Permanent Unreal Engine Jobs in London

1 to 25 of 30 Permanent Unreal Engine Jobs in London

Senior Pipeline Engineer

London, United Kingdom
DNEG Group
development best practices: version control (Git), testing, CI/CD, containerization (Docker/Podman), and scalable system design. Hands-on experience with DCC applications; such as Nuke, Houdini, Maya, Unreal, and their respective scripting or expression languages (e.g. VEX, TCL) is a strong asset. Familiarity with production tracking tools like FPT (Autodesk Flow Production Tracking), ftrack, or similar. Experience More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Technical Artist

London Area, United Kingdom
Hybrid / WFH Options
Couch Heroes
Ideally Looking For: Must-Haves: 5+ years of experience in game development, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in Unreal Engine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering … lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design More ❯
Posted:

Lead Technical Artist

City of London, London, United Kingdom
Hybrid / WFH Options
Couch Heroes
Ideally Looking For: Must-Haves: 5+ years of experience in game development, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in Unreal Engine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering … lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design More ❯
Posted:

Support Developer

London, United Kingdom
Hybrid / WFH Options
Giant Interactive, LLC
with best-in-class technology and creativity, don't just help us stand out-they solidify the . The Opportunity We're looking for a Support Developer with strong Unreal Engine (UE) experience to join our multidisciplinary team. In this role, you'll collaborate closely with technical artists, programmers, and content creators-bridging the gap between tools, code … and procedural tools - so expect plenty of growth and challenge. These are some of the things you will get up to: Support developers and artists with day-to-day Unreal Engine issues (Blueprints, asset behaviors, editor tools). Debug and resolve technical problems across multiple disciplines (art, code, tools). Collaborate with the broader team to improve Perforce … to help integrate art and code. Optionally assist in rigging tasks or support rigging pipelines. What you'll bring The must-have knowledge, skills and experience. Solid experience with Unreal Engine , especially Blueprints and editor tools. Proficiency in Perforce and a working knowledge of Git . Experience with debugging UE issues across code and assets. Understanding of technical More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Creative Technologist

City of London, London, United Kingdom
Tag
artist, or innovation-focused role within advertising, film, broadcast, or digital production. Solid working knowledge of 3D tools (e.g., Blender, Cinema 4D, Maya) and render engines (e.g., Redshift, Octane, Unreal Engine). Strong skills in video editing and motion design software (e.g., After Effects, Premiere Pro, DaVinci Resolve). Experience with real-time engines (Unreal Engine More ❯
Posted:

Creative Technologist

London Area, United Kingdom
Tag
artist, or innovation-focused role within advertising, film, broadcast, or digital production. Solid working knowledge of 3D tools (e.g., Blender, Cinema 4D, Maya) and render engines (e.g., Redshift, Octane, Unreal Engine). Strong skills in video editing and motion design software (e.g., After Effects, Premiere Pro, DaVinci Resolve). Experience with real-time engines (Unreal Engine More ❯
Posted:

3D Character Artist

London, United Kingdom
Hybrid / WFH Options
Companiongroup
Expertise in stylised, retro-inspired art styles focusing on imaginative, non-photorealistic design. Proficiency in industry-standard tools: Maya/Blender, Photoshop, ZBrush, Substance Designer/Painter. Familiarity with Unreal Engine and performance optimization for the Nintendo Switch. Experience preparing characters for animation, including rigging. Problem-solving skills to address technical challenges related to character integration. Shipped at More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Games Design Tutor

East London, London, England, United Kingdom
Morgan Hunt Recruitment
and assess on a range of game design qualifications (e.g. BTEC, UAL, or equivalent) Teach key areas such as game development, 2D/3D asset creation, game engines (Unity, Unreal), narrative design, and industry workflows Plan and deliver lessons that combine theory, practice, and creativity to meet a variety of learner needs Provide individualised support and feedback to help … exhibitions Essential Requirements: A degree or equivalent professional qualification in Game Design, Game Development, Interactive Media, or a related field Experience in using industry-standard tools such as Unity, Unreal Engine, Autodesk Maya, Blender, or Adobe Creative Suite Teaching or training experience in a post-16 or further education environment (or willingness to work towards a teaching qualification More ❯
Employment Type: Full-Time
Salary: £40,000 per annum
Posted:

