Permanent Unity (Game Engine) Jobs in the South East

12 of 12 Permanent Unity (Game Engine) Jobs in the South East

Software Engineer (VR / C# / Unity)

London, South East, England, United Kingdom
Avanti
the way people interact with technology. You will work closely with both internal engineering teams and external developers, ensuring seamless adoption of their technology across multiple platforms such as Unity, Snap Lens Studio, and mobile/web environments. Your day-to-day responsibilities: Building and maintaining SDKs, APIs and plugins across multiple platforms Creating and maintaining technical documentation and … with hardware and product teams for integration Contributing to R&D to help shape the future of immersive tech Essential experience: Experience developing SDKs, and ideally public APIs C# Unity, JavaScript/TypeScript and Python Experience with AR/VR platforms (ideally Snap Lens Studio) CI/CD and automated testing Documentation experience and strong communication skills Must have More ❯
Employment Type: Full-Time
Salary: £40,000 - £60,000 per annum
Posted:

SDK Engineer (C# / Unity)

London, South East, England, United Kingdom
Avanti
the way people interact with technology. You will work closely with both internal engineering teams and external developers, ensuring seamless adoption of their technology across multiple platforms such as Unity, Snap Lens Studio, and mobile/web environments. Your day-to-day responsibilities: Building and maintaining SDKs, APIs and plugins across multiple platforms Creating and maintaining technical documentation and … with hardware and product teams for integration Contributing to R&D to help shape the future of immersive tech Essential experience: Experience developing SDKs, and ideally public APIs C# Unity, JavaScript/TypeScript and Python Experience with AR/VR platforms (ideally Snap Lens Studio) CI/CD and automated testing Documentation experience and strong communication skills Must have More ❯
Employment Type: Full-Time
Salary: £40,000 - £60,000 per annum
Posted:

AI Data Engineer

london, south east england, united kingdom
Hybrid / WFH Options
8Bit - Games Industry Recruitment
and privacy. Excellent cross-functional communication skills; comfortable collaborating with creative, technical, and legal teams. NICE TO HAVE Experience with Blender scripting, photogrammetry, or NeRF dataset prep. Familiarity with Unity or Unreal Engine pipelines. Understanding of active learning or data augmentation for AI. WHAT THEY OFFER: Hybrid work - 3 days/week from the office Employment contract More ❯
Posted:

AI Data Engineer

london (city of london), south east england, united kingdom
Hybrid / WFH Options
8Bit - Games Industry Recruitment
and privacy. Excellent cross-functional communication skills; comfortable collaborating with creative, technical, and legal teams. NICE TO HAVE Experience with Blender scripting, photogrammetry, or NeRF dataset prep. Familiarity with Unity or Unreal Engine pipelines. Understanding of active learning or data augmentation for AI. WHAT THEY OFFER: Hybrid work - 3 days/week from the office Employment contract More ❯
Posted:

AI Data Engineer

slough, south east england, united kingdom
Hybrid / WFH Options
8Bit - Games Industry Recruitment
and privacy. Excellent cross-functional communication skills; comfortable collaborating with creative, technical, and legal teams. NICE TO HAVE Experience with Blender scripting, photogrammetry, or NeRF dataset prep. Familiarity with Unity or Unreal Engine pipelines. Understanding of active learning or data augmentation for AI. WHAT THEY OFFER: Hybrid work - 3 days/week from the office Employment contract More ❯
Posted:

Computer Vision Engineer

London, South East, England, United Kingdom
MicroTECH Global Ltd
Key Responsibilities: Lead development of machine learning systems for digital human avatar generation using inverse rendering and Unity-based visualization. Design and implement mesh and texture warping algorithms (energy-based methods, Thin Plate Splines). Develop inverse rasterization systems and facial feature extraction algorithms using PyTorch. Contribute to NeRF-based systems with GPU-optimized kernel development, screen space sampling … and integration techniques. Lead animation retargeting projects for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for animation synthesis and optimization-based … or ML systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). Solid grasp of optimization, linear algebra, computer vision, and numerical methods. Skilled in multithreading, memory management, and profiling for high-performance applications. More ❯
Employment Type: Full-Time
Salary: Salary negotiable
Posted:

Computer Vision Engineer

london, south east england, united kingdom
Hybrid / WFH Options
microTECH Global LTD
Title: 3D Computer Vision Engineer Location: London, UK (Hybrid Working) Type: Permanent Key Responsibilities: Lead development of machine learning systems for digital human avatar generation using inverse rendering and Unity-based visualization. Design and implement mesh and texture warping algorithms (energy-based methods, Thin Plate Splines). Develop inverse rasterization systems and facial feature extraction algorithms using PyTorch. Contribute … with GPU-optimized kernel development, screen space sampling, and integration techniques. Lead animation retargeting projects for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement … or ML systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). Solid grasp of optimization, linear algebra, computer vision, and numerical methods. Skilled in multithreading, memory management, and profiling for high-performance applications. If this sounds of More ❯
Posted:

