3 of 3 Permanent Unity (Game Engine) Jobs in South Yorkshire

Remote Principal Backend Engineer - The Multiplayer Group (MPG)

Hiring Organisation
Climax Studios
Location
Barnsley, South Yorkshire, UK
working in a team of backend engineers across MPG to drive the delivery and deployment of backend services for industry-leading game projects. You will act as a key engineering contact for external co-dev clients, collaborating with the Technical Director and Lead to architect solutions that balance … backend technology, e.g. DevOps, Microservices, Cloud Architecture Understanding of how a backend service integrates with the game - experience with Unreal or Unity would be useful but not required An understanding of how to use LLMs to process and query structured and unstructured data Responsibilities Individual contribution: architect ...

Remote Senior Technical Animator - Studio Elevation (Remote within the UK)

Hiring Organisation
Ndreams Limited
Location
Barnsley, South Yorkshire, UK
develop and maintain animation systems, tools, and workflows. You’ll play a key role in ensuring animation content is efficiently integrated into the engine, while mentoring junior team members and driving technical innovation. The rundown: 12-month fixed term contract Full time (37.5 hours per week) Fully remote … long-term planning of animation tech and tools. The skills you’ll need: Experience with animation systems in game engines (e.g., Unreal, Unity). Proficiency in Python, MEL, or similar scripting languages. Solid understanding of rigging, skinning, and animation principles. Experience with DCC tools like Maya ...

Remote Senior Spine Animator - Forever Franchise (Gaming)

Hiring Organisation
Homa
Location
Barnsley, South Yorkshire, UK
will report directly to the Art Director and partner closely with 2D Artists, UI/UX Designers, Game Designers, Tech Artists, and Unity Developers to drive expressive, high-quality animation that enhances gameplay clarity and player satisfaction, and contribute to shaping how Homa raises … interactive animation. Your main responsibilities will include: Create high-quality 2D character, prop, VFX, and UI animations using Spine and Unity: ensuring every movement feels polished, intentional, and emotionally engaging Own the animation pipeline from rig setup to in-engine integration: guaranteeing smooth implementation, performance optimization ...