Permanent Technical Artist Jobs in Scotland

5 of 5 Permanent Technical Artist Jobs in Scotland

Senior Technical Artist: Performance Capture

Edinburgh, Scotland, United Kingdom
Rockstar
an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar Games is looking for a passionate Senior Technical Artist to work with our award-winning development team. You will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the … and workflows. Collaborate closely with the animation pipeline team to ensure seamless back and forth between the performance capture and animation departments and their processes. Continually innovate while solving technical problems throughout all phases of production. RESPONSIBILITIES Design, develop, and support Python tools and processes to enhance our stakeholders’ pipelines. Leverage automated solutions to efficiently process large amounts of … systems in a live, stage environment. Embrace your role as a senior by working independently and forging connections in all teams. QUALIFICATIONS 5+ years of professional experience as a Technical Artist or similar role writing tools. Experience working through several full game production cycles or equivalent experience working on long term projects or toolsets. SKILLS Ability to effectively More ❯
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Senior Technical Artist

Edinburgh, Scotland, United Kingdom
Build a Rocket Boy
Senior Technical Artist Department: Art Employment Type: Permanent - Full Time Location: Edinburgh Reporting To: Roman Zawada Description As a Senior Technical Artist, you will be working alongside a talented Art team driving forwards cutting-edge visuals, investigating and fixing various issues, providing technical guidance, and defining art workflow and pipelines. Working closely with Technical … ensure that your work is delivered on time and to the standards required, helping to increase the quality of the games. Key Responsibilities Work closely with the Art Director, Technical Director and Art teams to define and maintain art workflows. Clearly communicate and document art production pipelines. Shader research and development. Provide guidance to artists encouraging best working practices … technologies and tools and implement them into our workflow. Work with engineers to troubleshoot issues and find solutions to help further enhance our art pipeline. Provide clear guidance on technical performance constraints and help define asset budgets. Requirements Expert knowledge of game engines and the technical constraints and challenges of game development. Significant experience with 3D modelling tools More ❯
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Senior Technical Artist

Edinburgh, Scotland, United Kingdom
Build A Rocket Boy
This job is brought to you by Jobs/Redefined, the UK's leading over-50s age inclusive jobs board. Senior Technical Artist Department: Art Employment Type: Permanent - Full Time Location: Edinburgh Reporting To: Kelvin Janson Description As a Technical Artist here at Build A Rocket Boy, you will be working alongside a talented art team … driving forwards cutting-edge visuals, investigating and fixing various issues, providing technical guidance, and defining art workflow and pipelines. Working closely with Technical Art Direction and the Production team, you will ensure that your work is delivered on time and to the standards required, helping to increase the quality of the games. Key Responsibilities Work closely with the … technologies and tools and implement them into our workflow. Work with engineers to troubleshoot issues and find solutions to help further enhance our art pipeline. Provide clear guidance on technical performance constraints and help define asset budgets. Requirements 3+ years minimum experience as Technical Artist in the games industry. Intermediate knowledge of game engines and the technical More ❯
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Senior Technical Artist: Animation

Dundee, Scotland, United Kingdom
Rockstar
an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar Games is looking for a passionate Senior Technical Artist to work with our award-winning development team. You will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the … office position based in Rockstar’s unique game development studio in the heart of Leeds. WHAT WE DO Create and maintain Animation tools and pipelines. Continually innovate while solving technical problems. Work closely with fellow Technical Artists and related departments where tools and pipelines intersect. Provide support for an ever-growing Animation team. RESPONSIBILITIES Design, develop, and support … push engine features forward. Write clear documentation for tools and workflows created. Help problem solve and diagnose unexpected issues affecting animators. QUALIFICATIONS 5+ years of professional experience as a Technical Artist or similar role writing tools. Experience working through a full production cycle of a released game or equivalent experience working on long term projects or toolsets. SKILLS More ❯
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Principal Technical Artist: Animation

Dundee, Scotland, United Kingdom
Rockstar
an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar Games is looking for a passionate Principal Technical Artist to work with our award-winning development team. You will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the … office position based in Rockstar’s unique game development studio in the heart of London. WHAT WE DO Create and maintain Animation tools and pipelines. Continually innovate while solving technical problems. Work closely with fellow Technical Artists and related departments where tools and pipelines intersect. Provide support for an ever-growing Animation team. RESPONSIBILITIES Design, develop, and support … push engine features forward. Write clear documentation for tools and workflows created. Help problem solve and diagnose unexpected issues effecting animators. QUALIFICATIONS 8+ years of professional experience as a Technical Artist or similar role writing tools. Experience working through a full production cycle of a released game or equivalent experience working on long term projects or toolsets. SKILLS More ❯
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