Computer Vision Engineer

london (city of london), south east england, united kingdom
Hybrid / WFH Options
microTECH Global LTD
Title: 3D Computer Vision Engineer Location: London, UK (Hybrid Working) Type: Permanent Key Responsibilities: Lead development of machine learning systems for digital human avatar generation using inverse rendering and Unity-based visualization. Design and implement mesh and texture warping algorithms (energy-based methods, Thin Plate Splines). Develop inverse rasterization systems and facial feature extraction algorithms using PyTorch. Contribute … with GPU-optimized kernel development, screen space sampling, and integration techniques. Lead animation retargeting projects for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement … or ML systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). Solid grasp of optimization, linear algebra, computer vision, and numerical methods. Skilled in multithreading, memory management, and profiling for high-performance applications. If this sounds of More ❯
Posted:

Computer Vision Engineer

slough, south east england, united kingdom
Hybrid / WFH Options
microTECH Global LTD
Title: 3D Computer Vision Engineer Location: London, UK (Hybrid Working) Type: Permanent Key Responsibilities: Lead development of machine learning systems for digital human avatar generation using inverse rendering and Unity-based visualization. Design and implement mesh and texture warping algorithms (energy-based methods, Thin Plate Splines). Develop inverse rasterization systems and facial feature extraction algorithms using PyTorch. Contribute … with GPU-optimized kernel development, screen space sampling, and integration techniques. Lead animation retargeting projects for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement … or ML systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). Solid grasp of optimization, linear algebra, computer vision, and numerical methods. Skilled in multithreading, memory management, and profiling for high-performance applications. If this sounds of More ❯
Posted:

Senior Machine Learning Engineer

london, south east england, united kingdom
Hybrid / WFH Options
PlayStation
Overview: We are looking for an independent, dedicated Senior or Staff Machine Learning Engineer to join the Visual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCG's mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and … and latency. What you'll be doing: Develop and improve core generative models for graphics and video processing for a variety of applications, such as live video streaming, game rendering, etc. Research and prototyping of new methods for graphics or video enhancement, and data generation pipelines from generative models Collaborate with team members on drafting publications and patent … and ray tracing Experience in image processing theory and methods, evidenced by the development of practical designs in this area Some experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc. Benefits: Discretionary bonus opportunity Hybrid Working (within Flexmodes) Private Medical Insurance Dental Scheme 25 days holiday per More ❯
Posted:

Technical Artist (Generalist) - Unity

london, south east england, united kingdom
Hybrid / WFH Options
Latent Technology
and AI — a system that could redefine how games are created and experienced. To get there, we’re tackling some of the most challenging and beautiful problems in game technology. We’re looking for a versatile, London-based Technical Artist who can bring this technology to life visually and sensorially inside Unity. You have a broad creative and … technical background: you know how to make a scene feel right — whether that means tuning shaders, lighting, and materials, integrating characters and props, connecting sounds to in-game events, or building small moments that showcase emergent gameplay. You’re as comfortable experimenting as you are polishing, and you are passionate about finding interesting ways to showcase technology. You … results. Create in-engine clips, vignettes, and experiments to showcase our technology. Collaborate closely with the dev team to prototype, iterate, and polish emergent interactions. Responsibilities Deep Unity experience (materials, shaders, VFX, lighting, post-processing, optimization). Ability to create or modify assets in Blender, Maya, or Substance . Understanding of sound integration (Unity Audio, FMOD More ❯
Posted:

Technical Artist (Generalist) - Unity

slough, south east england, united kingdom
Hybrid / WFH Options
Latent Technology
and AI — a system that could redefine how games are created and experienced. To get there, we’re tackling some of the most challenging and beautiful problems in game technology. We’re looking for a versatile, London-based Technical Artist who can bring this technology to life visually and sensorially inside Unity. You have a broad creative and … technical background: you know how to make a scene feel right — whether that means tuning shaders, lighting, and materials, integrating characters and props, connecting sounds to in-game events, or building small moments that showcase emergent gameplay. You’re as comfortable experimenting as you are polishing, and you are passionate about finding interesting ways to showcase technology. You … results. Create in-engine clips, vignettes, and experiments to showcase our technology. Collaborate closely with the dev team to prototype, iterate, and polish emergent interactions. Responsibilities Deep Unity experience (materials, shaders, VFX, lighting, post-processing, optimization). Ability to create or modify assets in Blender, Maya, or Substance . Understanding of sound integration (Unity Audio, FMOD More ❯
Posted:
Unity (Game Engine)
the South East
25th Percentile
£46,250
Median
£47,500
75th Percentile
£48,750