JUser: :_load: Unable to load user with ID: 992 Job Summary Senior GraphicsEngineer Country: United Kingdom Location: London Sector: Software Engineer Job Type: Permanent Technologies: 3D Graphics Programming Direct X Architecture Direct X 12 Shader Programming Programming C/C++ Rendering Vulkan Virtual Reality Maths Computer Science SDK GI/Ray Tracing PC/Console … graphics API's API Gaming Consoles developer SENIOR GRAPHICSENGINEER/London/C++/Gaming Endeavour has an excellent opportunity for result-driven Senior GraphicsEngineer to work for a global and reputable client in the Technology and entertainment sector, in a permanent position. The successful applicant will work on game oriented graphics technology and/or associated tools, to aid programmers in producing next-generation games. Essential Technical Background and skills required for the role: Experience of 3D graphics programming with DirectX or equivalent Understanding of computer architecture, modern CPUs and GPUs. Experience of programming in C/C++ Experience of rendering techniques Experience of low level programming and optimization More ❯
Job Title: Senior Software Engineer Team: Graphics Location: SI HQ, Here East, London/Remote Reporting to: Lead Software Engineer (Graphics) We are Sports Interactive The gaming studio behind: Football Manager. Founded in 1994, Sports Interactive ('SI') became a wholly owned subsidiary of SEGA Europe in 2006. Based at the Here East technology hub in Stratford … your individual potential. Position Overview Continually improving the visual quality and performance of Football Manager is one of our main goals, and we are looking for an experienced, passionate graphics software engineer to join our team. In this role you will collaborate with peers in the Graphics Team as well as work closely with the Art Department … with artists and engineers to create scalable, high-quality rendering solutions. Knowledge, Skills, and Experience Essential: Extensive professional experience using C# as the main language. Significant experience as a graphics software engineer, having shipped at least one game using Unity on multiple platforms. Strong knowledge of Unity URP, including customization via Render Graph and SRP. Proficiency in HLSL More ❯
Meta is seeking skilled engineers to join our team and contribute to the development of innovative graphics frameworks, algorithms, and tools that maximize quality and performance. As a key member of our engineering team, you will collaborate with cross-functional teams across Meta to create real-time rendering architecture, build high-quality digital representations of people, and enhance real … high-quality, performant, and maintainable code will be essential in delivering innovative products in mobile, AR/VR spaces. You will also have the opportunity to document and support graphics and tooling features, working closely with various infrastructure and product teams to drive project success. Software Engineer, Graphics Rendering Responsibilities Develop innovative graphics frameworks, algorithms, and … time rendering architecture Build tools and pipelines for generating realistic synthetic images and digital representations Enable high-fidelity experiences through remote compute solutions on smaller devices Document and support graphics features Create high-quality, performant, and maintainable code Partner closely with various infra, runtime, technical artist, and product teams to deliver innovation into products Build platforms for cloud-streamed More ❯
PhD in Computer Science or a related technical field. 1 year of experience in a technical leadership role. Experience developing accessible technologies. Experience in the development or contribution to graphics drivers, demonstrating a strong understanding of shader compilation processes and low-level graphics API interactions. Familiarity with compiler technologies (particularly LLVM) and shader ecosystems, including high-level languages … scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google's needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. … includes bringing together the best of Google's artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world. Responsibilities Develop GPU graphics and compute technologies spanning the full GPU software stack. Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in More ❯
PhD in Computer Science or a related technical field. 1 year of experience in a technical leadership role. Experience developing accessible technologies. Experience in the development or contribution to graphics drivers, demonstrating a strong understanding of shader compilation processes and low-level graphics API interactions. Familiarity with compiler technologies (particularly LLVM) and shader ecosystems, including high-level languages … scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google's needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. … includes bringing together the best of Google's artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world. Responsibilities Develop GPU graphics and compute technologies spanning the full GPU software stack. Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in More ❯
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. This position will be for a 9 month contract initially. Key Responsibilities Design, implement, and … GPU architecture Ensure full conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications … and environments Contribute to internal documentation and developer-facing resources Requirements A minimum of 5 years' experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies More ❯
with a talented and committed team, providing attractive and rewarding benefits for high performers. We seek applicants who care about solving meaningful problems. The role As a Web Rendering Engineer at Sensat, you'll be working primarily with WebGL (via three.js), Angular and Typescript to ensure that we display geospatial & construction data quickly, intuitively and beautifully. You'll have More ❯
The Role We're seeking an AI Engineer to lead the development of AI solutions for 3D model reconstruction and volumetric rendering in immersive XR environments for our client based in London. You'll be their first AI hire, with the opportunity to define their AI approach and shape future innovation in 6DoF XR. About the Technology Our client …/ML techniques (e.g. differentiable rendering, backprop in 3D pipelines)Solid mathematical foundationPyTorch or TensorFlowPythonC/C++ and CUDA2+ years' AI development experience Experience with or passion for 3D graphics and visual computing Responsibilities: Develop and deploy AI systems for:3D object reconstruction from images/videoReal-time volumetric rendering and scene optimization Contribute AI expertise to a team More ❯
The Role We're seeking an AI Engineer to lead the development of AI solutions for 3D model reconstruction and volumetric rendering in immersive XR environments for our client based in London. You'll be their first AI hire, with the opportunity to define their AI approach and shape future innovation in 6DoF XR. About the Technology Our client …/ML techniques (e.g. differentiable rendering, backprop in 3D pipelines)Solid mathematical foundationPyTorch or TensorFlowPythonC/C++ and CUDA2+ years' AI development experience Experience with or passion for 3D graphics and visual computing Responsibilities: Develop and deploy AI systems for:3D object reconstruction from images/videoReal-time volumetric rendering and scene optimization Contribute AI expertise to a team More ❯