer graphics applications. This is an outstanding opportunity to work at the forefront of technology and innovation, applying … your expertise to craft the future of gaming graphics! The team Based in London, our team is part of the ‘Foundational Systems and Experiences Engineering’ group. We build the low-level SDKs and fundamental technologies used by our game development partners to build PlayStation Games. Our team is dedicated to working on the latest GPU and Machine Learning technologies More ❯
systems. Experience developing software applications using the C programming language. Experience with object-oriented programming, templates, and the Standard Template Library (STL). Preferred qualifications: Experience writing low-level graphics API code. Experience in leading and coaching people. Experience developing graphics drivers with C. About the job Google's software engineers develop next-generation technologies that change how … from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design, and mobile. As a software engineer, you will work on specific projects critical to Google's needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We … Whether capturing and sensing the world around us, advancing form factors, or improving interaction methods, the team aims to make people's lives better through technology. Responsibilities Develop GPU graphics and compute technologies spanning the full GPU software stack with C. Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices More ❯
Senior Software Engineer, Google Pixel Graphics corporate_fare Google place London, UK Apply Bachelor’s degree or equivalent practical experience. 5 years of experience with software development in one or more programming languages, and with data structures/algorithms. 3 years of experience testing, maintaining, or launching software products, and 1 year of experience with software design and … systems. Experience developing software applications using the C programming language. Experience with object-oriented programming, templates, and the Standard Template Library (STL). Preferred qualifications: Experience writing low-level graphics API code. Experience in leading and coaching of people. Experience developing graphics drivers with C coding language. About the job Google's software engineers develop the next-generation … scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. More ❯
London, England, United Kingdom Hybrid / WFH Options
PlayStation
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Role Overview: We are looking for an independent, dedicated Senior or Staff Software Engineer (Graphics) to join theVisual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCG’s mission is to … of ML workloads within game engines or runtime tools for prototyping of R&D features within real-time gameplay environments Research, prototyping and implementation of new methods for fast graphics or post processing and enhancement Collaborate with team members on drafting publications and patent submissions Participate and assist the team in core R&D work with other teams within … Sony Interactive Entertainment What we’re looking for: MSc. In Computer Graphics, Computer Science, Electronic Engineering, or a related field, or equivalent skills evidenced by work experience in the specific domain of the post Knowledge of the graphics pipeline, including coordinate transformations between frames of reference, PBR materials, rasterization, lighting, and ray tracing Minimum 4 years of experience More ❯
London, England, United Kingdom Hybrid / WFH Options
Canonical
Social network you want to login/join with: C Rust Graphics and Windowing System Software Engineer - Mir, London col-narrow-left Client: Canonical Location: London, United Kingdom Job Category: Other - EU work permit required: Yes col-narrow-right Job Reference: 682b76ff8ac4 Job Views: 8 Posted: 29.06.2025 Expiry Date: 13.08.2025 col-wide Job Description: Canonical is a leading … yearly in person, in interesting locations around the world, to align on strategy and execution. The company is founder-led, profitable, and growing. We are hiring a C Rust Graphics and Windowing System Software Engineer. We build – a high-performance, high-efficiency technology stack for window managers, display subsystems and solutions built on top of it, like Ubuntu Frame. … we shape the technology stack that empowers communities to realize a world where apps work seamlessly in every graphical environment. Our goal is to enable the whole spectrum of graphics from single-purpose screens through edge devices to full desktop environments. We also set the pace for graphics enablement across the Ubuntu certified hardware ecosystem. Our daily drill More ❯
Staff Software Engineer, Pixel Graphics, GPU Software Join to apply for the Staff Software Engineer, Pixel Graphics, GPU Software role at Google Staff Software Engineer, Pixel Graphics, GPU Software 5 days ago Be among the first 25 applicants Join to apply for the Staff Software Engineer, Pixel Graphics, GPU Software role at … technical direction. 3 years of experience working in a complex, matrixed organization involving cross-functional, or cross-business projects. Experience with compiler technologies and toolchains, particularly LLVM. Familiarity with graphics and compute shader languages (e.g., HLSL, GLSL) and intermediate representations like SPIR-V. About the job Google's software engineers develop the next-generation technologies that change how billions … scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. More ❯
Low-Level GraphicsEngineer - Mid-Senior Low-Level GraphicsEngineer - Mid-Senior 5 days ago Be among the first 25 applicants Direct message the job poster from TechNET Immersive This role is with a UK-based deep-tech company specialising in advanced video compression technologies. Their solutions are used globally in streaming, broadcasting, and device manufacturing … understanding of how modern GPUs work, including memory and compute models Experience building production-quality software and working as part of a collaborative engineering team Familiarity with video processing, graphics pipelines or related technologies is a strong advantage Nice to have Experience working with video codecs (e.g. AV1, HEVC, LCEVC) Familiarity with FFmpeg, GStreamer or similar frameworks Exposure to … Information Technology, and Research Industries Software Development, Information Technology & Services, and Computer Games Referrals increase your chances of interviewing at TechNET Immersive by 2x Get notified about new Graphic Engineer jobs in London Area, United Kingdom . London, England, United Kingdom 1 week ago Junior Graphic Designer (Performance Marketing) Greater London, England, United Kingdom 2 weeks ago London, England More ❯
understanding of how modern GPUs work, including memory and compute models Experience building production-quality software and working as part of a collaborative engineering team Familiarity with video processing, graphics pipelines or related technologies is a strong advantage Nice to have Experience working with video codecs (e.g. AV1, HEVC, LCEVC) Familiarity with FFmpeg, GStreamer or similar frameworks Exposure to More ❯
understanding of how modern GPUs work, including memory and compute models Experience building production-quality software and working as part of a collaborative engineering team Familiarity with video processing, graphics pipelines or related technologies is a strong advantage Nice to have Experience working with video codecs (e.g. AV1, HEVC, LCEVC) Familiarity with FFmpeg, GStreamer or similar frameworks Exposure to More ❯
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. This position will be for a 9 month contract initially. Key Responsibilities Design, implement, and … GPU architecture Ensure full conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications … and environments Contribute to internal documentation and developer-facing resources Requirements A minimum of 5 years' experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies More ❯
with a talented and committed team, providing attractive and rewarding benefits for high performers. We seek applicants who care about solving meaningful problems. The role As a Web Rendering Engineer at Sensat, you’ll be working primarily with WebGL (via three.js), Angular and Typescript to ensure that we display geospatial & construction data quickly, intuitively and beautifully. You’ll have More ❯
Job Description Senior Machine Learning Engineer Salary: £65,000-£100,000 Location: London - 5 days a week in office, can then become hybrid post probation Join a dynamic team of Machine Learning Engineers working on high-impact, machine learning models in the 3D graphics and VFX space. ROLE AND RESPONSIBILITIES Working closely within a small team, to build More ❯
London, England, United Kingdom Hybrid / WFH Options
Vital Energi Utilities Limited
Graphics and Database Engineer Would you like to be part of Vital Energi’s Strategy of Growth? We are looking for a graphics and database engineer to join the Energy Control Systems Team to assist in the preparation and maintenance of graphics for Human-Machine Interfaces, as well as the databases behind the graphics … of their buildings. Vital Energi’s Vision is ‘to protect our planet for future generations’. We are doing this by enabling the UK’s Net Zero targets. The Graphics and Database Engineer will: Work alongside The ECS Software and GraphicsEngineer and wider Team to develop front-end and touchscreen graphics pages in Aveva More ❯