Senior Online Client Engineer

London, United Kingdom
Hybrid / WFH Options
Companiongroup
pivotal role in designing and implementing engaging multiplayer functionalities. Requirements: Excellent communication and collaboration skills Strong problem-solving skills and attention to detail 5+ years of experience in the Unreal Engine Deep expertise in integrating GBaaS solutions (e.g. Azure Playfab, AccelByte AGS, Heroic Labs Nakama, Pragma). Preferably Microsoft Azure PlayFab. Excellent understanding of UE5's networking framework More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Gameplay Programmer

London, United Kingdom
Hybrid / WFH Options
Warner Media, LLC
task estimation, and Jira ticket management. Technical Requirements Advanced understanding of C++. An advanced understanding of the main gaming platforms and the requirements needed to develop software for them. Unreal Engine experience an advantage. Skill Requirements Experience working on and shipping at least one AAA video game title. Strong, demonstrable videogame design skills. A good understanding of game More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Industrial Designer

Greater London, England, United Kingdom
Humanoid
bleeding edge technology: robotics (not mandatory), wearables, consumer electronics, domestic appliances, furniture or adjacent fields. Skills in Nurbs based CAD (e.g. SolidWorks, Rhino, NX), 3D visualization (e.g. KeyShot, Blender, Unreal), and hands-on prototyping (foam modelling, 3D printing, basic workshop skills). Proficiency in the Adobe Creative Suite, especially Photoshop and Illustrator, for concept development, rendering touch-ups, and More ❯
Posted:

Senior 2D Concept Artist

London, United Kingdom
Hybrid / WFH Options
Companiongroup
of current trends and player expectations in the video game industry. Fluent in English at a business level, comfortable in a remote-first work environment. Bonus Skills: Familiarity with Unreal Engine, especially for scene blackouts or style exploration. Passion for shaping bold, iconic game worlds and pushing visual storytelling through stylised design. Benefits: Fully remote position, offering the More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Broadcast Engineer

London, United Kingdom
Sphere Digital Recruitment
systems (e.g., Evertz). Knowledge of Dell EMC PowerScale (Isilon) storage infrastructure. Experience with Dante audio-over-IP systems and signal routing. Familiarity with real-time engines such as Unreal Engine and Unity. Ability to script or automate tasks using tools such as PowerShell or Python. Key Responsibilities Broadcast Infrastructure Support, maintain, configure, and upgrade the broadcast engineering More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

3D Solution consultant - (Technical Artist)

London, United Kingdom
Adobe Systems GmbH
Fluent in English High level proficiency in Substance Designer, Painter, Sampler, Stager etc. Strong knowledge of CGI Software (3ds Max, V-Ray, etc.) Strong knowledge of real-time software (Unreal, Unity) Self-motivated, well organized, rigorous, adaptable, inquisitive, passionate and fond of sharing your knowledge Architectural, Automotive, Product Design, Advertising background/experience is considered as an additional value More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Realtime Environment Artist

London, United Kingdom
Framestore Limited
environments for feature films and episodic productions. As a Realtime Environment Artist, you'll work with Visualization and VFX Supervisors to create stunning and efficient real-time environments in Unreal Engine. Your focus will be on level art, set dressing, texturing, and optimisation, ensuring assets meet both aesthetic and technical requirements. You'll collaborate with Asset Builders to integrate … adhering to best practices in environment construction and performance. You'll be involved in optimising environment workflows and ensuring the best possible visual fidelity and real-time performance in Unreal Engine. This office-based role may require travel to studios and potentially international locations. This is a 6-month Fixed Term Contract position with the possibility of extension. Please … note that we are unable to support international relocation or VISA applications for this role at this time. What you'll do: Create high-quality 3D assets, built in Unreal Engine and in external DCCs like Maya or Houdini, modelling high poly, hard surface and organic forms as well as creating textures and shaders Working with Lookdev assets More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Interactive Technical Artist (Visa Sponsorship Available)

