Liverpool, Lancashire, United Kingdom Hybrid / WFH Options
Techwaka
46k - £55k per annum We are seeking a passionate and creative Game Developer to join our client's innovative gamedevelopment team. In this role, you will be responsible for designing, developing, and implementing engaging and high-quality games across various platforms. You will work collaboratively with artists, designers, and other developers to create immersive gaming … experiences that captivate players. Key Responsibilities: Design, develop, and maintain game features and mechanics using game engines such as Unity or Unreal Engine Collaborate with artists and designers to create visually stunning and engaging gameplay Write clean, efficient, and well-documented code for both client and server-side functionality Implement game systems, including AI, physics, and player … controls Test and debug games to ensure smooth performance and resolve any issues Stay updated on industry trends, tools, and technologies to incorporate the latest advancements in gamedevelopment Participate in code reviews and provide constructive feedback to improve team practices and code quality Required Skills: Proficiency in programming languages such as C#, C++, or JavaScript Strong More ❯
re all about creating awesome, high-quality games that our players love. As our Test Lead, you'll be at the heart of it all, working closely with our game engine and development teams to make sure every release is spot on. You'll be the go-to person for all things quality, driving continuous improvement, and … and plans to guarantee tip-top product delivery. Keeping things ticking: You'll coordinate and test all our exciting promotional activities and be in charge of scheduling and organising game releases. Reporting like a rockstar: You'll keep an eye on test metrics and provide regular quality reports to our stakeholders, helping us make the best decisions. Optimising everything … pro. Always improving: You'll lead retrospectives and drive process enhancements to keep our QA practices top-notch. What you'll bring: An in-depth understanding of software development life cycles (SDLC) and methodologies, especially Agile frameworks . Strong skills in stakeholder management and cross-functional collaboration . Excellent written and verbal communication skills . Proficient JavaScript skills More ❯
the boundaries of creativity and your own progression in the industry! We are seeking a proactive and dynamic Producer to join our Fortnite team and oversee our production of game, app, or experience development from the discovery phase right through to delivery. In this role, you will collaborate closely with developers, our creative team, and clients to … to work under pressure and meet tight deadlines. Proven experience managing budgets and schedules. Good understanding of agile development. Knowledge of gaming industry standards. Good understanding of the full gamedevelopment lifecycle. Qualifications: A strong portfolio of what games you have worked on Proven experience in project management in a related field, preferably within the gaming industry. … Knowledge of risk management, contract management and change management processes. Experience in delivering and managing projects for external clients. Bachelor's degree in Project Management, Business Administration, Computer Science, Game Design or a related field would be a plus but not a necessity Certification in Project Management (such as PMP, PRINCE2) or Scrum Master (such as CSM, PSM) is More ❯
About Steel City Interactive SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade. SCI is a welcoming … who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before. The Role Supporting the VP of Product Development, the Senior Development Director leads the production of console and PC titles. They are … internal cross-disciplinary leadership, and external development and publishing partners to deliver a world-class player experience. They will drive execution and team performance, ensuring that the game achieves its vision, quality standards, and milestone goals to both time and budget. Responsibilities Own and drive the full production roadmap for a AAA console titles, coordinating efforts across More ❯
Liverpool, Lancashire, United Kingdom Hybrid / WFH Options
Keywords Studios
clients to remain lean and agile, and to focus on creating the most engaging experiences. Keywords is trusted and relied upon by many of the world's leading video game companies to work alongside them during concept, development and live operations by leveraging the breadth and depth of our industry leading service lines every step of the … deliver a seamless service to our users. Wushu Studios - Based in Liverpool, England. Wushu Studios boasts over 160 talented developers providing the best in cross discipline AAA co-development expertise spanning a multitude of genres. Key clients include the likes of Sony, Larian and Xbox. A few notable titles Wushu has contributed to are Hell Divers 2, Indiana … software (VisualStudio etc) and Art software (Autodesk, Adobe products and similar). Full UK Driving License. Role Information: EN Studio: Wushu Location: Europe, United Kingdom, Liverpool Area of Work: GameDevelopment Service: Create Employment Type: Full Time, Permanent Working Pattern: In-Office Group Income Protection Group Life Assurance Private Medical Insurance Bonus 25 days Holiday (plus More ❯
About Steel City Interactive SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into 'Undisputed', the first major boxing video game in over a decade. SCI is a welcoming … who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before. The Role We're currently searching for a proven Lead Network Programmer to join at this exciting point of our journey. This is a rare opportunity … understanding of software architecture and engineering best practices. Excellent communication and documentation skills. Self-driven with a proactive mindset and attention to detail. A genuine passion for games and game development. Prior experience in line management or leading engineering teams. Familiarity with supporting hybrid teams. What we offer Healthy work-life balance: 23 days annual leave (plus bank holidays More ❯
