Experience Proven experience as a Tools Engineer on one or more AAA titles. Strong knowledge of DCC tools such as 3DS Max, Maya, Substance Suite, and Houdini. Experience with UnrealEngine 4 or 5 pipelines and Tools. Experience with source control systems such as Git, Perforce etc. Expertise in creating tools, pipelines and workflows enabling others to do More ❯
implement mitigation strategies. Champion continuous improvement and innovation in Multiplayer development. Contribute to the studio's technical direction and culture of excellence. Knowledge,Skills & Experience Expertise in C++ and Unrealengine 4 or 5 Extensive experience of working on real-time networking in video games Passion for all things multiplayer and online, with a drive to deliver a More ❯
SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed More ❯
of excellence. Knowledge,Skills & Experience Proven Experience in graphics programming Deep knowledge of key technologies used in graphics programming for AAA games, such as C++ and HLSL. Experience with UnrealEngine 4 or 5 Rendering pipeline. An eye for aesthetics - the ability to discuss with artists what works visually and how to make it fit into a game. More ❯