London, United Kingdom
Hybrid / WFH Options
Techwaka
from diverse creative backgrounds. About the Role: As an Interactive Technical Artist, you will play a key role in shaping and enhancing art pipelines. Your deep understanding of the Unreal Engine 5 content creation pipeline, coupled with knowledge of computer hardware specifications, will be pivotal in driving performance goals and optimizations for projects. Essential Skills: Unreal Engine … and evolving art pipelines Strong problem-solving ability with attention to detail Effective communication skills, balancing Creative and Technical requirements Desirable Skills: Technical Artist experience (highly advantageous) Experience with Unreal Insights, Substance suite, VR design and deployment, Niagara, Blueprints, and C++ (advantageous) Knowledge of architecture (desirable) Roles and Responsibilities: Establish efficient pipelines for data ingestion into Unreal from More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Software Engineer - Virtual Worlds

London, United Kingdom
SPAICE
worlds for drones and satellites , both terrestrial and orbital Integrating real-world datasets into simulation frameworks (e.g., terrain, satellite imagery) Combining game engines , physics simulators, and other tools (e.g., Unreal Engine, NVIDIA Omniverse, Simulink, Gazebo) Building custom tools and SDKs to enable faster iteration for autonomy testing Interfacing simulation environments with Hardware-in-the-Loop (HIL) and Software … in-the-Loop (SIL) setups What we are looking for Senior-level experience with C++ , including development inside modern game engines Hands-on experience with Unreal Engine , ideally including custom plugin development or editor scripting A versatile, systems-oriented mindset - you're excited about integrating new tools, SDKs, or third-party simulators and making them work together Ability More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Blockchain Developer

London, South East, England, United Kingdom
Hybrid / WFH Options
Noir
Tech stack: Blockchain Developer, Solidity, Node.js, React, HTML5, CSS3, TypeScript, Foundry, Hardhat, Ethereum-based ecosystems, bridging between L1 and L2, NoSQL databases, Git, Agile, Rust, Go, L2 frameworks, Unity, Unreal, GoDot, Programmer, Full Stack Engineer, Architect, Blockchain Developer) We have an exciting new opportunity for a Blockchain Developer to join one of London's most forward-thinking Web3/… exposure and training in: Solidity, Node.js, React, HTML5, CSS3, TypeScript, Foundry, Hardhat, Ethereum-based ecosystems, bridging between L1 and L2, NoSQL databases, Git, Agile, Rust, Go, L2 frameworks, Unity, Unreal and GoDot. This is your opportunity to be involved in building a brand-new decentralised application from the ground up, working in an agile, fast-paced and intellectually stimulating More ❯
Employment Type: Full-Time
Salary: £65,000 - £90,000 per annum
Posted:

Senior Animation Gameplay Engineer

London, United Kingdom
Ccpgames
Gameplay Engineer to join our team in London building EVE Vanguard. We are a tight-knit team creating a new perspective into the rich universe of EVE Online using Unreal Engine 5. In this role, you will be responsible for the development, maintenance and optimisation of all runtime animation and movement systems. Reporting to the Lead Core Tech … movement systems (e.g. movement component & mover) . Own all C++ runtime animation performance and optimisation using animation budgets to meet performance expectations. Investigate and fix bugs in project and engine code. Your Profile Passionate about playing and building video games! Proven experience working with Unreal's C++ animation and movement framework (e.g. skeletal meshes, movement component, mover, animation … graph, animation instances, animation Blueprints, anim notifies, IK systems, etc) . Proven Experience making multiplayer games in Unreal Engine (C++, Blueprint and replication). Willingness to embrace the challenge of prototyping new features alongside shipping regular content updates. Ability to effectively communicate and collaborate with other disciplines. Knowledge of motion matching would be advantageous. Knowledge of modular animation More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

