understanding of software development best practices: version control (Git), testing, CI/CD, containerization (Docker/Podman), and scalable system design. Hands-on experience with DCC applications; such as Nuke, Houdini, Maya, Unreal, and their respective scripting or expression languages (e.g. VEX, TCL) is a strong asset. Familiarity with production tracking tools like FPT (Autodesk Flow Production Tracking), ftrack More ❯
the VFX, or Animation industry • Experience with using Python, Mel and TCL in a produciton environment. • Experience with Windows and Linux. • Solid understanding and production experience with Maya, Houdini, Nuke, and ShotGrid. • Strong understanding of colorspaces and OCIO . • Strong grasp of asset and shot workflows across departments. • Familiarity with git/svn and collaborative workflows (code review, standards More ❯
in all finished work; Ability to work collaboratively with Artists from other disciplines. What We're Looking For: Ability to work under pressure to meet deadlines Strong knowledge of Nuke Strong aesthetic skills in judging photo-realism and colour Strong sense of composition, colour and design Familiarity with using Unix systems As part of your application please submit a More ❯
in all finished work; Ability to work collaboratively with Artists from other disciplines. What We're Looking For: Ability to work under pressure to meet deadlines Strong knowledge of Nuke Strong aesthetic skills in judging photo-realism and colour Strong sense of composition, colour and design Familiarity with using Unix systems As part of your application please submit a More ❯
What You'll be Doing Support andmaintain studio infrastructure, including workstations, servers, storage (NAS), and networking. Work with artists to troubleshoot and resolve technical issues across VFX tools (Flame, Nuke, Houdini, Maya, Adobe CC, etc). Maintain render farm and queue management systems (Deadline). Monitor system performance and ensure backups, disaster recovery, and security protocols are in place. … For Proven experience in a post-production or VFX environment (advertising or episodic ideal). Knowledge of Linux and macOS administration. Familiarity with VFX and editing software: Flame, Baselight, Nuke, Houdini, Maya, Adobe CC, etc. Experience with render farm management (Deadline) and storage solutions (Qumulo and Synology). Calm under pressure, solutions-focused, and comfortable balancing support with longer More ❯