process, and vocabulary as the external target power users. After initial training on the V-Nova PresenZ authoring tools (Maya, 3DS Max, Arnold, V-Ray, Houdini, Nuke, and proprietary tools), the candidate will interact with teams both inside and outside the company. Externally, the candidate will assist various productions made with … and tutorials Coordinating with external production teams Assisting with debugging and support for external teams Qualifications Strong knowledge of Houdini Experience with rendering engines like Arnold, V-Ray, Maya, 3DS Max, or similar Fluent in English, with excellent written and verbal communication skills (French is a bonus) Experience as a Technical Director in the More ❯
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
East London, London, United Kingdom Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
London, England, United Kingdom Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
City of London, London, United Kingdom Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Central London / West End, London, United Kingdom Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
South East London, England, United Kingdom Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
and accessible digital assets. Use of Photoshop actions and batch processing for streamlined workflows. Experience in CGI post-production, working with renders and render passes. An understanding of the VRAY 'Back to Beauty concept' and converting from 32bit render workflows to 16 bit and 8 bit. Communication & Presentation: Strong verbal presentation skills for sharing ideas with the team and clients. More ❯
between 3D software and immersive video formats. What We’re Looking For Solid experience with Houdini and FX pipelines. Proficiency with render engines such as Arnold, V-Ray, Redshift, or equivalent. Understanding of production workflows in feature films, VFX, or high-end CGI. Basic scripting knowledge (e.g., Python) and comfort with command-line tools. More ❯
City of London, London, United Kingdom Hybrid / WFH Options
TechNET Immersive
between 3D software and immersive video formats. What We’re Looking For Solid experience with Houdini and FX pipelines. Proficiency with render engines such as Arnold, V-Ray, Redshift, or equivalent. Understanding of production workflows in feature films, VFX, or high-end CGI. Basic scripting knowledge (e.g., Python) and comfort with command-line tools. More ❯
BIG London - Apply Now Minimum Qualifications: Strong conceptual, design, and graphic skills Experience in technical detailing, construction documentation, and administration Proficiency in Revit, Rhino, Adobe Suite (V-Ray/Enscape is a plus) Fluency in English (spoken and written) Strong organizational and interpersonal skills 3-7 years of post-qualification experience as an architect More ❯
schemes and is looking for an exceptionally talented Architect to join its team of 6 people. Candidates will need the following skills and experience: Fantastic presentation skills in Sketchup, Vray or other rendering software. Strong Vectorworks knowledge. Ideally have previous experience on high-end houses including new builds as part of a small team. Ideally have a 1st class degree. More ❯
schemes and is looking for an exceptionally talented Architect to join its team of 6 people. Candidates will need the following skills and experience: Fantastic presentation skills in Sketchup, Vray or other rendering software. Strong Vectorworks knowledge. Ideally have previous experience on high-end houses including new build as part of a small team. Ideally have a 1st class degree. More ❯