AI Engineer- Voice and Video Agent

London, United Kingdom
Opus Recruitment Solutions Ltd
for building human-centric AI. Desirables Experience with LLMs and conversational AI frameworks (e.g., Rasa, LangChain). Knowledge of emotion detection, prosody modeling, or affective computing. Familiarity with Unity, Unreal Engine, or WebGL for avatar rendering. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Graduate Software Engineer: MSquared

London, United Kingdom
Hybrid / WFH Options
Improbable Ltd
that make these capabilities accessible to developers. Contribute to the seamless operation and expansion of our platform, ensuring exceptional user experiences. Work on projects that span distributed systems, game engine integration like Unreal, real-time networking, and more. Receive mentorship and structured professional development from world-class engineers, helping you grow into a leading expert in the field. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Freelance B2B Gaming 3D Sales Manager Exclusive IP Sale

London, United Kingdom
Hybrid / WFH Options
Hubstaff blog
sales or IP licensing Strong network in gaming, XR, digital media, or NFT sectors Confidence pitching six-figure+ deals Understanding of 3D asset pipelines, game engines, or avatar systems (Unreal/Unity) Ability to qualify leads , run sales calls, and close Excellent communication and negotiation skills This position requires managing the entire sales process, from lead generation to closing More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Director, Growth Marketing-

London, United Kingdom
MoneyGram
of loyal customers, the foundation is strong-and the scale is unreal. We're now reimagining just how much further we can take it. We're rebuilding our growth engine -faster, smarter, and more customer-obsessed than ever. Fewer layers. Sharper strategy. Disciplined execution. A bias for action. We're looking for bold operators and builders ready to run … opportunity, shape the future of a scaled business, and leave their mark. About the role As part of this transformation, we're building a best-in-class performance marketing engine-and we're hiring a Director of Growth Marketing to lead it. Reporting to the Chief Marketing Officer, this is a rare opportunity to step into a global leadership … is your chance to redefine how we fuel our next phase of growth. If performance adrenaline is your fuel, and you're ready to build a category-defining growth engine with real autonomy and speed-we'd love to talk. What You'll Do Set and own the global performance marketing vision-driving strategy and execution across paid search More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

CRM Senior Analyst-

London, United Kingdom
MoneyGram
of loyal customers, the foundation is strong-and the scale is unreal. We're now reimagining just how much further we can take it. We're redesigning our growth engine-faster, smarter, and more customer-obsessed than ever. Fewer layers. Sharper strategy. Disciplined execution. A bias for action. We're looking for bold operators and builders ready to run … this opportunity, shape the future of a scaled business, and leave their mark. About the Role We're looking for a Senior CRM Analyst to help power the personalization engine behind our customer engagement efforts. In this role, you'll work across campaign planning, execution, testing, and analysis-helping shape and deliver high-impact CRM programs that improve retention More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Director, Performance Creative-

London, United Kingdom
Hybrid / WFH Options
MoneyGram
of loyal customers, the foundation is strong-and the scale is unreal. We're now reimagining just how much further we can take it. We're rebuilding our growth engine -faster, smarter, and more customer-obsessed than ever. Fewer layers. Sharper strategy. Disciplined execution. A bias for action. We're looking for bold operators and builders ready to run … marketing. Build and scale a high-performing team-including in-house creatives, editors, and freelancers, plus a global network of vendors and content creators. Build a scalable creative production engine-powered by data, AI tools, testing pipelines, and tight cross-functional collaboration. Partner deeply with Growth, CRM, and Field Marketing teams to translate performance data into concepts, creative briefs More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:
Unreal Engine
London
10th Percentile
£68,500
25th Percentile
£73,750
Median
£85,000
75th Percentile
£93,750
90th Percentile
£97,500