About Steel City Interactive SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into 'Undisputed', the first major boxing video game in over a decade. SCI is a welcoming … who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before. The Role We're looking for a Lead Graphics Programmer to help shape the future of our game. In at the start as we pivot to … UE5 you'll be responsible for the development of new rendering features for our game, optimising and maintaining the graphical performance of our product to AAA fidelity. You will be working in collaboration with a highly talented, diverse team to create world-class gameplay. Responsibilities Lead and mentor the Graphics team, fostering a collaborative and inclusive environment. More ❯
About Steel City Interactive SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into 'Undisputed', the first major boxing video game in over a decade. SCI is a welcoming … who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before. The Role We're looking for a Lead Pipeline & Tools Engineer to join our talented engineering team. In this role, you'll lead the development … understanding of software architecture and engineering best practices. Excellent communication and documentation skills. Self-driven with a proactive mindset and attention to detail. A genuine passion for games and game development. Prior experience in line management or leading engineering teams. Familiarity with supporting hybrid teams. Experience delivering large-scale tools projects across the full development lifecycle. What More ❯
and elevate our engine to new heights! The position As a Systems Programmer at Central Tech, you will help develop, maintain and adapt the lower-level systems of the game such as spawning, memory management, job scheduling, threading framework, frame layout, streaming, and networking interfaces. You will be involved in profiling and optimizing our game as well as … for our in-house open-world engine. Work with our systems to make them as efficient as possible. Debug, optimize and iterate our current technology. Work closely with the game projects in developing our engine to run on the first-party platforms. Support game projects using our in-house engine. Who you are Solid C++ programming experience. Excellent … in problem-solving and debugging C++ code. Knowledge of a wide range of tools and pipelines used in modern game development. Strong multi-threaded programming skills. Knowledge of a wide range of game-level systems, including scene management, physics, animation, AI, rendering, etc. Experienced with automated testing, testable code, and robust test frameworks to ensure stability and performance. More ❯
in 2012, Cloud Imperium Games develops cutting-edge video games. We are currently working on Star Citizen, a multiplayer online space sim, and Squadron 42, a cinematic single-player game set in the same universe. Join us in pushing the boundaries of gaming history. Learn more about life at Cloud Imperium Games - Responsibilities of a Senior Gameplay Animation Programmer … with animators to optimize asset pipelines, provide procedural solutions, manage complex transitions, and ensure high fidelity results. Promoting engineering practices and innovation. Ideal candidates will have: A passion for gamedevelopment and a keen interest in animation. Proficiency in C++, 3D math, and 3D animation techniques such as procedural solutions, run-time rigging, and optimization. Ability to More ❯
clean implementation. Coordinate with artists, animators, audio, and VFX teams for vehicle content creation. Present concepts, designs, and proposals to project leads. Work with cross-disciplinary teams to integrate game systems with vehicles. Analyze game data to understand usage patterns and recommend improvements. Identify solutions that do not negatively impact other systems. Suggest workflow improvements and tool enhancements. … Review work at various stages to ensure alignment with vision, goals, and quality standards. What do we expect from our Vehicle Content Designer? At least 2 years of professional gamedevelopment experience as a Designer. Experience with a large-scale 3D title from pre-production to release on PC or current/next-gen consoles. Knowledge of … visual scripting languages. Positive, solution-oriented attitude with a passion for game development. Strong design sense and focus on user experience. Creative problem-solving within limited tools. Motivated, focused, and effective in task completion. Team-oriented with a positive attitude. Ability to meet deadlines. Excellent English communication skills. Willingness to travel internationally if required. Pluses: Knowledge of multiple scripting More ❯
Are you ready to dive into the world of cutting-edge video gamedevelopment? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam), and … in to help build them. This is a hands-on leadership role: you'll be deep in Unreal Engine, creating compelling gameplay spaces, establishing the design "recipe" for the game, and validating it in close collaboration with the Creative Director. You'll also mentor a small, passionate team of Level Designers offering feedback, sharing best practices, and helping elevate … Blight: Survival, from concept to shipping, while getting hands-on during development milestones and polish phases-rolling up your sleeves when the team needs you most. Translate game and narrative pillars into compelling level layouts, pacing, and encounters. Collaborate closely with the creative director and other designers to ensure a cohesive player experience. Champion world-building and More ❯