3 of 3 Permanent Multithreading Jobs in Stratford-upon-Avon

Senior Graphics Engineer - Real-Time Rendering & Debugging

Location
Stratford-upon-Avon, England, United Kingdom
will work on the runtime stack, implement fixes, and collaborate with platform teams to ensure solid cross-platform delivery. The role requires strong C++, multithreaded systems experience, shader coding capabilities, and familiarity with GPU debugging tools like RenderDoc. A degree in maths, CS, or physics is expected. #J-18808-Ljbffr ...

Senior Software Engineer, Graphics

Location
Stratford-upon-Avon, England, United Kingdom
issues encountered by developers building with Unity, using GPU debugging and profiling tooling Work down through the runtime stack to isolate root causes in multithreaded code Implement and maintain fixes with a focus on clean, maintainable design Support the team’s work integrating console hardware into Unity, and its delivery … platforms Build platform-specific knowledge on the job, with support from experienced platform engineers What we’re looking for Strong C++ Demonstrable depth in multithreaded systems - not just exposure Hands‐on experience with GPU and graphics debugging and profiling tools (RenderDoc or equivalent), and the ability to pinpoint issues with ...

Senior Graphics Software Engineer - C++, GPU & Multithread

Location
Stratford-upon-Avon, England, United Kingdom
Unity Technologies in the UK is seeking a skilled graphics engineer to join our graphics team focused on diagnosing and resolving graphics and performance problems encountered by developers building with Unity. You will work across ...