DemandTrendPermanent Ray Tracing Jobs in London

4 of 4 DemandTrendPermanent Ray Tracing Jobs in London

GPU Systems Architect

London, United Kingdom
microTECH Global Limited
extended. Required Qualifications Over 10 years' experience in GPU or graphics system architecture. In-depth understanding of modern graphics rendering pipelines and associated computational requirements. Strong knowledge of rasterisation, ray tracing, and hybrid rendering approaches. Experience in designing memory systems for high-bandwidth, low-latency graphics applications. Demonstrated leadership in the architecture of complex silicon products. Proven ability … image quality, power efficiency, and thermal considerations. Design unified memory models and data flow architectures optimised for modern graphics APIs and rendering techniques. Develop architectural frameworks for hardware-accelerated ray tracing, mesh shading, and advanced rasterisation. Create innovative approaches to geometry processing, texture sampling, and pixel processing pipelines. Establish performance models and simulation methodologies focused on graphics workloads More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Cinematics & Lighting Artist - Talent Pool (EU)

London, United Kingdom
Pole To Win International
communication and teamwork abilities, with experience integrating feedback into iterative processes. Ability to work closely with cross-disciplinary teams to achieve cohesive results. Preferred Skills Experience with real-time ray tracing and global illumination technologies. Familiarity with visual scripting systems like Unreal Engine's Sequencer. Background in film or animation cinematography. Knowledge of procedural lighting workflows or volumetric … communication and teamwork abilities, with experience integrating feedback into iterative processes. Ability to work closely with cross-disciplinary teams to achieve cohesive results. Preferred Skills Experience with real-time ray tracing and global illumination technologies. Familiarity with visual scripting systems like Unreal Engine's Sequencer. Background in film or animation cinematography. Knowledge of procedural lighting workflows or volumetric More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Expert Lighting Artist

London, United Kingdom
Hybrid / WFH Options
Blizzard Entertainment
lighting. Effectively usecolorgrading andposteffects to enhance the final image. Working knowledge of industry standard rendering concepts and processes. Experienced withUnreal, Unity, or otherproprietaryengines. Experience withPBR &HDR lighting. Familiarity with ray tracing/path tracing systems. Ability to use AI as a development tool. Bonus Points Experience with one or more scripting/programming languages. Experience withHoudini. Knowledge More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

GPU Architect - Platform Architecture

London, United Kingdom
Apple Inc
for data-driven architectural exploration and validation. Description As a GPU Architect, you will collaborate with a team responsible for various aspects of the GPU hardware, including hardware-accelerated ray tracing and programmable shader cores. Your role will involve identifying areas for enhancing the performance and power characteristics of Apple GPUs. You will contribute to the development of More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted: